Player Matchup

Terra
Terra
AlphaRomeoKilo
Terra
Level 84
God Stats
0W - 2L
1,344 SR
Queue Stats
101W - 106L
1,433 Elo+
Party 1
Thor
Thor
Frenzybeans
Thor
Level 123
God Stats
1W - 3L
1,117 SR
Queue Stats
199W - 167L
1,477 Elo+
Party 1
Neith
Neith
Friеza
Neith
Level 155
God Stats
1W - 1L
1,457 SR
Queue Stats
70W - 68L
1,445 Elo+
Party 2
Chaac
Chaac
Kirito4play
Chaac
Level 114
God Stats
1W - 2L
1,311 SR
Queue Stats
94W - 88L
1,438 Elo+
Party 2
Gilgamesh
Gilgamesh
LSykes
Gilgamesh
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 104
1,346 SR
1,459 Elo+

VS

Team Averages
Level 121
1,577 SR
1,442 Elo+
Chiron
Chiron
McDouglus
Chiron
Level 126
God Stats
2W - 0L
1,703 SR
Queue Stats
38W - 60L
1,368 Elo+
Party 3
Discordia
Discordia
StefanCallow10
Discordia
Level 87
God Stats
3W - 0L
1,673 SR
Queue Stats
35W - 47L
1,458 Elo+
Party 3
Izanami
Izanami
brujitacris
Izanami
Level 158
God Stats
16W - 19L
1,467 SR
Queue Stats
589W - 611L
1,443 Elo+
Party 4
Hun Batz
Hun Batz
ob1-1-k4n4b15
Hun Batz
Level 149
God Stats
4W - 3L
1,540 SR
Queue Stats
1,154W - 1,171L
1,461 Elo+
Party 4
Horus
Horus
samus1980
Horus
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
192W - 158L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 2 / 18
12,241
644
14,315
24,969
37,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
5 / 4 / 13
12,605
663
19,403
22,201
16,849
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
Friеza
Neith
20
13 / 2 / 9
14,926
786
35,004
20,063
9,947
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
4 / 4 / 14
13,206
695
20,723
27,562
50,984
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gilgamesh
LSykes
Gilgamesh
18
2 / 4 / 12
11,380
599
11,249
35,331
22,052
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
McDouglus
Chiron
20
3 / 2 / 10
12,531
660
30,949
19,111
11,359
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Discordia
StefanCallow10
Discordia
20
7 / 5 / 9
13,910
732
35,118
14,235
7,714
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
brujitacris
Izanami
18
3 / 7 / 8
11,747
618
16,212
18,647
10,740
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hun Batz
ob1-1-k4n4b15
Hun Batz
19
1 / 7 / 12
12,015
632
19,781
30,647
33,579
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Horus
samus1980
Horus
20
2 / 3 / 13
13,635
718
7,768
30,174
48,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
68
24
Kills
16
16
Deaths
24
66
Assists
52
Player
Kills
Deaths
Assists
KDA
L
0
2
18
4.5
L
5
4
13
2.88
L
Neith
Friеza
Neith
13
2
9
8.75
L
4
4
14
2.75
L
Gilgamesh
LSykes
Gilgamesh
2
4
12
2
W
Chiron
McDouglus
Chiron
3
2
10
4
W
Discordia
StefanCallow10
Discordia
7
5
9
2.3
W
Izanami
brujitacris
Izanami
3
7
8
1
W
Hun Batz
ob1-1-k4n4b15
Hun Batz
1
7
12
1
W
Horus
samus1980
Horus
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,694
Damage
109,828
130,126
Taken
112,814
137,145
Mitigated
111,700
68,054
Healing
48,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,315
410
11,620
7,186
24,969
37,313
520
7,606
17,363
21,497
0
L
19,403
1,935
4,136
4,787
22,201
16,849
1,711
7,550
14,651
0
31,572
L
Neith
Friеza
Neith
35,004
16,908
2,818
10,143
20,063
9,947
2,967
6,577
13,486
0
76,895
L
20,723
1,629
4,226
10,492
27,562
50,984
635
5,726
21,836
0
41,174
L
Gilgamesh
LSykes
Gilgamesh
11,249
1,707
2,005
10,641
35,331
22,052
0
7,659
27,672
0
25,978
W
Chiron
McDouglus
Chiron
30,949
12,357
2,735
6,592
19,111
11,359
2,746
2,908
16,161
0
62,195
W
Discordia
StefanCallow10
Discordia
35,118
1,918
1,413
1,869
14,235
7,714
1,053
1,125
12,999
61,592
0
W
Izanami
brujitacris
Izanami
16,212
11,588
2,582
2,770
18,647
10,740
2,543
2,158
16,236
0
29,375
W
Hun Batz
ob1-1-k4n4b15
Hun Batz
19,781
1,806
3,361
5,420
30,647
33,579
0
3,689
26,271
0
41,130
W
Horus
samus1980
Horus
7,768
4,532
10,336
11,385
30,174
48,308
0
4,435
25,153
0
17,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,358
Gold Earned
63,838
185
Minions Killed
195
0
Camps Cleared
0
1,735,944
Distance Traveled
1,604,465
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
12,241
644
15
1
0
358,128
1
L
Thor
12,605
663
28
1
0
329,280
1
L
Neith
14,926
786
83
4
0
337,078
0
L
Chaac
13,206
695
32
2
0
371,739
0
L
Gilgamesh
11,380
599
27
1
0
339,719
2
W
Chiron
12,531
660
57
3
0
279,456
0
W
Discordia
13,910
732
54
3
0
340,039
0
W
Izanami
11,747
618
39
2
0
289,270
0
W
Hun Batz
12,015
632
33
2
0
339,159
1
W
Horus
13,635
718
12
1
0
356,541
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role