Player Matchup

Sobek
Sobek
Ceai
Sobek
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 18L
1,553 Elo+
Solo
Danzaburou
Danzaburou
EdoDedo
Danzaburou
Level 157
God Stats
5W - 7L
1,410 SR
Queue Stats
686W - 692L
1,554 Elo+
Solo
Poseidon
Poseidon
Interrible
Poseidon
Level 107
God Stats
1W - 0L
1,716 SR
Queue Stats
14W - 13L
1,549 Elo+
Solo
Geb
Geb
h0Shik0
Geb
Level 160
God Stats
3W - 1L
1,583 SR
Queue Stats
412W - 436L
1,506 Elo+
Solo
Eset
Eset
l Nevada l
Eset
Level 69
God Stats
3W - 2L
1,389 SR
Queue Stats
149W - 156L
1,448 Elo+
Solo
Team Averages
Level 120
1,520 SR
1,522 Elo+

VS

Team Averages
Level 135
1,442 SR
1,544 Elo+
Arachne
Arachne
Borduzhe
Arachne
Level 142
God Stats
1W - 7L
1,224 SR
Queue Stats
376W - 386L
1,501 Elo+
Party 1
Chiron
Chiron
Eloquente
Chiron
Level 123
God Stats
2W - 4L
1,425 SR
Queue Stats
248W - 227L
1,550 Elo+
Party 1
Mulan
Mulan
RedWillynx
Mulan
Level 156
God Stats
8W - 15L
1,363 SR
Queue Stats
676W - 688L
1,619 Elo+
Party 1
Jormungandr
Jormungandr
lordboduk
Jormungandr
Level 106
God Stats
3W - 3L
1,554 SR
Queue Stats
228W - 225L
1,613 Elo+
Party 1
Thor
Thor
mai-na-kill
Thor
Level 147
God Stats
2W - 2L
1,642 SR
Queue Stats
408W - 426L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Ceai
Sobek
16
5 / 3 / 18
10,769
828
10,862
22,278
25,686
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Danzaburou
EdoDedo
Danzaburou
18
12 / 2 / 14
11,552
889
21,882
14,844
8,770
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
Interrible
Poseidon
18
7 / 3 / 19
11,160
858
17,909
16,350
7,367
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Geb
15
0 / 4 / 18
9,109
701
4,665
20,681
21,965
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
6 / 1 / 21
11,173
859
12,086
12,542
5,867
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Borduzhe
Arachne
13
2 / 7 / 4
8,782
676
6,959
12,088
6,374
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chiron
Eloquente
Chiron
18
3 / 4 / 8
9,983
768
23,476
13,086
6,317
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mulan
17
6 / 7 / 4
10,069
775
14,901
20,504
23,762
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
lordboduk
Jormungandr
16
2 / 6 / 8
9,558
735
17,373
18,271
20,318
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
0 / 6 / 5
7,614
586
3,552
12,793
5,628
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
42
30
Kills
13
13
Deaths
30
90
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Arachne
Borduzhe
Arachne
2
7
4
0.57
W
Sobek
Ceai
Sobek
5
3
18
4.67
W
Danzaburou
EdoDedo
Danzaburou
12
2
14
9.5
L
Chiron
Eloquente
Chiron
3
4
8
1.75
W
Poseidon
Interrible
Poseidon
7
3
19
5.5
L
Mulan
6
7
4
1.14
W
Geb
0
4
18
2.25
W
6
1
21
16.5
L
Jormungandr
lordboduk
Jormungandr
2
6
8
1
L
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,404
Damage
66,261
86,695
Taken
76,742
69,655
Mitigated
62,399
34,952
Healing
20,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Borduzhe
Arachne
6,959
3,941
789
1,617
12,088
6,374
0
8,685
3,403
0
8,026
W
Sobek
Ceai
Sobek
10,862
946
2,002
8,076
22,278
25,686
299
3,085
17,064
21,116
0
W
Danzaburou
EdoDedo
Danzaburou
21,882
12,356
1,758
3,385
14,844
8,770
2,505
3,737
10,870
0
36,932
L
Chiron
Eloquente
Chiron
23,476
6,902
2,460
3,685
13,086
6,317
436
8,750
4,294
0
51,544
W
Poseidon
Interrible
Poseidon
17,909
3,813
1,495
4,905
16,350
7,367
984
3,950
12,137
44,157
0
L
Mulan
14,901
1,497
1,623
4,089
20,504
23,762
168
11,608
8,896
0
19,962
W
Geb
4,665
444
1,113
3,651
20,681
21,965
943
3,221
17,124
16,091
0
W
12,086
787
4,293
4,274
12,542
5,867
768
3,380
8,944
30,402
0
L
Jormungandr
lordboduk
Jormungandr
17,373
2,533
1,053
2,486
18,271
20,318
0
8,297
9,974
33,930
0
L
3,552
111
876
1,877
12,793
5,628
596
8,140
4,653
0
7,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,763
Gold Earned
46,006
177
Minions Killed
110
0
Camps Cleared
0
1,251,786
Distance Traveled
1,021,229
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,782
676
6
0
0
208,806
0
W
Sobek
10,769
828
24
2
0
253,460
2
W
Danzaburou
11,552
889
35
3
0
242,397
0
L
Chiron
9,983
768
50
4
0
207,835
0
W
Poseidon
11,160
858
45
3
0
242,368
1
L
Mulan
10,069
775
13
1
0
198,064
1
W
Geb
9,109
701
23
2
0
214,814
2
W
Eset
11,173
859
50
4
0
298,747
1
L
Jormungandr
9,558
735
36
3
0
194,943
1
L
Thor
7,614
586
5
0
0
211,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role