Player Matchup

Fenrir
Fenrir
DobermannDetlef
Fenrir
Level 23
God Stats
1W - 1L
1,690 SR
Queue Stats
1W - 4L
1,430 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
IHeavenlyGamerI
Morgan Le Fay
Level 68
God Stats
1W - 5L
1,209 SR
Queue Stats
10W - 24L
1,342 Elo+
Party 1
Danzaburou
Danzaburou
Sensei_K0r0o
Danzaburou
Level 99
God Stats
15W - 22L
1,496 SR
Queue Stats
46W - 86L
1,336 Elo+
Party 1
Team Averages
Level 63
1,465 SR
1,370 Elo+

VS

Team Averages
Level 69
1,558 SR
1,369 Elo+
Cliodhna
Cliodhna
Erbsensubbe96
Cliodhna
Level 74
God Stats
11W - 12L
1,496 SR
Queue Stats
103W - 142L
1,308 Elo+
Solo
Bacchus
Bacchus
elconn
Bacchus
Level 107
God Stats
5W - 2L
1,608 SR
Queue Stats
447W - 393L
1,453 Elo+
Party 2
Sun Wukong
Sun Wukong
tupayomalo
Sun Wukong
Level 25
God Stats
9W - 4L
1,569 SR
Queue Stats
64W - 88L
1,348 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 6
13,057
622
10,901
16,547
9,522
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
IHeavenlyGamerI
Morgan Le Fay
15
2 / 6 / 9
12,213
582
16,059
15,998
6,688
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
Sensei_K0r0o
Danzaburou
17
7 / 4 / 5
14,122
672
20,309
13,032
5,375
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Erbsensubbe96
Cliodhna
19
7 / 4 / 6
14,398
686
10,801
13,482
4,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
elconn
Bacchus
17
2 / 3 / 12
14,537
692
12,828
23,792
41,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
tupayomalo
Sun Wukong
17
5 / 8 / 6
13,491
642
11,480
19,294
16,113
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
38
15
Kills
14
14
Deaths
15
20
Assists
24
Player
Kills
Deaths
Assists
KDA
L
6
4
6
2.25
W
Cliodhna
Erbsensubbe96
Cliodhna
7
4
6
2.5
L
Morgan Le Fay
IHeavenlyGamerI
Morgan Le Fay
2
6
9
1.08
L
Danzaburou
Sensei_K0r0o
Danzaburou
7
4
5
2.38
W
Bacchus
elconn
Bacchus
2
3
12
2.67
W
Sun Wukong
tupayomalo
Sun Wukong
5
8
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,269
Damage
35,109
45,577
Taken
56,568
21,585
Mitigated
61,346
8,661
Healing
14,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,901
1,530
317
2,038
16,547
9,522
0
4,074
12,473
0
29,245
W
Cliodhna
Erbsensubbe96
Cliodhna
10,801
380
243
7,090
13,482
4,072
1,454
4,689
8,793
0
73,538
L
Morgan Le Fay
IHeavenlyGamerI
Morgan Le Fay
16,059
3,445
0
2,032
15,998
6,688
0
5,052
10,946
49,464
0
L
Danzaburou
Sensei_K0r0o
Danzaburou
20,309
9,618
710
3,564
13,032
5,375
445
4,449
8,583
0
60,177
W
Bacchus
elconn
Bacchus
12,828
1,221
792
5,215
23,792
41,161
370
6,511
17,281
37,636
0
W
Sun Wukong
tupayomalo
Sun Wukong
11,480
2,556
0
1,352
19,294
16,113
643
5,818
13,476
0
37,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,392
Gold Earned
42,426
200
Minions Killed
217
9
Camps Cleared
10
1,068,623
Distance Traveled
1,139,888
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,057
622
32
2
2
387,253
0
W
Cliodhna
14,398
686
124
6
9
358,413
2
L
Morgan Le Fay
12,213
582
68
3
3
344,684
0
L
Danzaburou
14,122
672
100
5
4
336,686
3
W
Bacchus
14,537
692
40
2
0
383,619
3
W
Sun Wukong
13,491
642
53
3
1
397,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role