Player Matchup

Heimdallr
Heimdallr
Bronze III
JACKWEASEL
Heimdallr
Bronze III
Level 160
God Stats
0W - 1L
1,687 SR
Queue Stats
2W - 5L
1,347 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 160
1,687 SR
1,347 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 63
1,942 SR
1,321 MMR
Medusa
Medusa
Gold V
bluntjamzsmite
Medusa
Gold V
Level 63
God Stats
5W - 3L
1,942 SR
Queue Stats
49W - 52L
1,321 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
JACKWEASEL
Heimdallr
17
1 / 7 / 0
11,259
751
9,092
17,832
12,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bans
ChronosAh Muzen CabSolSkadiBakasura

VS

Bans
UllrKaliHou YiBellonaAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 0
13,500
900
15,166
15,506
13,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
7
1
Kills
7
7
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
JACKWEASEL
Heimdallr
1
7
0
0.14
W
7
1
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,092
Damage
15,166
17,832
Taken
15,506
12,629
Mitigated
13,442
4,509
Healing
8,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
JACKWEASEL
Heimdallr
9,092
3,434
0
4,509
17,832
12,629
0
184
17,648
302
61,930
W
15,166
7,041
0
8,629
15,506
13,442
2,740
614
14,892
0
96,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,259
Gold Earned
13,500
129
Minions Killed
172
3
Camps Cleared
9
264,471
Distance Traveled
311,038
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
11,259
751
129
9
3
264,471
4
W
Medusa
13,500
900
172
11
9
311,038
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role