Player Matchup

Geb
Geb
I KnoW Om3gaRed
Geb
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Jail Yard
Baron Samedi
Level 125
God Stats
5W - 3L
1,661 SR
Queue Stats
428W - 403L
1,525 Elo+
Party 2
Medusa
Medusa
Prince_Umbreon
Medusa
Level 126
God Stats
0W - 1L
1,715 SR
Queue Stats
3W - 5L
1,455 Elo+
Solo
Sol
Sol
brockbaseball24
Sol
Level 40
God Stats
1W - 5L
1,553 SR
Queue Stats
203W - 194L
1,540 Elo+
Party 2
Jormungandr
Jormungandr
slimjim790
Jormungandr
Level 107
God Stats
6W - 3L
1,677 SR
Queue Stats
273W - 276L
1,522 Elo+
Solo
Team Averages
Level 90
1,621 SR
1,509 Elo+

VS

Team Averages
Level 114
1,499 SR
1,493 Elo+
Da Ji
Da Ji
Knishes
Da Ji
Level 123
God Stats
3W - 6L
1,341 SR
Queue Stats
142W - 137L
1,470 Elo+
Solo
Nike
Nike
LithiumJuice
Nike
Level 117
God Stats
2W - 0L
1,582 SR
Queue Stats
108W - 123L
1,508 Elo+
Party 1
Osiris
Osiris
PeterPistals
Osiris
Level 156
God Stats
4W - 2L
1,615 SR
Queue Stats
450W - 470L
1,526 Elo+
Party 1
Kukulkan
Kukulkan
QuickCalf978493
Kukulkan
Level 132
God Stats
3W - 2L
1,456 SR
Queue Stats
443W - 463L
1,517 Elo+
Party 1
Olorun
Olorun
ciViper
Olorun
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 9 / 11
9,342
667
4,842
17,582
7,739
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Jail Yard
Baron Samedi
20
9 / 4 / 11
11,818
844
13,404
16,462
9,380
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

16
4 / 6 / 8
9,541
682
11,400
19,104
8,159
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
1 / 5 / 8
8,844
632
3,927
9,372
3,113
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
slimjim790
Jormungandr
19
7 / 4 / 10
11,833
845
14,879
18,294
19,846
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Knishes
Da Ji
18
10 / 5 / 9
12,476
891
11,146
11,215
5,537
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
2 / 5 / 15
10,545
753
9,877
20,014
25,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
18
6 / 6 / 15
11,015
787
14,923
18,940
25,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
19
4 / 4 / 9
11,332
809
16,843
8,830
4,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
ciViper
Olorun
19
5 / 3 / 11
10,967
783
15,448
12,704
5,758
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
86
22
Kills
27
28
Deaths
23
48
Assists
59
Player
Kills
Deaths
Assists
KDA
L
1
9
11
0.72
L
Baron Samedi
Jail Yard
Baron Samedi
9
4
11
3.63
W
Da Ji
Knishes
Da Ji
10
5
9
2.9
W
2
5
15
1.9
W
Osiris
6
6
15
2.25
L
4
6
8
1.33
W
Kukulkan
4
4
9
2.13
L
1
5
8
1
W
Olorun
ciViper
Olorun
5
3
11
3.5
L
Jormungandr
slimjim790
Jormungandr
7
4
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,452
Damage
68,237
80,814
Taken
71,703
48,237
Mitigated
66,128
25,592
Healing
22,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,842
440
28
1,150
17,582
7,739
0
7,851
9,229
10,758
0
L
Baron Samedi
Jail Yard
Baron Samedi
13,404
646
5,403
7,512
16,462
9,380
195
5,291
10,737
36,412
0
W
Da Ji
Knishes
Da Ji
11,146
3,454
2,547
1,544
11,215
5,537
399
7,140
4,075
0
20,403
W
9,877
1,026
2,559
4,830
20,014
25,287
169
7,599
12,415
0
12,300
W
Osiris
14,923
2,967
1,649
3,507
18,940
25,232
882
7,660
10,392
0
22,606
L
11,400
4,363
1,940
4,733
19,104
8,159
1,411
7,541
10,830
0
17,933
W
Kukulkan
16,843
955
1,705
1,068
8,830
4,314
681
5,864
2,966
45,860
0
L
3,927
679
231
739
9,372
3,113
1,423
4,484
4,512
9,745
0
W
Olorun
ciViper
Olorun
15,448
9,582
955
2,561
12,704
5,758
3,887
8,789
3,915
33,527
0
L
Jormungandr
slimjim790
Jormungandr
14,879
3,701
355
3,501
18,294
19,846
322
6,242
11,669
31,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,378
Gold Earned
56,335
132
Minions Killed
137
0
Camps Cleared
0
1,104,963
Distance Traveled
1,296,443
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,342
667
17
1
0
227,950
1
L
Baron Samedi
11,818
844
38
3
0
240,918
2
W
Da Ji
12,476
891
9
1
0
262,258
0
W
Nike
10,545
753
7
1
0
281,133
1
W
Osiris
11,015
787
9
1
0
277,551
0
L
Medusa
9,541
682
21
2
0
231,505
0
W
Kukulkan
11,332
809
78
6
0
245,036
0
L
Sol
8,844
632
19
1
0
185,735
0
W
Olorun
10,967
783
34
2
0
230,465
2
L
Jormungandr
11,833
845
37
3
0
218,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role