Player Matchup

Merlin
Merlin
Lacrement
Merlin
Level 48
God Stats
70W - 60L
1,619 SR
Queue Stats
178W - 188L
1,569 Elo+
Solo
Guan Yu
Guan Yu
Mocchhii
Guan Yu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,163 Elo+
Party 1
Hou Yi
Hou Yi
Squaremet
Hou Yi
Level 67
God Stats
19W - 26L
1,596 SR
Queue Stats
133W - 124L
1,525 Elo+
Party 1
Cernunnos
Cernunnos
SunnySyn
Cernunnos
Level 109
God Stats
2W - 2L
1,706 SR
Queue Stats
86W - 66L
1,570 Elo+
Party 1
Kukulkan
Kukulkan
ThatNerfHerder9
Kukulkan
Level 126
God Stats
0W - 1L
1,304 SR
Queue Stats
191W - 178L
1,536 Elo+
Party 1
Team Averages
Level 72
1,545 SR
1,473 Elo+

VS

Team Averages
Level 89
1,579 SR
1,522 Elo+
Neith
Neith
 
Neith
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DevilCult
Morgan Le Fay
Level 99
God Stats
47W - 38L
1,556 SR
Queue Stats
114W - 91L
1,471 Elo+
Solo
Gilgamesh
Gilgamesh
Flittermouse
Gilgamesh
Level 139
God Stats
10W - 5L
1,624 SR
Queue Stats
46W - 49L
1,573 Elo+
Solo
Baron Samedi
Baron Samedi
SIgmaMale12
Baron Samedi
Level 22
God Stats
30W - 21L
1,536 SR
Queue Stats
113W - 103L
1,514 Elo+
Party 2
Bastet
Bastet
Stonris
Bastet
Level 107
God Stats
15W - 8L
1,680 SR
Queue Stats
94W - 81L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Lacrement
Merlin
20
5 / 7 / 22
14,742
1,053
29,014
23,144
7,577
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Mocchhii
Guan Yu
20
4 / 12 / 27
14,094
1,007
18,503
35,625
49,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hou Yi
Squaremet
Hou Yi
20
16 / 5 / 17
16,706
1,193
40,290
27,470
10,982
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
SunnySyn
Cernunnos
20
6 / 7 / 24
14,557
1,040
38,191
29,943
9,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kukulkan
20
7 / 7 / 16
14,490
1,035
25,119
18,758
6,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

0

VS

Team 2 Tickets

10

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
6 / 1 / 15
14,066
1,005
22,460
10,880
3,447
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morgan Le Fay
DevilCult
Morgan Le Fay
20
8 / 6 / 22
15,745
1,125
45,208
32,460
8,663
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
Flittermouse
Gilgamesh
20
6 / 10 / 21
15,877
1,134
19,065
56,501
24,862
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
SIgmaMale12
Baron Samedi
20
6 / 10 / 13
14,436
1,031
11,181
25,636
10,201
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
Stonris
Bastet
20
12 / 11 / 15
16,790
1,199
32,095
31,721
8,176
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
124
38
Kills
38
38
Deaths
38
106
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
1
15
13.5
W
Morgan Le Fay
DevilCult
Morgan Le Fay
8
6
22
3.17
W
Gilgamesh
Flittermouse
Gilgamesh
6
10
21
1.65
L
Merlin
Lacrement
Merlin
5
7
22
2.29
L
Guan Yu
Mocchhii
Guan Yu
4
12
27
1.46
W
Baron Samedi
SIgmaMale12
Baron Samedi
6
10
13
1.25
L
Hou Yi
Squaremet
Hou Yi
16
5
17
4.9
W
Bastet
Stonris
Bastet
12
11
15
1.77
L
Cernunnos
SunnySyn
Cernunnos
6
7
24
2.57
L
Kukulkan
7
7
16
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

151,117
Damage
130,009
134,940
Taken
157,198
84,422
Mitigated
55,349
26,668
Healing
39,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
22,460
9,343
522
2,760
10,880
3,447
0
3,974
6,790
0
52,023
W
Morgan Le Fay
DevilCult
Morgan Le Fay
45,208
3,407
1,395
6,509
32,460
8,663
0
12,827
18,924
85,441
0
W
Gilgamesh
Flittermouse
Gilgamesh
19,065
2,906
3,858
10,867
56,501
24,862
0
14,704
40,687
2,308
29,289
L
Merlin
Lacrement
Merlin
29,014
1,232
391
2,574
23,144
7,577
0
8,814
14,330
58,151
0
L
Guan Yu
Mocchhii
Guan Yu
18,503
3,107
4,541
7,542
35,625
49,359
0
18,008
17,617
1,820
21,319
W
Baron Samedi
SIgmaMale12
Baron Samedi
11,181
662
4,079
2,865
25,636
10,201
0
9,951
15,333
43,677
0
L
Hou Yi
Squaremet
Hou Yi
40,290
25,258
0
7,313
27,470
10,982
0
11,563
15,907
0
74,228
W
Bastet
Stonris
Bastet
32,095
6,939
0
6,718
31,721
8,176
0
12,580
18,511
0
54,742
L
Cernunnos
SunnySyn
Cernunnos
38,191
15,332
0
4,283
29,943
9,893
0
13,464
16,479
0
63,711
L
Kukulkan
25,119
1,458
0
24
18,758
6,611
0
6,214
12,544
64,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,589
Gold Earned
76,914
319
Minions Killed
298
6
Camps Cleared
7
1,316,950
Distance Traveled
1,426,463
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,066
1,005
63
5
1
282,626
1
W
Morgan Le Fay
15,745
1,125
90
6
1
286,729
0
W
Gilgamesh
15,877
1,134
15
1
1
279,445
0
L
Merlin
14,742
1,053
60
4
2
263,214
1
L
Guan Yu
14,094
1,007
15
1
0
262,177
0
W
Baron Samedi
14,436
1,031
84
6
1
256,928
1
L
Hou Yi
16,706
1,193
75
5
2
277,143
0
W
Bastet
16,790
1,199
46
3
3
320,735
0
L
Cernunnos
14,557
1,040
68
5
2
249,759
0
L
Kukulkan
14,490
1,035
101
7
0
264,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role