Player Matchup

Kukulkan
Kukulkan
Aither889490
Kukulkan
Level 23
God Stats
4W - 0L
1,753 SR
Queue Stats
177W - 94L
1,664 Elo+
Party 1
Izanami
Izanami
DreGoatedFG
Izanami
Level 137
God Stats
20W - 6L
1,795 SR
Queue Stats
720W - 622L
1,558 Elo+
Party 3
Gilgamesh
Gilgamesh
JustPickup
Gilgamesh
Level 55
God Stats
18W - 10L
1,587 SR
Queue Stats
244W - 240L
1,420 Elo+
Party 3
Achilles
Achilles
Kryolia
Achilles
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 23L
1,472 Elo+
Party 3
Anhur
Anhur
llGHMllVincible
Anhur
Level 156
God Stats
2W - 1L
1,636 SR
Queue Stats
192W - 163L
1,614 Elo+
Party 1
Team Averages
Level 75
1,654 SR
1,546 Elo+

VS

Team Averages
Level 90
1,537 SR
1,521 Elo+
Ymir
Ymir
AdmiralZhen
Ymir
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 47L
1,279 Elo+
Solo
Cthulhu
Cthulhu
Dastick3
Cthulhu
Level 103
God Stats
0W - 1L
1,596 SR
Queue Stats
75W - 67L
1,576 Elo+
Party 2
Tiamat
Tiamat
Foxtrot21
Tiamat
Level 160
God Stats
1W - 2L
1,558 SR
Queue Stats
333W - 318L
1,623 Elo+
Party 2
Danzaburou
Danzaburou
Risri
Danzaburou
Level 29
God Stats
24W - 23L
1,530 SR
Queue Stats
91W - 86L
1,554 Elo+
Party 2
Loki
Loki
TigergodX
Loki
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 78L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Aither889490
Kukulkan
13
3 / 3 / 5
7,551
581
8,646
6,230
2,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
DreGoatedFG
Izanami
15
11 / 1 / 1
8,949
688
9,162
9,768
3,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
JustPickup
Gilgamesh
11
4 / 1 / 7
7,022
540
7,476
7,678
5,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
Kryolia
Achilles
14
1 / 1 / 1
7,925
610
5,154
8,256
5,779
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
3 / 1 / 5
7,776
598
5,420
9,776
3,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 2
5,600
431
4,569
14,335
6,213
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Dastick3
Cthulhu
9
1 / 6 / 0
5,758
443
3,899
9,517
6,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tiamat
Foxtrot21
Tiamat
12
4 / 5 / 2
7,324
563
8,562
9,689
5,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Risri
Danzaburou
11
1 / 5 / 0
6,852
527
2,598
7,825
1,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Loki
12
0 / 2 / 1
6,564
505
2,832
8,420
5,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
22
Kills
7
7
Deaths
22
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
Kukulkan
Aither889490
Kukulkan
3
3
5
1.83
L
Cthulhu
Dastick3
Cthulhu
1
6
0
0.17
W
Izanami
DreGoatedFG
Izanami
11
1
1
11.5
L
Tiamat
Foxtrot21
Tiamat
4
5
2
1
W
Gilgamesh
JustPickup
Gilgamesh
4
1
7
7.5
W
Achilles
Kryolia
Achilles
1
1
1
1.5
L
Danzaburou
Risri
Danzaburou
1
5
0
0.2
L
Loki
0
2
1
0.25
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,858
Damage
22,460
41,708
Taken
49,786
19,837
Mitigated
25,464
16,538
Healing
11,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,569
1,497
105
3,543
14,335
6,213
0
3,086
10,808
16,147
0
W
Kukulkan
Aither889490
Kukulkan
8,646
1,066
0
567
6,230
2,446
0
5,011
1,219
44,592
0
L
Cthulhu
Dastick3
Cthulhu
3,899
221
87
694
9,517
6,743
0
1,831
7,477
29,693
0
W
Izanami
DreGoatedFG
Izanami
9,162
6,557
0
5,308
9,768
3,451
3,383
4,114
5,654
0
61,103
L
Tiamat
Foxtrot21
Tiamat
8,562
497
0
2,443
9,689
5,348
0
3,331
6,046
38,706
0
W
Gilgamesh
JustPickup
Gilgamesh
7,476
2,400
42
2,226
7,678
5,020
0
2,751
4,927
0
21,597
W
Achilles
Kryolia
Achilles
5,154
1,713
0
3,825
8,256
5,779
0
1,801
6,455
3,591
41,521
L
Danzaburou
Risri
Danzaburou
2,598
1,278
0
1,759
7,825
1,863
710
0
7,763
0
34,866
L
Loki
2,832
346
0
3,258
8,420
5,297
0
371
8,010
4,199
32,098
W
5,420
2,312
0
4,570
9,776
3,141
0
4,057
5,719
0
51,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,223
Gold Earned
32,098
426
Minions Killed
316
0
Camps Cleared
0
1,178,631
Distance Traveled
1,171,721
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,600
431
33
3
0
226,556
2
W
Kukulkan
7,551
581
81
6
0
231,942
3
L
Cthulhu
5,758
443
55
4
0
229,566
0
W
Izanami
8,949
688
120
9
0
211,883
2
L
Tiamat
7,324
563
77
6
0
238,415
2
W
Gilgamesh
7,022
540
27
2
0
258,468
1
W
Achilles
7,925
610
104
8
0
228,106
3
L
Danzaburou
6,852
527
75
6
0
207,264
0
L
Loki
6,564
505
76
6
0
269,920
0
W
Anhur
7,776
598
94
7
0
248,232
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role