Player Matchup

Ares
Ares
Gamji
Ares
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
KoshkoDevushka
Kukulkan
Level 28
God Stats
6W - 4L
1,523 SR
Queue Stats
31W - 28L
1,420 Elo+
Solo
Sun Wukong
Sun Wukong
Mobiste21
Sun Wukong
Level 23
God Stats
1W - 0L
1,713 SR
Queue Stats
22W - 19L
1,518 Elo+
Party 2
Fenrir
Fenrir
TheVoidDaddy
Fenrir
Level 42
God Stats
1W - 0L
1,482 SR
Queue Stats
29W - 28L
1,497 Elo+
Party 2
Hou Yi
Hou Yi
Дашечка
Hou Yi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 18L
1,656 Elo+
Solo
Team Averages
Level 28
1,544 SR
1,518 Elo+

VS

Team Averages
Level 38
1,418 SR
1,510 Elo+
Loki
Loki
Arston46
Loki
Level 7
God Stats
1W - 4L
1,225 SR
Queue Stats
4W - 10L
1,188 Elo+
Solo
Artemis
Artemis
ChainsNZ
Artemis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 53L
1,546 Elo+
Party 1
Cerberus
Cerberus
GrumpyGazmondo
Cerberus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 36L
1,624 Elo+
Party 1
Tiamat
Tiamat
NekroxPM
Tiamat
Level 27
God Stats
1W - 3L
1,421 SR
Queue Stats
21W - 28L
1,533 Elo+
Solo
King Arthur
King Arthur
Weitosch
King Arthur
Level 124
God Stats
1W - 2L
1,445 SR
Queue Stats
33W - 38L
1,656 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Gamji
Ares
16
4 / 4 / 13
10,984
523
7,284
18,170
19,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
19
5 / 4 / 6
12,084
575
11,078
13,616
6,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Mobiste21
Sun Wukong
17
3 / 7 / 8
10,829
516
6,317
19,138
13,252
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
17
7 / 4 / 9
11,381
542
11,170
17,938
9,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
13 / 3 / 5
12,496
595
28,696
17,348
7,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
16
5 / 7 / 3
10,448
498
9,241
16,144
4,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
ChainsNZ
Artemis
13
4 / 8 / 1
8,906
424
8,240
14,997
2,637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
14
1 / 6 / 5
8,758
417
5,802
19,171
13,428
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
NekroxPM
Tiamat
17
4 / 5 / 2
10,262
489
14,454
14,595
7,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
Weitosch
King Arthur
18
8 / 6 / 2
11,362
541
16,199
20,813
24,248
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
35
32
Kills
22
22
Deaths
32
41
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Loki
5
7
3
0.93
L
Artemis
ChainsNZ
Artemis
4
8
1
0.56
W
Ares
Gamji
Ares
4
4
13
2.63
L
Cerberus
1
6
5
0.58
W
Kukulkan
5
4
6
2
W
Sun Wukong
Mobiste21
Sun Wukong
3
7
8
1
L
Tiamat
NekroxPM
Tiamat
4
5
2
1
W
Fenrir
7
4
9
2.88
L
King Arthur
Weitosch
King Arthur
8
6
2
1.5
W
13
3
5
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,545
Damage
53,936
86,210
Taken
85,720
56,955
Mitigated
52,500
25,679
Healing
16,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
9,241
2,659
0
3,214
16,144
4,515
0
2,935
13,209
0
60,811
L
Artemis
ChainsNZ
Artemis
8,240
4,453
0
2,373
14,997
2,637
0
1,745
13,252
0
35,981
W
Ares
Gamji
Ares
7,284
580
0
3,820
18,170
19,777
0
4,759
13,255
16,694
0
L
Cerberus
5,802
756
0
3,465
19,171
13,428
0
4,824
14,347
28,665
0
W
Kukulkan
11,078
1,455
0
1,377
13,616
6,274
3,502
5,827
7,401
83,964
0
W
Sun Wukong
Mobiste21
Sun Wukong
6,317
360
0
4,461
19,138
13,252
452
2,998
16,064
0
51,627
L
Tiamat
NekroxPM
Tiamat
14,454
873
162
3,939
14,595
7,672
951
4,431
10,164
66,253
0
W
Fenrir
11,170
3,399
0
6,340
17,938
9,984
350
3,464
14,328
0
67,451
L
King Arthur
Weitosch
King Arthur
16,199
1,782
0
3,470
20,813
24,248
308
4,717
16,096
12,471
65,170
W
28,696
15,851
0
9,681
17,348
7,668
5,774
5,185
12,001
0
113,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,774
Gold Earned
49,736
530
Minions Killed
494
0
Camps Cleared
0
1,940,627
Distance Traveled
1,872,405
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,448
498
90
4
0
415,874
3
L
Artemis
8,906
424
66
3
0
320,675
3
W
Ares
10,984
523
10
0
0
406,234
0
L
Cerberus
8,758
417
58
3
0
387,474
3
W
Kukulkan
12,084
575
157
7
0
358,949
0
W
Sun Wukong
10,829
516
100
5
0
399,941
6
L
Tiamat
10,262
489
131
6
0
375,068
4
W
Fenrir
11,381
542
107
5
0
428,758
2
L
King Arthur
11,362
541
149
7
0
373,314
1
W
Hou Yi
12,496
595
156
7
0
346,745
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role