Player Matchup

Bacchus
Bacchus
BarredArtist
Bacchus
Level 143
God Stats
1W - 0L
1,568 SR
Queue Stats
11W - 8L
1,594 Elo+
Party 1
Neith
Neith
MrrSimple
Neith
Level 95
God Stats
1W - 0L
1,309 SR
Queue Stats
4W - 2L
1,242 Elo+
Party 1
Da Ji
Da Ji
TheKingRam
Da Ji
Level 146
God Stats
2W - 2L
1,541 SR
Queue Stats
48W - 35L
1,581 Elo+
Party 1
Cabrakan
Cabrakan
VastVertigo
Cabrakan
Level 156
God Stats
2W - 1L
1,617 SR
Queue Stats
7W - 7L
1,584 Elo+
Party 1
Achilles
Achilles
XxX420YOLOXxX
Achilles
Level 80
God Stats
3W - 2L
1,470 SR
Queue Stats
31W - 28L
1,541 Elo+
Party 1
Team Averages
Level 124
1,501 SR
1,508 Elo+

VS

Team Averages
Level 88
1,546 SR
1,498 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
Cribducky
Bastet
Level 77
God Stats
3W - 2L
1,325 SR
Queue Stats
67W - 60L
1,541 Elo+
Solo
Kukulkan
Kukulkan
Morgan_Le_Fay0
Kukulkan
Level 77
God Stats
2W - 1L
1,500 SR
Queue Stats
127W - 120L
1,450 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ZeroChildren
Ah Muzen Cab
Level 91
God Stats
5W - 5L
1,760 SR
Queue Stats
193W - 184L
1,525 Elo+
Solo
Kuzenbo
Kuzenbo
oZeniith
Kuzenbo
Level 87
God Stats
6W - 5L
1,643 SR
Queue Stats
34W - 37L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BarredArtist
Bacchus
13
3 / 0 / 15
8,051
1,342
8,239
6,662
8,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
MrrSimple
Neith
13
1 / 0 / 8
6,841
1,140
3,847
4,522
1,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Da Ji
13
8 / 2 / 7
8,206
1,368
9,049
6,268
2,430
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
VastVertigo
Cabrakan
13
4 / 0 / 12
7,833
1,306
7,830
6,118
3,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
XxX420YOLOXxX
Achilles
13
4 / 1 / 14
7,494
1,249
7,042
6,992
5,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

373

VS

Team 2 Tickets

226

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
1 / 3 / 2
6,666
1,111
6,387
5,606
1,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
Cribducky
Bastet
12
1 / 7 / 2
6,520
1,087
6,755
10,482
3,606
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
11
0 / 2 / 1
5,713
952
1,233
1,930
567
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
ZeroChildren
Ah Muzen Cab
12
1 / 6 / 2
6,528
1,088
6,172
11,398
4,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
oZeniith
Kuzenbo
12
0 / 2 / 2
6,780
1,130
4,973
9,465
9,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
12
20
Kills
3
3
Deaths
20
56
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
3
2
0.67
W
Bacchus
BarredArtist
Bacchus
3
0
15
10.5
L
Bastet
Cribducky
Bastet
1
7
2
0.29
L
Kukulkan
0
2
1
0.25
W
Neith
MrrSimple
Neith
1
0
8
5
W
Da Ji
8
2
7
5.75
W
Cabrakan
VastVertigo
Cabrakan
4
0
12
10
W
Achilles
XxX420YOLOXxX
Achilles
4
1
14
11
L
Ah Muzen Cab
ZeroChildren
Ah Muzen Cab
1
6
2
0.33
L
Kuzenbo
oZeniith
Kuzenbo
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,007
Damage
25,520
30,562
Taken
38,881
21,146
Mitigated
20,196
7,290
Healing
5,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
6,387
1,374
0
184
5,606
1,950
0
2,748
2,729
22,744
0
W
Bacchus
BarredArtist
Bacchus
8,239
712
583
1,298
6,662
8,120
0
2,307
4,188
14,472
0
L
Bastet
Cribducky
Bastet
6,755
1,659
0
882
10,482
3,606
0
5,372
4,826
0
11,574
L
Kukulkan
1,233
101
64
0
1,930
567
0
446
1,442
7,666
0
W
Neith
MrrSimple
Neith
3,847
2,071
350
1,670
4,522
1,662
0
1,975
2,436
0
26,733
W
Da Ji
9,049
3,165
0
189
6,268
2,430
0
2,724
3,392
0
14,479
W
Cabrakan
VastVertigo
Cabrakan
7,830
803
0
657
6,118
3,888
0
2,259
3,796
29,777
0
W
Achilles
XxX420YOLOXxX
Achilles
7,042
2,052
689
1,854
6,992
5,046
0
2,704
4,157
6,017
10,230
L
Ah Muzen Cab
ZeroChildren
Ah Muzen Cab
6,172
1,444
89
1,907
11,398
4,075
0
5,271
5,837
0
14,012
L
Kuzenbo
oZeniith
Kuzenbo
4,973
2,100
227
2,062
9,465
9,998
0
3,680
5,571
11,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,425
Gold Earned
32,207
178
Minions Killed
92
7
Camps Cleared
3
601,634
Distance Traveled
519,454
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,666
1,111
43
7
0
118,933
0
W
Bacchus
8,051
1,342
18
3
0
132,897
2
L
Bastet
6,520
1,087
9
2
1
112,822
0
L
Kukulkan
5,713
952
12
2
0
53,832
0
W
Neith
6,841
1,140
57
10
5
119,615
0
W
Da Ji
8,206
1,368
17
3
0
122,874
1
W
Cabrakan
7,833
1,306
63
11
1
110,016
0
W
Achilles
7,494
1,249
23
4
1
116,232
0
L
Ah Muzen Cab
6,528
1,088
15
3
1
108,331
3
L
Kuzenbo
6,780
1,130
13
2
1
125,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role