Player Matchup

Hachiman
Hachiman
Ajlity
Hachiman
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,465 Elo+
Party 1
Danzaburou
Danzaburou
MisoHoniii
Danzaburou
Level 160
God Stats
4W - 4L
1,843 SR
Queue Stats
241W - 223L
1,518 Elo+
Party 1
Artemis
Artemis
Solomo__x
Artemis
Level 123
God Stats
4W - 3L
1,678 SR
Queue Stats
132W - 103L
1,577 Elo+
Party 1
Team Averages
Level 142
1,673 SR
1,520 Elo+

VS

Team Averages
Level 97
1,565 SR
1,566 Elo+
Chaac
Chaac
MaySun-_-
Chaac
Level 77
God Stats
2W - 1L
1,639 SR
Queue Stats
22W - 28L
1,652 Elo+
Party 2
Chang'e
Chang'e
ShadowOpsX57
Chang'e
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
goofball47
Izanami
Level 153
God Stats
1W - 0L
1,555 SR
Queue Stats
68W - 48L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Ajlity
Hachiman
12
1 / 4 / 2
7,595
633
11,093
8,397
2,770
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
MisoHoniii
Danzaburou
10
0 / 7 / 3
7,200
600
8,805
10,080
3,966
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artemis
Solomo__x
Artemis
10
2 / 8 / 0
7,565
630
10,357
11,918
4,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
MaySun-_-
Chaac
14
7 / 1 / 10
9,593
799
10,598
19,378
21,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
ShadowOpsX57
Chang'e
13
6 / 1 / 9
9,203
767
7,160
8,648
2,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
goofball47
Izanami
13
6 / 1 / 7
9,350
779
8,066
11,043
3,695
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
45
3
Kills
19
19
Deaths
3
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Ajlity
Hachiman
1
4
2
0.5
W
Chaac
MaySun-_-
Chaac
7
1
10
12
L
Danzaburou
MisoHoniii
Danzaburou
0
7
3
0.21
W
Chang'e
ShadowOpsX57
Chang'e
6
1
9
10.5
L
Artemis
Solomo__x
Artemis
2
8
0
0.25
W
Izanami
goofball47
Izanami
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,255
Damage
25,824
30,395
Taken
39,069
11,431
Mitigated
27,566
3,869
Healing
14,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Ajlity
Hachiman
11,093
5,034
0
1,854
8,397
2,770
0
1,405
6,704
0
32,651
W
Chaac
MaySun-_-
Chaac
10,598
1,912
0
5,572
19,378
21,108
212
311
19,067
0
36,846
L
Danzaburou
MisoHoniii
Danzaburou
8,805
3,500
0
1,120
10,080
3,966
0
2,779
6,773
0
20,007
W
Chang'e
ShadowOpsX57
Chang'e
7,160
469
2,823
2,903
8,648
2,763
613
123
8,525
20,857
0
L
Artemis
Solomo__x
Artemis
10,357
4,648
0
895
11,918
4,695
0
2,808
8,460
0
21,007
W
Izanami
goofball47
Izanami
8,066
5,493
636
2,132
11,043
3,695
1,929
96
10,947
0
28,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,360
Gold Earned
28,146
99
Minions Killed
147
3
Camps Cleared
7
597,430
Distance Traveled
640,571
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,595
633
51
4
2
204,944
5
W
Chaac
9,593
799
69
6
2
231,189
1
L
Danzaburou
7,200
600
26
2
0
199,681
3
W
Chang'e
9,203
767
32
3
1
195,617
0
L
Artemis
7,565
630
22
2
1
192,805
4
W
Izanami
9,350
779
46
4
4
213,765
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role