Player Matchup

Rama
Rama
A69ingNoob
Rama
Level 123
God Stats
84W - 64L
1,577 SR
Queue Stats
402W - 432L
1,519 Elo+
Party 2
Hercules
Hercules
Digaewe
Hercules
Level 120
God Stats
155W - 169L
1,552 SR
Queue Stats
169W - 189L
1,494 Elo+
Solo
Zeus
Zeus
dankmatter8897
Zeus
Level 88
God Stats
19W - 23L
1,573 SR
Queue Stats
225W - 282L
1,440 Elo+
Party 2
Agni
Agni
p0k3t_Ch0c0lat3
Agni
Level 106
God Stats
1W - 3L
1,403 SR
Queue Stats
196W - 269L
1,392 Elo+
Party 2
Khepri
Khepri
perfectlyinsane9
Khepri
Level 106
God Stats
58W - 40L
1,619 SR
Queue Stats
272W - 328L
1,533 Elo+
Party 2
Team Averages
Level 109
1,545 SR
1,476 Elo+

VS

Team Averages
Level 104
1,528 SR
1,518 Elo+
Geb
Geb
GrucciSenpai
Geb
Level 126
God Stats
22W - 22L
1,509 SR
Queue Stats
199W - 203L
1,466 Elo+
Party 3
Gilgamesh
Gilgamesh
MLG329
Gilgamesh
Level 111
God Stats
1W - 0L
1,506 SR
Queue Stats
47W - 33L
1,507 Elo+
Party 1
Horus
Horus
TTV RoyalB
Horus
Level 98
God Stats
3W - 1L
1,633 SR
Queue Stats
99W - 76L
1,476 Elo+
Party 1
Zeus
Zeus
Uniqz lX
Zeus
Level 27
God Stats
2W - 0L
1,731 SR
Queue Stats
2W - 0L
1,691 Elo+
Party 3
Hou Yi
Hou Yi
iEcoSenpai
Hou Yi
Level 156
God Stats
2W - 2L
1,262 SR
Queue Stats
134W - 128L
1,451 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 7 / 6
10,365
740
15,849
15,813
6,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Digaewe
Hercules
17
7 / 3 / 6
11,097
793
12,673
20,214
24,603
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
3 / 7 / 4
9,912
708
11,920
11,223
4,570
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 6 / 6
10,728
766
13,342
11,575
4,629
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
0 / 3 / 11
10,211
729
5,727
11,659
15,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 18
12,286
878
10,746
20,177
23,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
MLG329
Gilgamesh
19
9 / 5 / 8
13,209
944
12,556
19,106
13,107
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Horus
17
2 / 2 / 9
10,679
763
8,438
12,772
11,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zeus
14
0 / 5 / 11
8,744
625
7,329
9,141
3,183
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
iEcoSenpai
Hou Yi
19
11 / 1 / 10
13,066
933
21,687
13,535
5,986
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
82
16
Kills
26
26
Deaths
17
33
Assists
56
Player
Kills
Deaths
Assists
KDA
L
3
7
6
0.86
L
Hercules
Digaewe
Hercules
7
3
6
3.33
W
4
4
18
3.25
W
Gilgamesh
MLG329
Gilgamesh
9
5
8
2.6
W
Horus
2
2
9
3.25
W
Zeus
0
5
11
1.1
L
3
7
4
0.71
W
Hou Yi
iEcoSenpai
Hou Yi
11
1
10
16
L
3
6
6
1
L
0
3
11
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,511
Damage
60,756
70,484
Taken
74,731
56,365
Mitigated
56,706
13,353
Healing
14,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,849
10,832
0
4,344
15,813
6,770
18
3,065
12,408
0
50,453
L
Hercules
Digaewe
Hercules
12,673
2,778
243
2,948
20,214
24,603
236
5,770
14,250
0
28,366
W
10,746
1,318
632
1,941
20,177
23,276
28
7,262
12,915
25,381
0
W
Gilgamesh
MLG329
Gilgamesh
12,556
4,116
913
1,941
19,106
13,107
854
9,470
9,636
2,585
41,836
W
Horus
8,438
3,992
930
2,904
12,772
11,154
818
4,537
8,235
0
37,481
W
Zeus
7,329
865
0
429
9,141
3,183
664
2,702
6,439
19,915
0
L
11,920
2,194
0
572
11,223
4,570
432
4,008
7,170
29,102
0
W
Hou Yi
iEcoSenpai
Hou Yi
21,687
11,586
0
4,504
13,535
5,986
2,112
7,316
6,219
0
55,777
L
13,342
445
136
2,296
11,575
4,629
311
3,212
8,363
38,303
0
L
5,727
174
887
1,927
11,659
15,793
321
3,055
8,516
17,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,313
Gold Earned
57,984
286
Minions Killed
305
9
Camps Cleared
6
1,188,258
Distance Traveled
1,312,662
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,365
740
103
7
5
209,982
0
L
Hercules
11,097
793
38
3
1
242,194
2
W
Geb
12,286
878
31
2
1
260,403
1
W
Gilgamesh
13,209
944
74
5
3
246,922
1
W
Horus
10,679
763
81
6
1
279,332
0
W
Zeus
8,744
625
29
2
0
254,272
0
L
Zeus
9,912
708
49
4
3
219,090
3
W
Hou Yi
13,066
933
90
6
1
271,733
2
L
Agni
10,728
766
69
5
0
237,006
4
L
Khepri
10,211
729
27
2
0
279,986
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role