Player Matchup

Set
Set
 
Set
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Mandioquinha447
Apollo
Level 12
God Stats
2W - 0L
1,730 SR
Queue Stats
13W - 14L
1,511 Elo+
Solo
Ares
Ares
Npw10
Ares
Level 4
God Stats
1W - 2L
1,189 SR
Queue Stats
2W - 2L
1,154 Elo+
Party 1
Mulan
Mulan
SusanoMorph
Mulan
Level 23
God Stats
4W - 1L
1,637 SR
Queue Stats
57W - 50L
1,555 Elo+
Solo
Vulcan
Vulcan
kanyethegiantyo
Vulcan
Level 29
God Stats
2W - 0L
1,861 SR
Queue Stats
162W - 139L
1,668 Elo+
Solo
Team Averages
Level 23
1,583 SR
1,478 Elo+

VS

Team Averages
Level 8
1,532 SR
1,578 Elo+
Chronos
Chronos
EchoesOfSalem
Chronos
Level 4
God Stats
7W - 3L
1,500 SR
Queue Stats
17W - 16L
1,608 Elo+
Solo
Sun Wukong
Sun Wukong
Kkeaeman
Sun Wukong
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,645 Elo+
Solo
Neith
Neith
RedOptix
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Kali
Kali
ThatScotian
Kali
Level 25
God Stats
1W - 2L
1,661 SR
Queue Stats
38W - 27L
1,639 Elo+
Solo
Ares
Ares
ragebien
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
5
1 / 1 / 1
3,481
696
964
3,093
784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

6
4 / 0 / 3
4,218
844
3,501
2,143
524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ares
Npw10
Ares
6
2 / 0 / 4
4,134
827
1,321
3,035
1,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 0 / 0
3,628
726
544
921
362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

6
0 / 1 / 0
3,413
683
1,413
1,359
332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
6
1 / 0 / 1
3,620
724
1,482
2,297
531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
Kkeaeman
Sun Wukong
1
0 / 0 / 0
2,421
484
0
0
0
Neith
RedOptix
Neith
4
0 / 3 / 0
2,669
534
1,257
2,145
438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
1 / 0 / 1
3,511
702
1,124
2,981
717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
2
0 / 4 / 0
2,650
530
634
3,703
1,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
4
7
Kills
2
2
Deaths
7
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
1
1
1
1.5
L
Chronos
1
0
1
1.5
L
Sun Wukong
Kkeaeman
Sun Wukong
0
0
0
0
W
4
0
3
5.5
W
Ares
Npw10
Ares
2
0
4
4
L
Neith
RedOptix
Neith
0
3
0
0
W
0
0
0
0
L
1
0
1
1.5
W
0
1
0
0
L
Ares
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,743
Damage
4,497
10,551
Taken
11,126
3,224
Mitigated
2,759
4,536
Healing
4,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
964
290
0
1,392
3,093
784
0
1,151
1,942
0
8,817
L
Chronos
1,482
476
0
1,514
2,297
531
0
839
1,354
15,627
0
L
Sun Wukong
Kkeaeman
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
W
3,501
2,635
0
1,138
2,143
524
96
139
2,004
0
21,076
W
Ares
Npw10
Ares
1,321
269
0
1,612
3,035
1,222
192
463
2,572
4,819
0
L
Neith
RedOptix
Neith
1,257
503
0
263
2,145
438
0
184
1,961
0
6,392
W
544
294
0
394
921
362
708
0
921
0
14,935
L
1,124
765
0
2,116
2,981
717
0
400
2,511
0
11,045
W
1,413
105
0
0
1,359
332
0
363
996
13,960
0
L
Ares
634
147
0
130
3,703
1,073
0
1,137
2,566
1,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,874
Gold Earned
14,871
133
Minions Killed
73
0
Camps Cleared
0
482,098
Distance Traveled
363,395
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
3,481
696
20
4
0
106,131
2
L
Chronos
3,620
724
33
7
0
94,962
0
L
Sun Wukong
2,421
484
0
0
0
0
0
W
Apollo
4,218
844
46
9
0
70,985
0
W
Ares
4,134
827
5
1
0
97,648
0
L
Neith
2,669
534
11
2
0
81,067
0
W
Mulan
3,628
726
34
7
0
109,262
1
L
Kali
3,511
702
26
5
0
107,910
2
W
Vulcan
3,413
683
28
6
0
98,072
0
L
Ares
2,650
530
3
1
0
79,456
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role