Player Matchup

Thanatos
Thanatos
ByrdBrain
Thanatos
Level 58
God Stats
0W - 1L
1,476 SR
Queue Stats
64W - 81L
1,444 Elo+
Party 1
Hera
Hera
LeanneRedQueen
Hera
Level 127
God Stats
5W - 3L
1,642 SR
Queue Stats
80W - 70L
1,549 Elo+
Party 1
Bacchus
Bacchus
Prealiator_Dei
Bacchus
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,403 Elo+
Solo
Team Averages
Level 88
1,539 SR
1,465 Elo+

VS

Team Averages
Level 73
1,517 SR
1,474 Elo+
Tiamat
Tiamat
BroColorDopamine
Tiamat
Level 116
God Stats
129W - 115L
1,510 SR
Queue Stats
414W - 423L
1,481 Elo+
Solo
Ullr
Ullr
OlcanWight
Ullr
Level 41
God Stats
6W - 10L
1,342 SR
Queue Stats
151W - 112L
1,480 Elo+
Party 2
Gilgamesh
Gilgamesh
Spinecus
Gilgamesh
Level 61
God Stats
26W - 9L
1,699 SR
Queue Stats
205W - 176L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ByrdBrain
Thanatos
11
4 / 7 / 2
8,293
638
5,810
11,786
5,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 3 / 2
8,296
638
8,387
6,997
2,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 4 / 3
7,398
569
4,404
14,311
9,202
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 8
8,831
679
8,959
8,084
4,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
7 / 3 / 4
9,695
746
8,814
9,113
2,720
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
Spinecus
Gilgamesh
14
4 / 1 / 9
9,003
693
9,044
8,413
5,409
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
35
6
Kills
14
14
Deaths
7
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
3
3
8
2.33
L
Thanatos
ByrdBrain
Thanatos
4
7
2
0.71
L
2
3
2
1
W
7
3
4
3
L
0
4
3
0.38
W
Gilgamesh
Spinecus
Gilgamesh
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,601
Damage
26,817
33,094
Taken
25,610
17,346
Mitigated
12,934
11,321
Healing
3,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,959
473
75
1,749
8,084
4,805
190
3,424
4,487
27,041
0
L
Thanatos
ByrdBrain
Thanatos
5,810
398
651
6,249
11,786
5,908
0
5,041
6,311
0
13,464
L
8,387
2,228
0
772
6,997
2,236
0
1,729
5,070
34,149
0
W
8,814
2,438
0
1,126
9,113
2,720
831
4,038
4,921
0
30,960
L
4,404
546
0
3,649
14,311
9,202
0
1,758
12,345
15,680
0
W
Gilgamesh
Spinecus
Gilgamesh
9,044
2,678
0
808
8,413
5,409
522
5,329
2,830
0
26,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,987
Gold Earned
27,529
119
Minions Killed
139
5
Camps Cleared
6
699,689
Distance Traveled
738,635
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,831
679
54
4
3
233,272
3
L
Thanatos
8,293
638
20
2
1
234,464
5
L
Hera
8,296
638
81
6
3
245,475
4
W
Ullr
9,695
746
50
4
1
247,944
0
L
Bacchus
7,398
569
18
1
1
219,750
0
W
Gilgamesh
9,003
693
35
3
2
257,419
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role