Player Matchup

Hercules
Hercules
Juul sHeEp
Hercules
Level 107
God Stats
12W - 13L
1,530 SR
Queue Stats
280W - 276L
1,592 Elo+
Party 1
Discordia
Discordia
Voodookush559
Discordia
Level 110
God Stats
6W - 3L
1,616 SR
Queue Stats
371W - 358L
1,476 Elo+
Party 1
Hou Yi
Hou Yi
XzImmortalzX
Hou Yi
Level 145
God Stats
104W - 61L
1,683 SR
Queue Stats
622W - 524L
1,626 Elo+
Party 1
Team Averages
Level 121
1,609 SR
1,565 Elo+

VS

Team Averages
Level 106
1,533 SR
1,488 Elo+
Cthulhu
Cthulhu
Jumax09
Cthulhu
Level 137
God Stats
0W - 1L
1,315 SR
Queue Stats
51W - 45L
1,598 Elo+
Party 2
Vulcan
Vulcan
Memenssi10
Vulcan
Level 103
God Stats
8W - 6L
1,790 SR
Queue Stats
253W - 289L
1,517 Elo+
Party 2
Neith
Neith
Prealiator_Dei
Neith
Level 78
God Stats
2W - 4L
1,495 SR
Queue Stats
9W - 14L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Juul sHeEp
Hercules
13
5 / 0 / 7
8,500
708
10,815
11,311
9,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Discordia
Voodookush559
Discordia
13
1 / 2 / 15
8,490
708
6,303
4,319
1,438
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
15
13 / 0 / 5
10,344
862
12,150
9,941
3,642
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jumax09
Cthulhu
11
1 / 5 / 0
7,568
631
7,573
14,035
10,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
Memenssi10
Vulcan
9
1 / 7 / 0
6,975
581
5,252
9,339
2,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 7 / 0
6,752
563
3,775
10,709
2,791
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
2
19
Kills
2
2
Deaths
19
27
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Jumax09
Cthulhu
1
5
0
0.2
W
Hercules
Juul sHeEp
Hercules
5
0
7
8.5
L
Vulcan
Memenssi10
Vulcan
1
7
0
0.14
L
0
7
0
0
W
Discordia
Voodookush559
Discordia
1
2
15
4.25
W
Hou Yi
13
0
5
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,268
Damage
16,600
25,571
Taken
34,083
14,320
Mitigated
15,945
10,456
Healing
4,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Jumax09
Cthulhu
7,573
660
64
963
14,035
10,595
0
2,214
11,178
21,294
0
W
Hercules
Juul sHeEp
Hercules
10,815
2,911
306
4,151
11,311
9,240
258
5,708
5,603
0
25,035
L
Vulcan
Memenssi10
Vulcan
5,252
2,370
0
1,523
9,339
2,559
37
2,167
6,585
19,703
0
L
3,775
1,814
27
1,437
10,709
2,791
988
1,080
9,155
0
18,445
W
Discordia
Voodookush559
Discordia
6,303
210
0
740
4,319
1,438
350
1,777
2,542
25,219
0
W
Hou Yi
12,150
7,246
0
5,259
9,941
3,642
2,189
5,591
4,350
0
41,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,334
Gold Earned
21,295
147
Minions Killed
113
8
Camps Cleared
2
668,496
Distance Traveled
625,996
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,568
631
23
2
0
226,137
5
W
Hercules
8,500
708
32
3
2
235,805
0
L
Vulcan
6,975
581
43
4
2
213,756
4
L
Neith
6,752
563
47
4
0
186,103
0
W
Discordia
8,490
708
51
4
4
203,744
2
W
Hou Yi
10,344
862
64
5
2
228,947
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role