Player Matchup

Ymir
Ymir
ASUMAKY
Ymir
Level 137
God Stats
6W - 10L
1,356 SR
Queue Stats
322W - 330L
1,490 Elo+
Solo
Apollo
Apollo
AgtMort
Apollo
Level 56
God Stats
5W - 5L
1,359 SR
Queue Stats
36W - 58L
1,310 Elo+
Party 1
Bakasura
Bakasura
DethBySnuSnuz
Bakasura
Level 124
God Stats
15W - 17L
1,411 SR
Queue Stats
645W - 701L
1,351 Elo+
Solo
Cu Chulainn
Cu Chulainn
Dumisanus
Cu Chulainn
Level 62
God Stats
1W - 1L
1,101 SR
Queue Stats
55W - 82L
1,334 Elo+
Party 1
Nox
Nox
mmmcharelz1738
Nox
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,420 Elo+
Solo
Team Averages
Level 85
1,346 SR
1,381 Elo+

VS

Team Averages
Level 58
1,385 SR
1,368 Elo+
Persephone
Persephone
AccursedRiot
Persephone
Level 63
God Stats
9W - 7L
1,225 SR
Queue Stats
66W - 60L
1,360 Elo+
Solo
Medusa
Medusa
PumpedU
Medusa
Level 65
God Stats
194W - 153L
1,592 SR
Queue Stats
307W - 290L
1,486 Elo+
Solo
Cerberus
Cerberus
Young-Saucekage
Cerberus
Level 48
God Stats
64W - 70L
1,473 SR
Queue Stats
206W - 244L
1,332 Elo+
Party 2
Gilgamesh
Gilgamesh
pichblack644
Gilgamesh
Level 48
God Stats
0W - 1L
1,158 SR
Queue Stats
161W - 209L
1,310 Elo+
Party 2
Kali
Kali
xNKx LoKiiJaXx
Kali
Level 68
God Stats
49W - 50L
1,478 SR
Queue Stats
49W - 53L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
ASUMAKY
Ymir
15
10 / 1 / 4
9,895
707
13,293
10,360
5,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Apollo
AgtMort
Apollo
14
8 / 1 / 4
9,168
655
8,660
6,864
2,185
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
DethBySnuSnuz
Bakasura
14
7 / 2 / 4
8,741
624
8,022
10,033
5,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
Dumisanus
Cu Chulainn
12
2 / 3 / 9
7,424
530
4,579
10,432
5,544
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
2 / 2 / 7
7,787
556
3,325
6,324
2,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AccursedRiot
Persephone
12
4 / 6 / 1
7,545
539
4,636
8,215
2,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
PumpedU
Medusa
13
3 / 4 / 2
7,893
564
7,983
11,096
3,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
11
0 / 5 / 2
6,284
449
1,667
9,562
3,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
pichblack644
Gilgamesh
7
0 / 9 / 0
5,187
371
3,934
11,394
7,149
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
2 / 5 / 5
7,188
513
6,927
11,910
4,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
19
29
Kills
9
9
Deaths
29
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ymir
ASUMAKY
Ymir
10
1
4
12
L
Persephone
AccursedRiot
Persephone
4
6
1
0.75
W
Apollo
AgtMort
Apollo
8
1
4
10
W
Bakasura
DethBySnuSnuz
Bakasura
7
2
4
4.5
W
Cu Chulainn
Dumisanus
Cu Chulainn
2
3
9
2.17
L
Medusa
PumpedU
Medusa
3
4
2
1
L
Cerberus
0
5
2
0.2
W
2
2
7
2.75
L
Gilgamesh
pichblack644
Gilgamesh
0
9
0
0
L
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,879
Damage
25,147
44,013
Taken
52,177
20,809
Mitigated
21,220
13,395
Healing
11,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
ASUMAKY
Ymir
13,293
2,582
0
4,487
10,360
5,853
2,075
1,595
8,709
60,686
0
L
Persephone
AccursedRiot
Persephone
4,636
650
0
836
8,215
2,404
0
3,550
4,244
29,257
0
W
Apollo
AgtMort
Apollo
8,660
4,661
0
1,849
6,864
2,185
2,629
408
6,442
0
54,496
W
Bakasura
DethBySnuSnuz
Bakasura
8,022
5,356
0
4,358
10,033
5,014
0
357
9,636
0
49,412
W
Cu Chulainn
Dumisanus
Cu Chulainn
4,579
446
0
1,925
10,432
5,544
232
1,350
9,008
5,265
15,648
L
Medusa
PumpedU
Medusa
7,983
3,396
0
2,754
11,096
3,236
0
1,347
9,331
0
50,146
L
Cerberus
1,667
69
0
2,188
9,562
3,809
0
3,122
6,229
36,120
0
W
3,325
119
0
776
6,324
2,213
725
2,330
3,854
26,132
0
L
Gilgamesh
pichblack644
Gilgamesh
3,934
825
55
705
11,394
7,149
0
6,022
4,677
0
17,635
L
6,927
3,195
267
4,662
11,910
4,622
76
2,658
8,483
0
24,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,015
Gold Earned
34,097
399
Minions Killed
311
0
Camps Cleared
0
1,348,868
Distance Traveled
1,206,443
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,895
707
114
8
0
245,525
2
L
Persephone
7,545
539
56
4
0
245,037
2
W
Apollo
9,168
655
114
8
0
259,671
1
W
Bakasura
8,741
624
85
6
0
300,673
1
W
Cu Chulainn
7,424
530
23
2
0
289,186
2
L
Medusa
7,893
564
86
6
0
223,368
4
L
Cerberus
6,284
449
97
7
0
265,575
0
W
Nox
7,787
556
63
5
0
253,813
0
L
Gilgamesh
5,187
371
30
2
0
221,123
0
L
Kali
7,188
513
42
3
0
251,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role