Player Matchup

Neith
Neith
Quamiii
Neith
Level 94
God Stats
2W - 3L
983 SR
Queue Stats
21W - 25L
1,361 Elo+
Party 1
Nox
Nox
ZebraRyder6419
Nox
Level 114
God Stats
6W - 10L
1,511 SR
Queue Stats
366W - 465L
1,349 Elo+
Solo
Sobek
Sobek
luziiiman
Sobek
Level 23
God Stats
7W - 6L
1,472 SR
Queue Stats
26W - 37L
1,340 Elo+
Party 1
Team Averages
Level 77
1,322 SR
1,350 Elo+

VS

Team Averages
Level 19
1,554 SR
1,312 Elo+
Loki
Loki
CroixLapin56127
Loki
Level 18
God Stats
6W - 14L
1,498 SR
Queue Stats
28W - 56L
1,319 Elo+
Party 2
Hel
Hel
Oni nistsu
Hel
Level 32
God Stats
3W - 5L
1,525 SR
Queue Stats
34W - 75L
1,292 Elo+
Party 2
Cliodhna
Cliodhna
clich4r
Cliodhna
Level 8
God Stats
11W - 8L
1,639 SR
Queue Stats
20W - 37L
1,326 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Quamiii
Neith
17
8 / 3 / 13
11,850
741
14,593
11,044
4,677
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

16
11 / 0 / 9
11,986
749
14,204
10,968
6,958
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sobek
luziiiman
Sobek
14
3 / 4 / 15
11,149
697
9,712
19,437
16,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 3
8,947
559
7,922
13,212
5,334
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 8 / 5
9,815
613
10,895
16,367
8,136
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cliodhna
clich4r
Cliodhna
13
4 / 7 / 3
10,378
649
14,642
17,145
6,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
18
22
Kills
7
7
Deaths
22
37
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
7
3
0.36
L
2
8
5
0.56
W
Neith
Quamiii
Neith
8
3
13
4.83
W
11
0
9
15.5
L
Cliodhna
clich4r
Cliodhna
4
7
3
0.79
W
Sobek
luziiiman
Sobek
3
4
15
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,509
Damage
33,459
41,449
Taken
46,724
28,351
Mitigated
19,971
15,655
Healing
14,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,922
1,167
0
0
13,212
5,334
0
7,603
5,609
0
24,165
L
10,895
1,797
4,147
6,143
16,367
8,136
199
7,990
8,377
34,204
0
W
Neith
Quamiii
Neith
14,593
6,302
0
3,963
11,044
4,677
1,366
2,566
8,478
0
48,437
W
14,204
1,339
1,502
2,451
10,968
6,958
749
4,764
6,204
38,506
0
L
Cliodhna
clich4r
Cliodhna
14,642
971
133
3,603
17,145
6,501
0
8,927
8,218
0
28,814
W
Sobek
luziiiman
Sobek
9,712
459
572
7,167
19,437
16,716
210
4,052
15,385
19,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,985
Gold Earned
29,140
161
Minions Killed
127
8
Camps Cleared
3
880,512
Distance Traveled
843,568
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,947
559
30
2
3
265,877
1
L
Hel
9,815
613
61
4
0
271,510
1
W
Neith
11,850
741
82
5
1
277,847
3
W
Nox
11,986
749
58
4
7
307,004
3
L
Cliodhna
10,378
649
36
2
0
306,181
3
W
Sobek
11,149
697
21
1
0
295,661
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role