Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Betoneq
Izanami
Level 115
God Stats
5W - 2L
1,601 SR
Queue Stats
397W - 262L
1,645 Elo+
Party 2
He Bo
He Bo
Uszaty120
He Bo
Level 62
God Stats
1W - 3L
1,103 SR
Queue Stats
133W - 72L
1,623 Elo+
Party 2
Gilgamesh
Gilgamesh
Volwiz
Gilgamesh
Level 65
God Stats
6W - 5L
1,572 SR
Queue Stats
294W - 212L
1,583 Elo+
Party 2
Agni
Agni
krmszay
Agni
Level 30
God Stats
2W - 0L
1,803 SR
Queue Stats
118W - 59L
1,757 Elo+
Party 2
Team Averages
Level 86
1,516 SR
1,622 Elo+

VS

Team Averages
Level 140
1,447 SR
1,506 Elo+
Agni
Agni
 
Agni
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
JojolapinaX
Merlin
Level 158
God Stats
8W - 11L
1,549 SR
Queue Stats
530W - 554L
1,423 Elo+
Solo
Anhur
Anhur
Nâero
Anhur
Level 125
God Stats
1W - 3L
1,285 SR
Queue Stats
136W - 120L
1,585 Elo+
Party 1
Kuzenbo
Kuzenbo
XCraZy-KilleurX
Kuzenbo
Level 105
God Stats
1W - 3L
1,224 SR
Queue Stats
92W - 86L
1,574 Elo+
Party 1
Poseidon
Poseidon
firehund
Poseidon
Level 154
God Stats
2W - 2L
1,677 SR
Queue Stats
70W - 91L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
15
5 / 3 / 12
8,926
893
11,265
8,245
4,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
Betoneq
Izanami
16
4 / 1 / 12
9,538
954
9,872
6,691
3,491
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
Uszaty120
He Bo
15
10 / 2 / 7
9,243
924
9,470
6,503
3,089
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
Volwiz
Gilgamesh
14
3 / 4 / 12
8,216
822
6,705
13,143
11,561
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Agni
krmszay
Agni
14
1 / 1 / 11
8,063
806
4,973
7,212
3,261
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
10
0 / 6 / 2
6,381
638
5,343
7,696
2,040
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
14
2 / 6 / 4
7,915
792
7,939
10,551
3,797
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Nâero
Anhur
13
0 / 3 / 4
6,985
699
2,472
6,858
1,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 4 / 3
7,072
707
3,587
11,452
13,192
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
firehund
Poseidon
14
1 / 4 / 2
7,215
722
4,154
7,736
2,469
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
18
23
Kills
3
11
Deaths
23
54
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
5
3
12
3.67
L
Agni
 
Agni
0
6
2
0.17
W
Izanami
Betoneq
Izanami
4
1
12
10
L
Merlin
2
6
4
0.67
L
Anhur
Nâero
Anhur
0
3
4
0.67
W
He Bo
Uszaty120
He Bo
10
2
7
6.75
W
Gilgamesh
Volwiz
Gilgamesh
3
4
12
2.25
L
0
4
3
0.38
L
Poseidon
firehund
Poseidon
1
4
2
0.5
W
Agni
krmszay
Agni
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,285
Damage
23,495
41,794
Taken
44,293
26,084
Mitigated
23,465
16,644
Healing
10,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
11,265
1,227
2,383
2,278
8,245
4,682
707
3,628
4,393
0
18,754
L
Agni
 
Agni
5,343
54
0
1,301
7,696
2,040
0
2,053
5,380
8,248
0
W
Izanami
Betoneq
Izanami
9,872
4,482
1,363
1,633
6,691
3,491
4,495
4,916
1,775
0
29,289
L
Merlin
7,939
93
1,375
2,662
10,551
3,797
0
4,358
5,852
24,872
0
L
Anhur
Nâero
Anhur
2,472
383
716
754
6,858
1,967
630
1,536
5,012
0
9,065
W
He Bo
Uszaty120
He Bo
9,470
335
1,058
901
6,503
3,089
252
3,934
2,569
17,843
0
W
Gilgamesh
Volwiz
Gilgamesh
6,705
856
1,295
3,121
13,143
11,561
156
3,933
9,210
0
12,409
L
3,587
797
534
1,393
11,452
13,192
0
4,194
6,871
6,728
0
L
Poseidon
firehund
Poseidon
4,154
285
632
1,203
7,736
2,469
400
2,302
5,328
16,416
0
W
Agni
krmszay
Agni
4,973
248
1,373
1,239
7,212
3,261
144
4,612
2,600
16,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,986
Gold Earned
35,568
119
Minions Killed
95
0
Camps Cleared
0
1,075,968
Distance Traveled
813,926
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,926
893
11
1
0
231,048
5
L
Agni
6,381
638
14
1
0
146,737
1
W
Izanami
9,538
954
67
7
0
198,954
4
L
Merlin
7,915
792
27
3
0
165,227
0
L
Anhur
6,985
699
20
2
0
163,996
0
W
He Bo
9,243
924
14
1
0
221,536
2
W
Gilgamesh
8,216
822
7
1
0
192,979
0
L
Kuzenbo
7,072
707
4
0
0
172,914
0
L
Poseidon
7,215
722
30
3
0
165,052
1
W
Agni
8,063
806
20
2
0
231,451
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role