Player Matchup

Neith
Neith
SirMoosAlot1873
Neith
Level 67
God Stats
1W - 2L
1,267 SR
Queue Stats
127W - 119L
1,379 Elo+
Solo
Scylla
Scylla
SleetyClover944
Scylla
Level 63
God Stats
11W - 24L
1,331 SR
Queue Stats
101W - 135L
1,334 Elo+
Party 1
Cthulhu
Cthulhu
Wichoide999
Cthulhu
Level 65
God Stats
7W - 8L
1,425 SR
Queue Stats
288W - 319L
1,375 Elo+
Party 1
Achilles
Achilles
XxThEASaSiN56Xx
Achilles
Level 127
God Stats
40W - 34L
1,526 SR
Queue Stats
324W - 372L
1,379 Elo+
Solo
Mulan
Mulan
buckwheat21
Mulan
Level 81
God Stats
4W - 3L
1,435 SR
Queue Stats
151W - 174L
1,422 Elo+
Solo
Team Averages
Level 81
1,397 SR
1,378 Elo+

VS

Team Averages
Level 79
1,430 SR
1,369 Elo+
Danzaburou
Danzaburou
ISAyJUANJO
Danzaburou
Level 86
God Stats
9W - 8L
1,465 SR
Queue Stats
148W - 173L
1,363 Elo+
Solo
Anubis
Anubis
KillerPandaZz25
Anubis
Level 66
God Stats
18W - 14L
1,487 SR
Queue Stats
84W - 77L
1,396 Elo+
Solo
Zhong Kui
Zhong Kui
Knust101
Zhong Kui
Level 95
God Stats
27W - 40L
1,385 SR
Queue Stats
255W - 281L
1,329 Elo+
Solo
Cliodhna
Cliodhna
UWU-ECHAN
Cliodhna
Level 83
God Stats
37W - 41L
1,280 SR
Queue Stats
363W - 345L
1,359 Elo+
Party 2
Nox
Nox
VovaValkyrie
Nox
Level 64
God Stats
12W - 11L
1,532 SR
Queue Stats
201W - 194L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 3
7,632
449
6,961
8,562
3,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 1 / 0
8,495
500
2,683
6,290
2,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Wichoide999
Cthulhu
12
2 / 2 / 2
7,079
416
6,724
11,295
7,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Achilles
13
1 / 2 / 2
7,926
466
4,931
13,008
7,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
8 / 2 / 0
10,724
631
14,141
15,960
14,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ISAyJUANJO
Danzaburou
11
4 / 4 / 1
7,502
441
7,821
11,620
3,829
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
0 / 2 / 0
8,766
516
1,372
6,734
2,756
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
Knust101
Zhong Kui
13
1 / 3 / 1
8,082
475
6,575
12,030
7,467
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
UWU-ECHAN
Cliodhna
13
4 / 4 / 2
8,060
474
6,776
11,084
3,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 1 / 3
7,084
417
7,105
10,029
4,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
16
13
Kills
9
9
Deaths
14
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ISAyJUANJO
Danzaburou
4
4
1
1.13
L
0
2
0
0
L
Zhong Kui
Knust101
Zhong Kui
1
3
1
0.5
W
2
2
3
1.75
W
0
1
0
0
L
Cliodhna
UWU-ECHAN
Cliodhna
4
4
2
1.25
L
0
1
3
1.5
W
Cthulhu
Wichoide999
Cthulhu
2
2
2
1.5
W
Achilles
1
2
2
1
W
8
2
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,440
Damage
29,649
55,115
Taken
51,497
34,354
Mitigated
22,163
20,582
Healing
22,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ISAyJUANJO
Danzaburou
7,821
3,501
0
3,178
11,620
3,829
150
2,130
9,084
0
30,344
L
1,372
65
0
3,202
6,734
2,756
0
2,509
3,910
61,267
0
L
Zhong Kui
Knust101
Zhong Kui
6,575
1,050
0
7,482
12,030
7,467
0
0
11,160
42,379
0
W
6,961
1,784
0
4,350
8,562
3,304
2,552
2,121
6,441
0
41,838
W
2,683
0
0
2,811
6,290
2,130
1,106
982
5,308
53,846
0
L
Cliodhna
UWU-ECHAN
Cliodhna
6,776
0
0
4,038
11,084
3,569
0
174
10,801
0
48,380
L
7,105
1,213
203
4,608
10,029
4,542
450
3,380
5,971
30,124
0
W
Cthulhu
Wichoide999
Cthulhu
6,724
366
89
2,282
11,295
7,144
535
3,581
7,714
19,935
0
W
Achilles
4,931
1,329
0
3,299
13,008
7,756
171
1,892
11,116
0
48,784
W
14,141
1,857
0
7,751
15,960
14,020
902
6,476
9,484
0
76,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,856
Gold Earned
39,494
474
Minions Killed
388
0
Camps Cleared
0
1,526,315
Distance Traveled
1,417,737
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,502
441
56
3
0
301,339
3
L
Anubis
8,766
516
117
7
0
257,722
3
L
Zhong Kui
8,082
475
102
6
0
187,147
0
W
Neith
7,632
449
90
5
0
310,648
4
W
Scylla
8,495
500
110
6
0
278,883
5
L
Cliodhna
8,060
474
75
4
0
378,870
5
L
Nox
7,084
417
38
2
0
292,659
4
W
Cthulhu
7,079
416
34
2
0
329,252
3
W
Achilles
7,926
466
85
5
0
306,536
0
W
Mulan
10,724
631
155
9
0
300,996
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role