Player Matchup

Danzaburou
Danzaburou
Chromolingus69
Danzaburou
Level 121
God Stats
1W - 0L
1,689 SR
Queue Stats
9W - 15L
1,452 Elo+
Party 1
Achilles
Achilles
SaladBarSaturday
Achilles
Level 158
God Stats
1W - 0L
1,725 SR
Queue Stats
18W - 14L
1,619 Elo+
Party 1
Bellona
Bellona
UA-GHOST489
Bellona
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,586 Elo+
Party 1
Kali
Kali
choefty
Kali
Level 140
God Stats
1W - 1L
1,311 SR
Queue Stats
23W - 21L
1,573 Elo+
Party 1
Xing Tian
Xing Tian
thefrozentime
Xing Tian
Level 143
God Stats
1W - 1L
1,601 SR
Queue Stats
13W - 12L
1,563 Elo+
Party 1
Team Averages
Level 134
1,565 SR
1,559 Elo+

VS

Team Averages
Level 133
1,442 SR
1,475 Elo+
Achilles
Achilles
DanceParty04
Achilles
Level 116
God Stats
3W - 3L
1,376 SR
Queue Stats
311W - 336L
1,461 Elo+
Solo
Susano
Susano
GirlGamer1998
Susano
Level 143
God Stats
7W - 13L
1,413 SR
Queue Stats
727W - 759L
1,460 Elo+
Solo
Kali
Kali
LilDiaper21
Kali
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 158L
1,575 Elo+
Party 2
Sol
Sol
RunCheeks69
Sol
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 35L
1,411 Elo+
Party 2
Danzaburou
Danzaburou
cristopher2556
Danzaburou
Level 156
God Stats
6W - 11L
1,423 SR
Queue Stats
600W - 613L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chromolingus69
Danzaburou
20
9 / 2 / 13
12,549
896
19,603
9,471
4,404
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
13 / 2 / 14
11,951
854
19,195
16,297
15,036
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
UA-GHOST489
Bellona
17
4 / 4 / 17
10,350
739
7,971
15,591
18,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kali
choefty
Kali
16
2 / 4 / 14
9,526
680
4,704
10,952
6,104
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
thefrozentime
Xing Tian
16
0 / 0 / 16
9,946
710
4,560
15,735
10,320
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DanceParty04
Achilles
16
2 / 4 / 7
9,273
662
12,746
15,756
25,702
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
4 / 8 / 2
10,025
716
9,048
12,324
5,106
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
0 / 6 / 8
8,436
603
6,213
11,896
5,490
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
4 / 6 / 6
9,510
679
13,664
11,928
4,660
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
cristopher2556
Danzaburou
17
2 / 4 / 6
9,607
686
15,501
10,766
5,214
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
41
28
Kills
12
12
Deaths
28
74
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Chromolingus69
Danzaburou
9
2
13
7.75
L
Achilles
DanceParty04
Achilles
2
4
7
1.38
L
4
8
2
0.63
L
0
6
8
0.67
L
4
6
6
1.17
W
13
2
14
10
W
Bellona
UA-GHOST489
Bellona
4
4
17
3.13
W
Kali
choefty
Kali
2
4
14
2.25
L
Danzaburou
cristopher2556
Danzaburou
2
4
6
1.25
W
Xing Tian
thefrozentime
Xing Tian
0
0
16
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,033
Damage
57,172
68,046
Taken
62,670
54,272
Mitigated
46,172
31,687
Healing
17,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Chromolingus69
Danzaburou
19,603
7,988
1,402
3,645
9,471
4,404
3,386
1,740
7,731
0
52,338
L
Achilles
DanceParty04
Achilles
12,746
3,467
892
2,809
15,756
25,702
0
2,265
13,491
0
21,634
L
9,048
2,011
1,325
1,324
12,324
5,106
0
895
11,429
0
17,261
L
6,213
1,682
1,538
1,895
11,896
5,490
0
1,246
10,650
0
14,980
L
13,664
4,027
825
2,918
11,928
4,660
0
1,343
10,585
23,971
0
W
19,195
4,523
2,422
5,349
16,297
15,036
438
3,719
12,578
5,374
21,634
W
Bellona
UA-GHOST489
Bellona
7,971
1,640
1,784
4,093
15,591
18,408
678
3,735
11,856
0
17,467
W
Kali
choefty
Kali
4,704
2,993
1,374
2,857
10,952
6,104
812
2,323
8,629
0
10,252
L
Danzaburou
cristopher2556
Danzaburou
15,501
4,223
1,261
2,971
10,766
5,214
0
1,745
9,021
0
35,600
W
Xing Tian
thefrozentime
Xing Tian
4,560
145
887
7,874
15,735
10,320
266
2,147
13,588
16,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,322
Gold Earned
46,851
144
Minions Killed
126
0
Camps Cleared
0
1,163,444
Distance Traveled
1,151,189
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,549
896
88
6
0
228,508
0
L
Achilles
9,273
662
14
1
0
251,446
1
L
Susano
10,025
716
21
2
0
204,712
5
L
Kali
8,436
603
18
1
0
251,226
0
L
Sol
9,510
679
32
2
0
206,826
0
W
Achilles
11,951
854
21
2
0
248,311
1
W
Bellona
10,350
739
11
1
0
243,150
0
W
Kali
9,526
680
11
1
0
243,338
0
L
Danzaburou
9,607
686
41
3
0
236,979
3
W
Xing Tian
9,946
710
13
1
0
200,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role