Player Matchup

Agni
Agni
A56_T1000
Agni
Level 127
God Stats
15W - 12L
1,460 SR
Queue Stats
286W - 305L
1,437 Elo+
Party 2
Cerberus
Cerberus
DubbaDise
Cerberus
Level 17
God Stats
2W - 1L
1,318 SR
Queue Stats
8W - 7L
1,151 Elo+
Party 1
Anhur
Anhur
FranFacuJoe
Anhur
Level 27
God Stats
14W - 11L
1,507 SR
Queue Stats
26W - 26L
1,297 Elo+
Party 2
Hercules
Hercules
Loru666
Hercules
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 7L
1,151 Elo+
Party 1
Da Ji
Da Ji
papunashex666
Da Ji
Level 14
God Stats
2W - 3L
1,240 SR
Queue Stats
37W - 49L
1,376 Elo+
Party 2
Team Averages
Level 42
1,405 SR
1,283 Elo+

VS

Team Averages
Level 10
1,483 SR
1,451 Elo+
Olorun
Olorun
Jeisson6011
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
chris_hew
Sun Wukong
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
frankomilitia
Tsukuyomi
Level 13
God Stats
3W - 4L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Ra
Ra
kabri_neko
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sol
Sol
rcurtisjb
Sol
Level 29
God Stats
4W - 7L
1,413 SR
Queue Stats
4W - 9L
1,255 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
16
14 / 3 / 5
10,615
663
13,718
8,393
2,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
DubbaDise
Cerberus
13
2 / 0 / 10
8,478
530
2,750
8,828
8,372
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
11 / 4 / 2
8,702
544
5,532
8,641
2,747
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
Loru666
Hercules
15
2 / 1 / 4
9,269
579
3,979
10,853
8,882
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
11 / 4 / 6
9,517
595
11,794
11,220
4,611
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
5
0 / 5 / 2
5,212
326
705
3,686
1,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
chris_hew
Sun Wukong
5
0 / 15 / 0
4,889
306
284
10,864
3,277
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tsukuyomi
frankomilitia
Tsukuyomi
15
8 / 4 / 0
9,399
587
12,483
13,778
4,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
2 / 13 / 4
7,240
453
4,989
12,981
3,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 6 / 1
7,991
499
7,685
10,799
2,451
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
19
40
Kills
12
12
Deaths
43
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Agni
14
3
5
5.5
W
Cerberus
DubbaDise
Cerberus
2
0
10
7
W
11
4
2
3
L
Olorun
0
5
2
0.2
W
Hercules
Loru666
Hercules
2
1
4
4
L
Sun Wukong
chris_hew
Sun Wukong
0
15
0
0
L
Tsukuyomi
frankomilitia
Tsukuyomi
8
4
0
2
L
2
13
4
0.31
W
11
4
6
3.5
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,773
Damage
26,146
47,935
Taken
52,108
27,316
Mitigated
14,790
11,601
Healing
8,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
13,718
1,427
0
1,429
8,393
2,704
2,671
1,734
6,582
68,753
0
W
Cerberus
DubbaDise
Cerberus
2,750
370
0
2,854
8,828
8,372
1,152
2,064
6,618
25,593
0
W
5,532
3,451
0
2,607
8,641
2,747
1,697
2,684
5,716
0
40,314
L
Olorun
705
379
26
263
3,686
1,156
126
2,232
1,454
5,220
445
W
Hercules
Loru666
Hercules
3,979
1,736
0
4,461
10,853
8,882
1,802
4,703
6,150
0
40,455
L
Sun Wukong
chris_hew
Sun Wukong
284
156
0
0
10,864
3,277
0
3,056
7,808
0
3,682
L
Tsukuyomi
frankomilitia
Tsukuyomi
12,483
3,172
0
3,728
13,778
4,750
0
5,388
8,390
0
53,373
L
4,989
1,798
0
889
12,981
3,156
0
4,679
8,302
12,682
0
W
11,794
4,383
0
250
11,220
4,611
2,476
1,557
9,623
0
44,881
L
7,685
2,679
0
3,919
10,799
2,451
1,911
1,113
9,686
33,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,581
Gold Earned
34,731
418
Minions Killed
177
0
Camps Cleared
0
1,456,925
Distance Traveled
1,134,869
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,615
663
116
7
0
302,913
0
W
Cerberus
8,478
530
67
4
0
244,904
1
W
Anhur
8,702
544
75
5
0
293,682
1
L
Olorun
5,212
326
5
0
0
105,299
0
W
Hercules
9,269
579
87
5
0
296,035
2
L
Sun Wukong
4,889
306
4
0
0
253,203
1
L
Tsukuyomi
9,399
587
80
5
0
337,076
3
L
Ra
7,240
453
20
1
0
219,949
0
W
Da Ji
9,517
595
73
5
0
319,391
1
L
Sol
7,991
499
68
4
0
219,342
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role