Player Matchup

Medusa
Medusa
Khione10
Medusa
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
109W - 86L
1,454 Elo+
Solo
Hera
Hera
MunchlaxEatU
Hera
Level 12
God Stats
4W - 1L
1,756 SR
Queue Stats
19W - 9L
1,687 Elo+
Party 1
Apollo
Apollo
Xavier32
Apollo
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 7L
1,755 Elo+
Party 1
Bacchus
Bacchus
Zachreble
Bacchus
Level 29
God Stats
14W - 10L
1,693 SR
Queue Stats
32W - 38L
1,477 Elo+
Solo
Sylvanus
Sylvanus
werty534tm2
Sylvanus
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,567 Elo+
Solo
Team Averages
Level 18
1,590 SR
1,588 Elo+

VS

Team Averages
Level 20
1,506 SR
1,479 Elo+
Guan Yu
Guan Yu
DoMiNiC_6910
Guan Yu
Level 9
God Stats
1W - 3L
1,736 SR
Queue Stats
6W - 9L
1,471 Elo+
Solo
Aphrodite
Aphrodite
Gogeta-Sama9339
Aphrodite
Level 16
God Stats
4W - 5L
1,613 SR
Queue Stats
27W - 29L
1,483 Elo+
Solo
Ratatoskr
Ratatoskr
Kronwalled1116
Ratatoskr
Level 24
God Stats
0W - 2L
1,332 SR
Queue Stats
50W - 46L
1,508 Elo+
Solo
Eset
Eset
conan2100
Eset
Level 23
God Stats
11W - 13L
1,477 SR
Queue Stats
30W - 35L
1,393 Elo+
Solo
Vulcan
Vulcan
myTeamTrash7
Vulcan
Level 27
God Stats
6W - 10L
1,371 SR
Queue Stats
115W - 91L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Khione10
Medusa
20
25 / 4 / 3
17,209
637
27,984
19,765
9,350
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
6 / 3 / 11
13,958
517
18,130
11,004
4,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
Xavier32
Apollo
20
10 / 3 / 15
16,190
600
21,790
27,872
12,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
Zachreble
Bacchus
20
17 / 2 / 16
16,060
595
27,853
22,182
37,677
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
werty534tm2
Sylvanus
18
3 / 4 / 24
13,899
515
6,512
24,495
30,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DoMiNiC_6910
Guan Yu
17
1 / 15 / 2
10,840
401
7,194
27,103
27,031
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Aphrodite
Gogeta-Sama9339
Aphrodite
17
2 / 13 / 8
11,565
428
14,489
28,163
9,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ratatoskr
Kronwalled1116
Ratatoskr
18
5 / 10 / 1
11,734
435
13,663
26,197
8,794
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Eset
16
1 / 12 / 4
10,274
381
8,298
21,314
5,490
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Vulcan
20
6 / 11 / 4
13,991
518
20,315
22,943
7,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
34
61
Kills
15
16
Deaths
61
69
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
DoMiNiC_6910
Guan Yu
1
15
2
0.13
L
Aphrodite
Gogeta-Sama9339
Aphrodite
2
13
8
0.46
W
Medusa
Khione10
Medusa
25
4
3
6.63
L
Ratatoskr
Kronwalled1116
Ratatoskr
5
10
1
0.55
W
6
3
11
3.83
W
Apollo
Xavier32
Apollo
10
3
15
5.83
W
Bacchus
Zachreble
Bacchus
17
2
16
12.5
L
Eset
1
12
4
0.25
L
Vulcan
6
11
4
0.73
W
Sylvanus
werty534tm2
Sylvanus
3
4
24
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,269
Damage
63,959
105,318
Taken
125,720
94,337
Mitigated
58,571
39,127
Healing
26,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
DoMiNiC_6910
Guan Yu
7,194
1,398
133
1,614
27,103
27,031
450
11,287
15,816
12,710
55,640
L
Aphrodite
Gogeta-Sama9339
Aphrodite
14,489
1,262
2,055
10,741
28,163
9,430
0
10,539
17,624
48,917
0
W
Medusa
Khione10
Medusa
27,984
13,818
0
4,694
19,765
9,350
3,350
8,107
11,446
0
135,584
L
Ratatoskr
Kronwalled1116
Ratatoskr
13,663
4,037
0
5,899
26,197
8,794
0
9,081
17,116
0
78,887
W
18,130
4,633
0
2,287
11,004
4,228
1,257
5,496
5,297
86,849
0
W
Apollo
Xavier32
Apollo
21,790
12,980
0
16,206
27,872
12,470
10,013
11,073
16,703
0
159,355
W
Bacchus
Zachreble
Bacchus
27,853
2,172
0
3,568
22,182
37,677
1,624
9,349
12,725
80,293
0
L
Eset
8,298
1,046
224
2,482
21,314
5,490
0
10,930
10,384
55,269
0
L
Vulcan
20,315
4,101
0
3,009
22,943
7,826
0
10,658
12,285
95,148
0
W
Sylvanus
werty534tm2
Sylvanus
6,512
1,982
3,972
8,400
24,495
30,612
265
12,967
11,210
22,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,316
Gold Earned
58,404
662
Minions Killed
596
0
Camps Cleared
0
2,485,898
Distance Traveled
2,185,320
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,840
401
122
5
0
447,880
0
L
Aphrodite
11,565
428
93
3
0
406,649
1
W
Medusa
17,209
637
182
7
0
483,377
1
L
Ratatoskr
11,734
435
131
5
0
504,066
9
W
Hera
13,958
517
134
5
0
519,302
2
W
Apollo
16,190
600
196
7
0
485,580
5
W
Bacchus
16,060
595
127
5
0
520,699
0
L
Eset
10,274
381
92
3
0
372,290
0
L
Vulcan
13,991
518
158
6
0
454,435
6
W
Sylvanus
13,899
515
23
1
0
476,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role