Player Matchup

Gilgamesh
Gilgamesh
Athentos
Gilgamesh
Level 22
God Stats
1W - 1L
1,269 SR
Queue Stats
17W - 17L
1,604 Elo+
Party 4
Baron Samedi
Baron Samedi
DannyJohnson534
Baron Samedi
Level 41
God Stats
5W - 1L
1,678 SR
Queue Stats
104W - 116L
1,370 Elo+
Party 1
Skadi
Skadi
OnlineGemini
Skadi
Level 40
God Stats
1W - 0L
1,170 SR
Queue Stats
18W - 18L
1,609 Elo+
Party 4
Ymir
Ymir
Tjbeltran32
Ymir
Level 4
God Stats
3W - 3L
1,799 SR
Queue Stats
3W - 5L
1,676 Elo+
Party 4
Arachne
Arachne
sitdownbot
Arachne
Level 12
God Stats
4W - 3L
1,567 SR
Queue Stats
10W - 16L
1,294 Elo+
Party 1
Team Averages
Level 24
1,497 SR
1,511 Elo+

VS

Team Averages
Level 15
1,598 SR
1,474 Elo+
Sobek
Sobek
InfinteTsuku
Sobek
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Fenrir
Fenrir
Oblivion5655
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,106 Elo+
Solo
Baron Samedi
Baron Samedi
PhillPanic
Baron Samedi
Level 24
God Stats
1W - 1L
1,741 SR
Queue Stats
45W - 31L
1,685 Elo+
Party 3
Ullr
Ullr
WoodenPossum
Ullr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Osiris
Osiris
psychoticslasher
Osiris
Level 14
God Stats
1W - 1L
1,749 SR
Queue Stats
13W - 11L
1,577 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Athentos
Gilgamesh
16
9 / 1 / 1
10,852
638
9,278
11,402
7,141
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
DannyJohnson534
Baron Samedi
13
0 / 3 / 4
8,754
515
4,158
8,998
4,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
10 / 0 / 7
10,431
614
10,837
8,025
2,836
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

13
3 / 4 / 14
8,926
525
6,675
14,234
10,569
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
sitdownbot
Arachne
14
12 / 7 / 2
10,234
602
10,568
11,406
4,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 5
6,394
376
2,118
10,691
7,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
9
0 / 13 / 4
6,298
370
3,110
13,696
4,067
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
PhillPanic
Baron Samedi
16
11 / 5 / 0
9,895
582
12,691
11,828
4,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
1 / 5 / 3
5,939
349
3,713
7,118
1,906
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 5 / 5
7,362
433
3,598
10,512
5,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
30
34
Kills
13
15
Deaths
34
28
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Athentos
Gilgamesh
9
1
1
9.5
W
Baron Samedi
DannyJohnson534
Baron Samedi
0
3
4
0.67
L
0
6
5
0.42
L
Fenrir
0
13
4
0.15
W
10
0
7
13.5
L
Baron Samedi
PhillPanic
Baron Samedi
11
5
0
2.2
W
3
4
14
2.5
L
1
5
3
0.5
L
1
5
5
0.7
W
Arachne
sitdownbot
Arachne
12
7
2
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,516
Damage
25,230
54,065
Taken
53,845
29,341
Mitigated
23,431
11,805
Healing
7,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Athentos
Gilgamesh
9,278
2,867
0
4,257
11,402
7,141
2,114
2,621
8,597
0
62,684
W
Baron Samedi
DannyJohnson534
Baron Samedi
4,158
410
108
1,744
8,998
4,031
1,752
3,788
4,970
45,529
0
L
2,118
351
0
1,539
10,691
7,538
0
3,349
7,277
8,013
0
L
Fenrir
3,110
1,299
0
998
13,696
4,067
0
638
13,052
0
19,906
W
10,837
5,791
0
2,147
8,025
2,836
4,943
1,394
6,573
0
60,318
L
Baron Samedi
PhillPanic
Baron Samedi
12,691
299
596
2,916
11,828
4,729
0
2,046
9,636
51,079
0
W
6,675
1,227
423
1,338
14,234
10,569
869
2,983
11,108
25,494
0
L
3,713
2,267
0
29
7,118
1,906
0
2,644
4,456
0
10,165
L
3,598
1,062
0
1,710
10,512
5,191
0
1,845
8,591
0
32,267
W
Arachne
sitdownbot
Arachne
10,568
7,113
0
1,788
11,406
4,764
2,542
3,176
7,027
0
44,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,197
Gold Earned
35,888
426
Minions Killed
241
0
Camps Cleared
0
1,552,969
Distance Traveled
1,158,321
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,852
638
129
8
0
310,929
0
W
Baron Samedi
8,754
515
80
5
0
296,125
1
L
Sobek
6,394
376
10
1
0
194,410
1
L
Fenrir
6,298
370
38
2
0
205,764
0
W
Skadi
10,431
614
95
6
0
299,731
1
L
Baron Samedi
9,895
582
105
6
0
297,068
4
W
Ymir
8,926
525
37
2
0
305,184
1
L
Ullr
5,939
349
19
1
0
139,021
0
L
Osiris
7,362
433
69
4
0
322,058
0
W
Arachne
10,234
602
85
5
0
341,000
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role