Player Matchup

Zeus
Zeus
BlaiseMcBaine
Zeus
Level 141
God Stats
0W - 1L
1,715 SR
Queue Stats
247W - 245L
1,615 Elo+
Party 1
King Arthur
King Arthur
KennyAlpha
King Arthur
Level 160
God Stats
7W - 12L
1,432 SR
Queue Stats
353W - 340L
1,591 Elo+
Party 1
Hercules
Hercules
SirEmbers
Hercules
Level 156
God Stats
5W - 4L
1,578 SR
Queue Stats
232W - 226L
1,581 Elo+
Party 1
Arachne
Arachne
Solobit01
Arachne
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 96L
1,684 Elo+
Solo
Chronos
Chronos
simba4life
Chronos
Level 124
God Stats
18W - 17L
1,620 SR
Queue Stats
673W - 671L
1,688 Elo+
Solo
Team Averages
Level 138
1,569 SR
1,632 Elo+

VS

Team Averages
Level 146
1,659 SR
1,676 Elo+
Erlang Shen
Erlang Shen
AAGC
Erlang Shen
Level 159
God Stats
2W - 3L
1,457 SR
Queue Stats
206W - 190L
1,647 Elo+
Solo
Izanami
Izanami
Galedon
Izanami
Level 160
God Stats
57W - 55L
1,704 SR
Queue Stats
71W - 82L
1,613 Elo+
Solo
Chiron
Chiron
PastyKakes
Chiron
Level 127
God Stats
16W - 9L
1,757 SR
Queue Stats
196W - 132L
1,704 Elo+
Party 2
Sylvanus
Sylvanus
Slayzay
Sylvanus
Level 156
God Stats
5W - 1L
1,603 SR
Queue Stats
242W - 122L
1,709 Elo+
Solo
Zhong Kui
Zhong Kui
αlem
Zhong Kui
Level 129
God Stats
12W - 4L
1,774 SR
Queue Stats
154W - 98L
1,706 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 1
5,680
516
4,352
6,166
1,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
KennyAlpha
King Arthur
10
1 / 2 / 0
5,480
498
5,377
8,746
5,205
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
SirEmbers
Hercules
8
1 / 6 / 2
5,240
476
3,669
11,353
5,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
Solobit01
Arachne
10
1 / 3 / 2
5,797
527
5,603
10,497
3,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chronos
simba4life
Chronos
9
0 / 5 / 0
5,366
488
1,311
7,617
2,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AAGC
Erlang Shen
10
3 / 0 / 9
7,176
652
6,452
10,656
7,064
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
Galedon
Izanami
12
3 / 1 / 0
7,103
646
5,669
6,527
2,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chiron
PastyKakes
Chiron
11
7 / 0 / 4
7,247
659
11,233
5,048
1,604
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Slayzay
Sylvanus
12
3 / 0 / 4
6,951
632
6,201
7,498
4,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
αlem
Zhong Kui
12
5 / 3 / 3
7,072
643
6,033
7,576
5,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
4
Kills
21
21
Deaths
4
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
AAGC
Erlang Shen
3
0
9
7.5
L
1
5
1
0.3
W
Izanami
Galedon
Izanami
3
1
0
3
L
King Arthur
KennyAlpha
King Arthur
1
2
0
0.5
W
Chiron
PastyKakes
Chiron
7
0
4
9
L
Hercules
SirEmbers
Hercules
1
6
2
0.33
W
Sylvanus
Slayzay
Sylvanus
3
0
4
5
L
Arachne
Solobit01
Arachne
1
3
2
0.67
L
Chronos
simba4life
Chronos
0
5
0
0
W
Zhong Kui
αlem
Zhong Kui
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,312
Damage
35,588
44,379
Taken
37,305
18,546
Mitigated
20,717
10,585
Healing
18,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
AAGC
Erlang Shen
6,452
3,695
1,853
4,123
10,656
7,064
167
2,036
8,620
0
19,713
L
4,352
548
0
605
6,166
1,761
0
3,339
2,723
34,065
0
W
Izanami
Galedon
Izanami
5,669
3,647
0
1,982
6,527
2,263
1,789
484
6,043
0
51,315
L
King Arthur
KennyAlpha
King Arthur
5,377
611
0
2,946
8,746
5,205
0
1,979
6,767
0
31,743
W
Chiron
PastyKakes
Chiron
11,233
6,242
526
2,164
5,048
1,604
814
738
4,310
0
39,371
L
Hercules
SirEmbers
Hercules
3,669
1,496
0
2,051
11,353
5,844
0
3,137
8,054
0
6,764
W
Sylvanus
Slayzay
Sylvanus
6,201
1,569
1,986
4,070
7,498
4,153
794
858
6,640
28,358
10,349
L
Arachne
Solobit01
Arachne
5,603
3,803
0
2,557
10,497
3,246
0
2,891
7,436
0
29,197
L
Chronos
simba4life
Chronos
1,311
188
54
2,372
7,617
2,490
0
0
7,617
27,675
2,865
W
Zhong Kui
αlem
Zhong Kui
6,033
1,081
0
2,124
7,576
5,633
347
1,453
6,123
37,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,563
Gold Earned
35,549
262
Minions Killed
377
0
Camps Cleared
0
1,091,480
Distance Traveled
1,099,760
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
7,176
652
37
3
0
242,785
4
L
Zeus
5,680
516
66
6
0
204,251
6
W
Izanami
7,103
646
107
10
0
202,909
3
L
King Arthur
5,480
498
65
6
0
219,112
2
W
Chiron
7,247
659
72
7
0
235,069
4
L
Hercules
5,240
476
5
0
0
213,666
1
W
Sylvanus
6,951
632
81
7
0
219,332
1
L
Arachne
5,797
527
57
5
0
248,154
2
L
Chronos
5,366
488
69
6
0
206,297
3
W
Zhong Kui
7,072
643
80
7
0
199,665
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role