Player Matchup

Ganesha
Ganesha
Jesus938
Ganesha
Level 105
God Stats
9W - 6L
1,583 SR
Queue Stats
355W - 319L
1,581 Elo+
Party 3
Chiron
Chiron
KoPWrite
Chiron
Level 99
God Stats
3W - 3L
1,538 SR
Queue Stats
200W - 177L
1,566 Elo+
Party 3
Eset
Eset
ShiroSmol
Eset
Level 77
God Stats
1W - 0L
1,414 SR
Queue Stats
113W - 121L
1,580 Elo+
Party 3
Set
Set
Sinrow
Set
Level 118
God Stats
4W - 4L
1,323 SR
Queue Stats
335W - 308L
1,559 Elo+
Party 3
Apollo
Apollo
xFallenKn1ght
Apollo
Level 100
God Stats
6W - 1L
1,777 SR
Queue Stats
93W - 96L
1,515 Elo+
Party 3
Team Averages
Level 100
1,527 SR
1,560 Elo+

VS

Team Averages
Level 116
1,455 SR
1,422 Elo+
Vamana
Vamana
JusJerry
Vamana
Level 106
God Stats
11W - 10L
1,609 SR
Queue Stats
297W - 284L
1,502 Elo+
Party 2
Hel
Hel
Rosaye
Hel
Level 84
God Stats
2W - 5L
1,500 SR
Queue Stats
140W - 146L
1,365 Elo+
Party 2
Hou Yi
Hou Yi
ancoora
Hou Yi
Level 105
God Stats
3W - 5L
1,258 SR
Queue Stats
136W - 151L
1,385 Elo+
Party 1
Yemoja
Yemoja
caradeobo3000
Yemoja
Level 158
God Stats
1W - 5L
1,518 SR
Queue Stats
222W - 239L
1,445 Elo+
Party 1
Hercules
Hercules
hijodesatan66
Hercules
Level 127
God Stats
15W - 21L
1,391 SR
Queue Stats
218W - 244L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Jesus938
Ganesha
20
3 / 1 / 10
12,636
632
19,089
16,687
14,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
KoPWrite
Chiron
17
2 / 0 / 13
11,412
571
13,369
20,641
18,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Eset
16
3 / 2 / 11
10,993
550
10,624
11,851
4,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Set
Sinrow
Set
20
24 / 0 / 1
13,950
698
23,868
13,300
6,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
1 / 1 / 2
12,297
615
2,972
13,627
5,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
JusJerry
Vamana
16
2 / 8 / 0
9,633
482
14,049
23,857
9,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hel
Rosaye
Hel
13
0 / 10 / 2
8,172
409
5,495
15,579
5,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
ancoora
Hou Yi
15
2 / 3 / 0
9,059
453
6,713
12,618
3,609
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 4 / 1
7,336
367
3,723
16,204
10,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
hijodesatan66
Hercules
11
0 / 8 / 0
6,870
344
7,662
25,257
11,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
7
33
Kills
4
4
Deaths
33
37
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Jesus938
Ganesha
3
1
10
8
L
Vamana
JusJerry
Vamana
2
8
0
0.25
W
Chiron
KoPWrite
Chiron
2
0
13
8.5
L
Hel
Rosaye
Hel
0
10
2
0.1
W
Eset
3
2
11
4.25
W
Set
Sinrow
Set
24
0
1
24.5
L
Hou Yi
ancoora
Hou Yi
2
3
0
0.67
L
0
4
1
0.13
L
Hercules
hijodesatan66
Hercules
0
8
0
0
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,922
Damage
37,642
76,106
Taken
93,515
49,727
Mitigated
40,413
36,542
Healing
28,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Jesus938
Ganesha
19,089
1,431
0
6,839
16,687
14,322
1,788
902
15,273
92,877
0
L
Vamana
JusJerry
Vamana
14,049
8,725
100
8,362
23,857
9,436
0
8,532
15,113
0
76,717
W
Chiron
KoPWrite
Chiron
13,369
6,006
739
10,104
20,641
18,934
38
2,654
17,671
0
60,242
L
Hel
Rosaye
Hel
5,495
306
2,526
3,651
15,579
5,654
158
4,747
10,808
45,147
0
W
Eset
10,624
604
626
2,928
11,851
4,459
640
2,871
8,677
67,837
0
W
Set
Sinrow
Set
23,868
12,176
0
7,073
13,300
6,081
0
2,336
10,710
0
102,510
L
Hou Yi
ancoora
Hou Yi
6,713
2,534
0
2,492
12,618
3,609
0
2,116
10,472
0
48,811
L
3,723
718
1,933
3,580
16,204
10,302
0
3,175
13,002
17,560
0
L
Hercules
hijodesatan66
Hercules
7,662
1,974
209
5,402
25,257
11,412
0
10,314
14,407
0
31,846
W
2,972
2,272
0
8,233
13,627
5,931
3,406
1,757
11,870
0
123,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,288
Gold Earned
41,070
664
Minions Killed
390
0
Camps Cleared
0
2,063,349
Distance Traveled
1,784,437
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
12,636
632
147
7
0
392,863
1
L
Vamana
9,633
482
134
7
0
393,879
1
W
Chiron
11,412
571
80
4
0
399,421
4
L
Hel
8,172
409
87
4
0
346,118
6
W
Eset
10,993
550
104
5
0
409,954
0
W
Set
13,950
698
137
7
0
479,905
2
L
Hou Yi
9,059
453
93
5
0
368,076
5
L
Yemoja
7,336
367
30
2
0
307,022
2
L
Hercules
6,870
344
46
2
0
369,342
0
W
Apollo
12,297
615
196
10
0
381,206
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role