Player Matchup

Sun Wukong
Sun Wukong
Andorvar
Sun Wukong
Level 8
God Stats
0W - 3L
1,096 SR
Queue Stats
0W - 8L
970 Elo+
Party 1
Anubis
Anubis
Pyromantella
Anubis
Level 27
God Stats
2W - 8L
1,065 SR
Queue Stats
35W - 54L
1,417 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Robik-Osik
Morgan Le Fay
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 15L
886 Elo+
Party 1
Baron Samedi
Baron Samedi
SendruSevi
Baron Samedi
Level 7
God Stats
0W - 1L
1,285 SR
Queue Stats
0W - 6L
1,016 Elo+
Party 1
Fenrir
Fenrir
WompingWally
Fenrir
Level 7
God Stats
4W - 1L
1,673 SR
Queue Stats
9W - 11L
1,359 Elo+
Solo
Team Averages
Level 12
1,324 SR
1,130 Elo+

VS

Team Averages
Level 43
1,437 SR
1,512 Elo+
Kukulkan
Kukulkan
BlackCat1031
Kukulkan
Level 18
God Stats
33W - 20L
1,555 SR
Queue Stats
55W - 70L
1,318 Elo+
Solo
Hachiman
Hachiman
DarkSolaris64
Hachiman
Level 9
God Stats
2W - 5L
1,500 SR
Queue Stats
8W - 8L
1,740 Elo+
Party 2
Ullr
Ullr
PeruvianPork
Ullr
Level 63
God Stats
1W - 1L
1,163 SR
Queue Stats
81W - 79L
1,520 Elo+
Party 2
Hercules
Hercules
TheJwyatt
Hercules
Level 124
God Stats
4W - 1L
1,465 SR
Queue Stats
24W - 26L
1,484 Elo+
Party 2
Bellona
Bellona
jord0
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Andorvar
Sun Wukong
20
5 / 7 / 13
14,354
1,104
19,676
30,952
35,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anubis
20
8 / 13 / 9
14,229
1,095
22,328
24,029
8,515
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Morgan Le Fay
Robik-Osik
Morgan Le Fay
19
2 / 11 / 10
12,888
991
12,212
20,164
7,596
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
SendruSevi
Baron Samedi
20
2 / 11 / 13
13,259
1,020
16,469
23,529
9,337
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
19
4 / 13 / 10
12,831
987
16,697
30,370
26,560
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

90

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BlackCat1031
Kukulkan
20
3 / 3 / 21
13,242
1,019
10,942
5,257
1,913
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
DarkSolaris64
Hachiman
20
20 / 7 / 21
17,574
1,352
31,568
19,228
6,552
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
21 / 4 / 25
17,644
1,357
42,229
24,158
7,686
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
TheJwyatt
Hercules
20
7 / 3 / 25
14,052
1,081
20,915
26,671
20,785
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bellona
jord0
Bellona
20
4 / 4 / 26
14,850
1,142
13,351
22,203
22,119
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
173
21
Kills
55
55
Deaths
21
55
Assists
118
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Andorvar
Sun Wukong
5
7
13
1.64
W
Kukulkan
BlackCat1031
Kukulkan
3
3
21
4.5
W
Hachiman
DarkSolaris64
Hachiman
20
7
21
4.36
W
21
4
25
8.38
L
Anubis
8
13
9
0.96
L
Morgan Le Fay
Robik-Osik
Morgan Le Fay
2
11
10
0.64
L
Baron Samedi
SendruSevi
Baron Samedi
2
11
13
0.77
W
Hercules
TheJwyatt
Hercules
7
3
25
6.5
L
Fenrir
4
13
10
0.69
W
Bellona
jord0
Bellona
4
4
26
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,382
Damage
119,005
129,044
Taken
97,517
87,192
Mitigated
59,055
14,117
Healing
21,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Andorvar
Sun Wukong
19,676
3,516
0
2,271
30,952
35,184
0
4,949
25,949
7,660
41,792
W
Kukulkan
BlackCat1031
Kukulkan
10,942
158
0
0
5,257
1,913
0
3,230
1,934
38,434
0
W
Hachiman
DarkSolaris64
Hachiman
31,568
27,068
0
5,526
19,228
6,552
0
10,991
8,001
105
46,586
W
42,229
25,870
0
1,586
24,158
7,686
0
14,795
9,040
0
68,338
L
Anubis
22,328
2,291
426
5,074
24,029
8,515
0
1,559
22,401
42,663
0
L
Morgan Le Fay
Robik-Osik
Morgan Le Fay
12,212
1,498
0
1,128
20,164
7,596
0
2,386
17,778
35,570
0
L
Baron Samedi
SendruSevi
Baron Samedi
16,469
3,644
2,010
3,110
23,529
9,337
0
0
23,390
58,590
0
W
Hercules
TheJwyatt
Hercules
20,915
10,904
0
6,031
26,671
20,785
0
14,449
11,690
0
36,580
L
Fenrir
16,697
6,579
0
98
30,370
26,560
0
2,153
28,209
0
28,016
W
Bellona
jord0
Bellona
13,351
5,644
3,283
4,866
22,203
22,119
0
10,667
10,917
0
29,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,561
Gold Earned
77,362
253
Minions Killed
217
8
Camps Cleared
3
1,092,343
Distance Traveled
1,159,234
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
14,354
1,104
80
6
4
284,436
1
W
Kukulkan
13,242
1,019
75
6
1
274,306
0
W
Hachiman
17,574
1,352
26
2
1
205,862
0
W
Ullr
17,644
1,357
48
4
1
254,971
0
L
Anubis
14,229
1,095
41
3
0
189,344
0
L
Morgan Le Fay
12,888
991
38
3
3
177,487
0
L
Baron Samedi
13,259
1,020
79
6
0
187,962
2
W
Hercules
14,052
1,081
39
3
0
220,034
0
L
Fenrir
12,831
987
15
1
1
253,114
0
W
Bellona
14,850
1,142
29
2
0
204,061
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role