Player Matchup

Freya
Freya
CRyINRyyAN2
Freya
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
15W - 11L
1,573 Elo+
Party 1
Izanami
Izanami
DarkKn1ght369
Izanami
Level 22
God Stats
3W - 2L
1,606 SR
Queue Stats
59W - 50L
1,553 Elo+
Solo
Chaac
Chaac
Kratos_aczn
Chaac
Level 28
God Stats
11W - 9L
1,574 SR
Queue Stats
147W - 175L
1,584 Elo+
Solo
Aphrodite
Aphrodite
LampOfDestiny
Aphrodite
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,513 Elo+
Solo
Pele
Pele
xxMLG ASSASSINx
Pele
Level 104
God Stats
66W - 28L
1,783 SR
Queue Stats
232W - 183L
1,529 Elo+
Party 1
Team Averages
Level 34
1,593 SR
1,551 Elo+

VS

Team Averages
Level 17
1,552 SR
1,559 Elo+
Thanatos
Thanatos
GabriellaBlood
Thanatos
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,538 Elo+
Solo
Olorun
Olorun
Kreemo6325
Olorun
Level 8
God Stats
2W - 5L
1,455 SR
Queue Stats
70W - 79L
1,650 Elo+
Solo
Medusa
Medusa
Onyx Macboy
Medusa
Level 26
God Stats
11W - 10L
1,534 SR
Queue Stats
68W - 102L
1,473 Elo+
Solo
Chaac
Chaac
WobblierComet59
Chaac
Level 28
God Stats
22W - 13L
1,774 SR
Queue Stats
64W - 50L
1,554 Elo+
Solo
Hou Yi
Hou Yi
Źantana
Hou Yi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 33L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 3
4,649
581
3,568
4,669
1,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
10
1 / 0 / 0
5,404
676
1,846
3,434
848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

10
4 / 0 / 0
5,916
740
4,645
5,220
2,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Aphrodite
LampOfDestiny
Aphrodite
7
0 / 0 / 2
4,689
586
674
2,992
942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
7 / 1 / 0
5,764
721
4,420
5,612
1,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
6
1 / 5 / 0
4,208
526
2,258
6,025
1,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
Kreemo6325
Olorun
8
2 / 4 / 1
5,181
648
2,424
6,362
1,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
5
0 / 1 / 0
3,762
470
1,681
3,168
454
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 3 / 0
3,713
464
1,992
5,030
2,671
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hou Yi
Źantana
Hou Yi
3
0 / 0 / 0
3,273
409
176
551
97
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
13
Kills
3
3
Deaths
13
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
2
3
1.25
W
Izanami
1
0
0
1
L
Thanatos
1
5
0
0.2
W
4
0
0
4
L
Olorun
Kreemo6325
Olorun
2
4
1
0.63
W
Aphrodite
LampOfDestiny
Aphrodite
0
0
2
1
L
Medusa
0
1
0
0
L
0
3
0
0
W
7
1
0
7
L
Hou Yi
Źantana
Hou Yi
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,153
Damage
8,531
21,927
Taken
21,136
7,945
Mitigated
6,477
10,485
Healing
7,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,568
1,249
0
648
4,669
1,630
0
2,250
2,419
14,619
2,029
W
Izanami
1,846
1,439
0
1,606
3,434
848
0
0
3,434
0
44,843
L
Thanatos
2,258
800
43
2,926
6,025
1,542
0
1,409
4,559
0
13,561
W
4,645
1,432
0
3,384
5,220
2,944
0
0
5,220
0
32,992
L
Olorun
Kreemo6325
Olorun
2,424
1,431
47
2,031
6,362
1,713
0
1,926
4,436
23,205
0
W
Aphrodite
LampOfDestiny
Aphrodite
674
280
377
1,762
2,992
942
21
55
2,937
9,160
0
L
Medusa
1,681
709
17
1,296
3,168
454
0
221
2,947
0
12,140
L
1,992
456
94
1,013
5,030
2,671
0
0
4,641
805
11,709
W
4,420
1,294
0
2,708
5,612
1,581
0
223
5,389
0
23,054
L
Hou Yi
Źantana
Hou Yi
176
75
0
337
551
97
0
160
391
0
3,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,422
Gold Earned
20,137
277
Minions Killed
138
0
Camps Cleared
0
827,018
Distance Traveled
606,976
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
4,649
581
34
4
0
169,215
1
W
Izanami
5,404
676
91
11
0
165,356
3
L
Thanatos
4,208
526
37
5
0
175,665
0
W
Chaac
5,916
740
78
10
0
167,733
1
L
Olorun
5,181
648
46
6
0
146,830
1
W
Aphrodite
4,689
586
24
3
0
143,348
2
L
Medusa
3,762
470
26
3
0
85,016
0
L
Chaac
3,713
464
21
3
0
152,973
3
W
Pele
5,764
721
50
6
0
181,366
3
L
Hou Yi
3,273
409
8
1
0
46,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role