Player Matchup

Bakasura
Bakasura
HazTheKey
Bakasura
Level 8
God Stats
2W - 3L
1,380 SR
Queue Stats
5W - 8L
1,309 Elo+
Party 1
Xing Tian
Xing Tian
TheKotaToast
Xing Tian
Level 16
God Stats
2W - 0L
1,663 SR
Queue Stats
14W - 11L
1,584 Elo+
Party 1
Ne Zha
Ne Zha
Wertyzzz
Ne Zha
Level 51
God Stats
2W - 4L
1,468 SR
Queue Stats
9W - 18L
1,293 Elo+
Party 1
Tiamat
Tiamat
YaBoiKiyo
Tiamat
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,472 Elo+
Party 1
Kukulkan
Kukulkan
mommymilkeregirl
Kukulkan
Level 8
God Stats
3W - 5L
1,584 SR
Queue Stats
3W - 7L
1,388 Elo+
Party 1
Team Averages
Level 33
1,519 SR
1,409 Elo+

VS

Team Averages
Level 21
1,503 SR
1,412 Elo+
Jormungandr
Jormungandr
Foxxf1re
Jormungandr
Level 16
God Stats
7W - 5L
1,489 SR
Queue Stats
23W - 43L
1,322 Elo+
Solo
Bastet
Bastet
Macfool
Bastet
Level 25
God Stats
1W - 1L
1,706 SR
Queue Stats
43W - 45L
1,525 Elo+
Solo
Baron Samedi
Baron Samedi
NeEsNa
Baron Samedi
Level 21
God Stats
21W - 36L
1,347 SR
Queue Stats
43W - 69L
1,305 Elo+
Solo
Tsukuyomi
Tsukuyomi
PureDefianceXXX
Tsukuyomi
Level 18
God Stats
5W - 8L
1,452 SR
Queue Stats
30W - 37L
1,423 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
joeexoticxd
Ah Muzen Cab
Level 27
God Stats
16W - 13L
1,522 SR
Queue Stats
77W - 74L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
HazTheKey
Bakasura
20
9 / 6 / 18
13,726
1,144
17,771
14,977
6,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Xing Tian
TheKotaToast
Xing Tian
20
6 / 7 / 23
13,410
1,118
24,220
21,006
10,804
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ne Zha
Wertyzzz
Ne Zha
20
10 / 1 / 18
13,726
1,144
23,155
10,058
3,720
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
YaBoiKiyo
Tiamat
20
8 / 5 / 25
14,032
1,169
14,387
15,593
6,897
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
10 / 4 / 18
13,581
1,132
27,255
12,210
4,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

151

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Foxxf1re
Jormungandr
17
0 / 8 / 5
9,909
826
3,795
16,332
9,810
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
Macfool
Bastet
20
14 / 13 / 8
15,463
1,289
23,820
28,890
9,380
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
NeEsNa
Baron Samedi
18
0 / 5 / 14
11,165
930
7,050
22,440
9,074
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
PureDefianceXXX
Tsukuyomi
18
7 / 9 / 7
12,794
1,066
15,888
19,820
6,675
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
joeexoticxd
Ah Muzen Cab
20
2 / 8 / 16
13,036
1,086
17,529
27,522
12,666
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
73
43
Kills
23
23
Deaths
43
102
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Foxxf1re
Jormungandr
0
8
5
0.31
W
Bakasura
HazTheKey
Bakasura
9
6
18
3
L
Bastet
Macfool
Bastet
14
13
8
1.38
L
Baron Samedi
NeEsNa
Baron Samedi
0
5
14
1.4
L
Tsukuyomi
PureDefianceXXX
Tsukuyomi
7
9
7
1.17
W
Xing Tian
TheKotaToast
Xing Tian
6
7
23
2.5
W
Ne Zha
Wertyzzz
Ne Zha
10
1
18
19
W
Tiamat
YaBoiKiyo
Tiamat
8
5
25
4.1
L
Ah Muzen Cab
joeexoticxd
Ah Muzen Cab
2
8
16
1.25
W
10
4
18
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,788
Damage
68,082
73,844
Taken
115,004
32,468
Mitigated
47,605
13,401
Healing
10,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Foxxf1re
Jormungandr
3,795
444
0
262
16,332
9,810
0
9,803
5,765
17,027
0
W
Bakasura
HazTheKey
Bakasura
17,771
9,761
0
2,324
14,977
6,511
0
1,417
13,560
0
27,040
L
Bastet
Macfool
Bastet
23,820
9,565
0
2,866
28,890
9,380
0
15,314
12,782
0
45,348
L
Baron Samedi
NeEsNa
Baron Samedi
7,050
1,421
387
2,711
22,440
9,074
0
13,002
8,801
25,024
0
L
Tsukuyomi
PureDefianceXXX
Tsukuyomi
15,888
4,684
270
1,664
19,820
6,675
0
10,815
8,588
0
36,713
W
Xing Tian
TheKotaToast
Xing Tian
24,220
1,702
785
2,613
21,006
10,804
0
2,889
18,117
35,574
0
W
Ne Zha
Wertyzzz
Ne Zha
23,155
6,201
0
2,320
10,058
3,720
0
1,817
8,241
0
48,202
W
Tiamat
YaBoiKiyo
Tiamat
14,387
796
322
5,037
15,593
6,897
0
2,816
12,777
36,388
0
L
Ah Muzen Cab
joeexoticxd
Ah Muzen Cab
17,529
4,798
0
1,846
27,522
12,666
0
15,898
11,237
0
44,889
W
27,255
2,579
0
0
12,210
4,536
0
1,906
10,304
49,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,475
Gold Earned
62,367
246
Minions Killed
212
10
Camps Cleared
5
1,133,875
Distance Traveled
945,647
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,909
826
30
3
2
130,342
1
W
Bakasura
13,726
1,144
34
3
6
249,728
1
L
Bastet
15,463
1,289
44
4
2
236,212
1
L
Baron Samedi
11,165
930
47
4
0
163,046
0
L
Tsukuyomi
12,794
1,066
43
4
0
199,691
0
W
Xing Tian
13,410
1,118
43
4
1
202,822
0
W
Ne Zha
13,726
1,144
38
3
1
262,202
0
W
Tiamat
14,032
1,169
61
5
2
219,065
0
L
Ah Muzen Cab
13,036
1,086
48
4
1
216,356
0
W
Kukulkan
13,581
1,132
70
6
0
200,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role