Player Matchup

Vamana
Vamana
 
Vamana
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
 
Vulcan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Greezyyy
Izanami
Level 123
God Stats
36W - 11L
1,887 SR
Queue Stats
335W - 332L
1,421 Elo+
Solo
Janus
Janus
Ramabamalamb
Janus
Level 44
God Stats
4W - 1L
1,797 SR
Queue Stats
67W - 27L
1,786 Elo+
Party 1
Cliodhna
Cliodhna
kyleconfirme
Cliodhna
Level 97
God Stats
2W - 2L
1,669 SR
Queue Stats
44W - 34L
1,649 Elo+
Party 1
Team Averages
Level 113
1,671 SR
1,571 Elo+

VS

Team Averages
Level 71
1,584 SR
1,560 Elo+
Mulan
Mulan
Cptsnicker
Mulan
Level 104
God Stats
292W - 238L
1,649 SR
Queue Stats
703W - 590L
1,604 Elo+
Party 2
Geb
Geb
Multiblitz164
Geb
Level 39
God Stats
30W - 23L
1,600 SR
Queue Stats
83W - 115L
1,447 Elo+
Party 3
Sol
Sol
Remyloganx
Sol
Level 28
God Stats
2W - 2L
1,780 SR
Queue Stats
90W - 41L
1,676 Elo+
Party 2
Khepri
Khepri
SlickPup2752483
Khepri
Level 46
God Stats
1W - 3L
1,392 SR
Queue Stats
203W - 162L
1,630 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Squizzy1
Ah Muzen Cab
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 143L
1,443 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
12
5 / 0 / 3
6,866
687
3,785
5,843
3,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Vulcan
 
Vulcan
11
3 / 0 / 3
6,577
658
6,415
4,969
1,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Greezyyy
Izanami
11
2 / 1 / 1
6,265
627
4,521
4,968
1,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 0 / 8
5,972
597
2,915
3,146
932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
kyleconfirme
Cliodhna
10
3 / 0 / 4
6,004
600
4,926
7,651
3,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
9
0 / 4 / 0
5,035
504
4,125
10,234
6,846
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

8
0 / 2 / 1
5,080
508
1,213
6,718
3,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 1 / 0
6,259
626
4,561
4,769
1,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
0 / 3 / 1
4,925
493
2,231
6,537
2,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Muzen Cab
Squizzy1
Ah Muzen Cab
9
1 / 3 / 0
5,301
530
2,783
5,251
1,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
13
Kills
1
1
Deaths
13
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
5
0
3
6.5
W
Vulcan
 
Vulcan
3
0
3
4.5
L
Mulan
0
4
0
0
W
Izanami
Greezyyy
Izanami
2
1
1
2.5
L
0
2
1
0.25
W
0
0
8
4
L
0
1
0
0
L
0
3
1
0.17
L
Ah Muzen Cab
Squizzy1
Ah Muzen Cab
1
3
0
0.33
W
Cliodhna
kyleconfirme
Cliodhna
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,562
Damage
14,913
26,577
Taken
33,509
10,735
Mitigated
15,853
7,302
Healing
9,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
3,785
1,423
0
1,614
5,843
3,517
119
1,653
4,190
0
40,258
W
Vulcan
 
Vulcan
6,415
2,812
0
2,080
4,969
1,784
173
733
4,236
41,064
0
L
Mulan
4,125
646
0
2,753
10,234
6,846
0
4,934
5,186
0
25,994
W
Izanami
Greezyyy
Izanami
4,521
2,830
0
1,229
4,968
1,263
0
454
4,514
0
49,569
L
1,213
0
0
1,518
6,718
3,354
0
1,135
5,553
8,928
0
W
2,915
729
0
657
3,146
932
48
1,620
1,526
34,418
0
L
4,561
1,455
0
2,816
4,769
1,757
853
206
4,533
42,729
4,969
L
2,231
449
0
1,198
6,537
2,725
0
2,807
3,656
18,791
5,149
L
Ah Muzen Cab
Squizzy1
Ah Muzen Cab
2,783
811
0
1,378
5,251
1,171
0
155
5,096
0
37,439
W
Cliodhna
kyleconfirme
Cliodhna
4,926
803
0
1,722
7,651
3,239
0
2,986
4,665
0
22,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,684
Gold Earned
26,600
387
Minions Killed
305
0
Camps Cleared
0
1,091,783
Distance Traveled
1,025,889
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
6,866
687
88
9
0
236,136
3
W
Vulcan
6,577
658
77
8
0
221,892
1
L
Mulan
5,035
504
58
6
0
199,564
1
W
Izanami
6,265
627
104
10
0
170,983
4
L
Geb
5,080
508
13
1
0
220,005
3
W
Janus
5,972
597
80
8
0
225,965
0
L
Sol
6,259
626
99
10
0
198,037
3
L
Khepri
4,925
493
57
6
0
218,031
0
L
Ah Muzen Cab
5,301
530
78
8
0
190,252
0
W
Cliodhna
6,004
600
38
4
0
236,807
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role