Player Matchup

Loki
Loki
Charcoal_Wolf
Loki
Level 103
God Stats
8W - 10L
1,557 SR
Queue Stats
329W - 345L
1,471 Elo+
Solo
Sun Wukong
Sun Wukong
DeathIsAmong
Sun Wukong
Level 64
God Stats
3W - 6L
1,387 SR
Queue Stats
22W - 27L
1,376 Elo+
Solo
Janus
Janus
PappaMerph
Janus
Level 63
God Stats
5W - 8L
1,352 SR
Queue Stats
230W - 271L
1,371 Elo+
Party 2
Achilles
Achilles
Z-Man146
Achilles
Level 67
God Stats
3W - 6L
1,358 SR
Queue Stats
240W - 268L
1,361 Elo+
Party 2
Zhong Kui
Zhong Kui
secretchicago333
Zhong Kui
Level 64
God Stats
9W - 11L
1,155 SR
Queue Stats
199W - 237L
1,366 Elo+
Solo
Team Averages
Level 72
1,362 SR
1,389 Elo+

VS

Team Averages
Level 96
1,411 SR
1,394 Elo+
Bastet
Bastet
 
Bastet
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Bucki3DaJOker
Baron Samedi
Level 105
God Stats
52W - 81L
1,359 SR
Queue Stats
193W - 227L
1,383 Elo+
Solo
Ra
Ra
DearStew6913402
Ra
Level 68
God Stats
1W - 3L
1,113 SR
Queue Stats
179W - 257L
1,362 Elo+
Party 1
Chiron
Chiron
SurestBassoon40
Chiron
Level 61
God Stats
6W - 2L
1,767 SR
Queue Stats
180W - 249L
1,384 Elo+
Party 1
Jormungandr
Jormungandr
U1225424507
Jormungandr
Level 142
God Stats
3W - 7L
1,315 SR
Queue Stats
395W - 447L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 4 / 2
8,335
556
9,314
11,612
3,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
DeathIsAmong
Sun Wukong
11
0 / 2 / 1
6,378
425
3,679
9,988
5,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Janus
10
0 / 8 / 2
6,321
421
8,560
10,995
2,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Z-Man146
Achilles
7
0 / 6 / 1
5,318
355
3,497
13,603
6,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
11
3 / 7 / 0
6,868
458
9,731
14,622
6,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
4 / 6 / 8
7,911
527
9,682
11,351
3,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Bucki3DaJOker
Baron Samedi
13
3 / 1 / 14
7,985
532
8,734
10,090
4,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
2 / 2 / 6
7,668
511
4,252
9,449
3,958
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
16 / 1 / 2
9,052
603
15,494
12,345
4,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
U1225424507
Jormungandr
15
2 / 2 / 0
8,969
598
5,734
9,783
5,148
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
57
10
Kills
27
27
Deaths
12
6
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
4
6
8
1.33
W
Baron Samedi
Bucki3DaJOker
Baron Samedi
3
1
14
10
L
7
4
2
2
W
2
2
6
2.5
L
Sun Wukong
DeathIsAmong
Sun Wukong
0
2
1
0.25
L
Janus
0
8
2
0.13
W
16
1
2
17
W
Jormungandr
U1225424507
Jormungandr
2
2
0
1
L
Achilles
Z-Man146
Achilles
0
6
1
0.08
L
Zhong Kui
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,781
Damage
43,896
60,820
Taken
53,018
23,901
Mitigated
21,146
16,485
Healing
21,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
9,682
3,138
0
3,462
11,351
3,847
0
2,416
8,610
0
36,098
W
Baron Samedi
Bucki3DaJOker
Baron Samedi
8,734
1,112
1,080
2,707
10,090
4,123
1,050
2,628
7,208
30,429
0
L
9,314
2,319
0
4,731
11,612
3,440
0
2,470
9,108
0
42,373
W
4,252
336
551
4,416
9,449
3,958
399
4,707
4,344
42,530
0
L
Sun Wukong
DeathIsAmong
Sun Wukong
3,679
625
0
1,736
9,988
5,897
105
5,019
4,969
0
29,807
L
Janus
8,560
693
405
2,269
10,995
2,192
158
2,497
8,330
36,785
0
W
15,494
7,715
1,164
6,855
12,345
4,070
2,008
5,505
6,257
0
48,236
W
Jormungandr
U1225424507
Jormungandr
5,734
1,498
0
1,677
9,783
5,148
123
1,529
7,736
56,539
0
L
Achilles
Z-Man146
Achilles
3,497
212
313
2,156
13,603
6,243
547
4,648
8,664
0
12,739
L
Zhong Kui
9,731
381
226
4,649
14,622
6,129
0
3,439
11,029
42,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,220
Gold Earned
41,585
279
Minions Killed
377
0
Camps Cleared
0
1,366,696
Distance Traveled
1,367,338
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,911
527
59
4
0
318,659
4
W
Baron Samedi
7,985
532
40
3
0
275,465
0
L
Loki
8,335
556
69
5
0
301,634
1
W
Ra
7,668
511
58
4
0
275,364
5
L
Sun Wukong
6,378
425
54
4
0
266,829
2
L
Janus
6,321
421
61
4
0
261,988
2
W
Chiron
9,052
603
74
5
0
279,449
0
W
Jormungandr
8,969
598
146
10
0
218,401
0
L
Achilles
5,318
355
23
2
0
284,730
2
L
Zhong Kui
6,868
458
72
5
0
251,515
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role