Player Matchup

King Arthur
King Arthur
DaLoneWolf
King Arthur
Level 16
God Stats
2W - 3L
1,533 SR
Queue Stats
9W - 10L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
churriadoro7
Baba Yaga
Level 15
God Stats
4W - 2L
1,648 SR
Queue Stats
23W - 25L
1,131 Elo+
Solo
Neith
Neith
lssahuncho
Neith
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Nox
Nox
monstruo-todo2
Nox
Level 28
God Stats
7W - 5L
1,404 SR
Queue Stats
33W - 42L
1,271 Elo+
Solo
Cliodhna
Cliodhna
saucyyhuncho
Cliodhna
Level 66
God Stats
3W - 0L
1,712 SR
Queue Stats
21W - 24L
1,255 Elo+
Party 1
Team Averages
Level 27
1,560 SR
1,331 Elo+

VS

Team Averages
Level 26
1,373 SR
1,238 Elo+
Cabrakan
Cabrakan
BlaccDGC
Cabrakan
Level 28
God Stats
7W - 18L
1,112 SR
Queue Stats
50W - 90L
1,207 Elo+
Solo
Baron Samedi
Baron Samedi
LimpRamenNoodle
Baron Samedi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 43L
1,223 Elo+
Solo
Thanatos
Thanatos
LuckyDragon9980
Thanatos
Level 27
God Stats
3W - 3L
1,350 SR
Queue Stats
66W - 102L
1,238 Elo+
Solo
Skadi
Skadi
Mabus19
Skadi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,302 Elo+
Solo
Charybdis
Charybdis
deadpool200199
Charybdis
Level 26
God Stats
40W - 44L
1,400 SR
Queue Stats
72W - 96L
1,219 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DaLoneWolf
King Arthur
20
2 / 4 / 24
13,961
517
14,510
21,705
25,203
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Baba Yaga
churriadoro7
Baba Yaga
17
4 / 6 / 2
11,548
428
10,980
15,693
4,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
16
2 / 13 / 2
10,612
393
5,352
15,353
4,034
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

19
5 / 10 / 8
12,606
467
7,618
17,598
6,159
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
saucyyhuncho
Cliodhna
20
29 / 2 / 3
17,498
648
29,750
20,797
14,349
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BlaccDGC
Cabrakan
20
9 / 12 / 6
14,001
519
20,902
27,011
19,234
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
LimpRamenNoodle
Baron Samedi
18
9 / 7 / 5
12,984
481
19,505
21,394
9,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
13
6 / 10 / 1
10,498
389
7,346
16,038
6,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
Mabus19
Skadi
19
7 / 5 / 6
13,376
495
12,106
18,253
6,032
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charybdis
deadpool200199
Charybdis
19
4 / 9 / 2
12,765
473
11,272
20,890
7,761
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
55
42
Kills
35
35
Deaths
43
39
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
BlaccDGC
Cabrakan
9
12
6
1
W
King Arthur
DaLoneWolf
King Arthur
2
4
24
3.5
L
Baron Samedi
LimpRamenNoodle
Baron Samedi
9
7
5
1.64
L
Thanatos
6
10
1
0.65
L
Skadi
Mabus19
Skadi
7
5
6
2
W
Baba Yaga
churriadoro7
Baba Yaga
4
6
2
0.83
L
Charybdis
deadpool200199
Charybdis
4
9
2
0.56
W
Neith
2
13
2
0.23
W
5
10
8
0.9
W
Cliodhna
saucyyhuncho
Cliodhna
29
2
3
15.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,210
Damage
71,131
91,146
Taken
103,586
54,366
Mitigated
49,036
16,700
Healing
24,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
BlaccDGC
Cabrakan
20,902
4,680
0
5,499
27,011
19,234
915
7,712
19,057
80,434
0
W
King Arthur
DaLoneWolf
King Arthur
14,510
712
0
0
21,705
25,203
405
8,418
13,119
16,462
50,081
L
Baron Samedi
LimpRamenNoodle
Baron Samedi
19,505
1,789
1,335
3,726
21,394
9,815
30
3,901
17,422
73,983
0
L
Thanatos
7,346
1,663
0
7,017
16,038
6,194
0
2,737
13,245
0
35,762
L
Skadi
Mabus19
Skadi
12,106
3,982
0
958
18,253
6,032
2,026
5,479
12,375
0
85,993
W
Baba Yaga
churriadoro7
Baba Yaga
10,980
1,034
0
4,434
15,693
4,621
1,092
6,678
8,765
55,825
0
L
Charybdis
deadpool200199
Charybdis
11,272
4,125
137
5,518
20,890
7,761
4,030
3,232
17,608
0
92,378
W
Neith
5,352
3,237
0
219
15,353
4,034
2,566
4,284
10,977
0
41,889
W
7,618
389
74
2,849
17,598
6,159
880
11,711
5,552
53,117
0
W
Cliodhna
saucyyhuncho
Cliodhna
29,750
6,673
591
8,533
20,797
14,349
6,532
8,304
12,326
0
118,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,225
Gold Earned
63,624
543
Minions Killed
586
0
Camps Cleared
0
2,320,867
Distance Traveled
2,113,430
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
14,001
519
113
4
0
409,937
1
W
King Arthur
13,961
517
88
3
0
537,284
0
L
Baron Samedi
12,984
481
126
5
0
437,116
0
L
Thanatos
10,498
389
49
2
0
396,246
2
L
Skadi
13,376
495
154
6
0
420,960
0
W
Baba Yaga
11,548
428
95
4
0
479,192
2
L
Charybdis
12,765
473
144
5
0
449,171
5
W
Neith
10,612
393
91
3
0
361,938
0
W
Nox
12,606
467
83
3
0
421,022
0
W
Cliodhna
17,498
648
186
7
0
521,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role