Player Matchup

Janus
Janus
MythicQuake2863
Janus
Level 27
God Stats
1W - 1L
1,797 SR
Queue Stats
47W - 28L
1,610 Elo+
Solo
Loki
Loki
Real-Gamer198
Loki
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 36L
1,315 Elo+
Solo
Ymir
Ymir
Sprainednut187
Ymir
Level 18
God Stats
2W - 2L
1,623 SR
Queue Stats
28W - 28L
1,490 Elo+
Solo
Sun Wukong
Sun Wukong
Winstead21
Sun Wukong
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 24L
1,517 Elo+
Solo
Rama
Rama
bamues
Rama
Level 28
God Stats
0W - 1L
1,765 SR
Queue Stats
51W - 45L
1,567 Elo+
Solo
Team Averages
Level 23
1,637 SR
1,500 Elo+

VS

Team Averages
Level 23
1,633 SR
1,509 Elo+
Ganesha
Ganesha
B34NZSauce
Ganesha
Level 29
God Stats
7W - 6L
1,625 SR
Queue Stats
81W - 71L
1,491 Elo+
Solo
He Bo
He Bo
Neatisaiah123
He Bo
Level 16
God Stats
2W - 1L
1,555 SR
Queue Stats
41W - 41L
1,476 Elo+
Solo
Danzaburou
Danzaburou
Norsewolf505
Danzaburou
Level 24
God Stats
6W - 2L
1,719 SR
Queue Stats
59W - 64L
1,512 Elo+
Solo
Ravana
Ravana
SmitesLegend
Ravana
Level 18
God Stats
3W - 0L
1,769 SR
Queue Stats
72W - 33L
1,617 Elo+
Solo
Sol
Sol
lilkidnee
Sol
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 76L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 1
7,311
562
4,065
8,563
2,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

9
3 / 5 / 4
6,320
486
4,387
9,054
2,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
2 / 9 / 1
5,809
447
2,881
16,451
8,875
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sun Wukong
Winstead21
Sun Wukong
8
0 / 7 / 0
5,209
401
2,609
8,444
3,901
Rama
bamues
Rama
11
3 / 6 / 2
6,850
527
9,346
9,322
2,188
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
B34NZSauce
Ganesha
10
0 / 5 / 11
6,840
526
2,686
11,354
7,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
3 / 3 / 4
7,257
558
5,661
6,245
1,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Norsewolf505
Danzaburou
13
7 / 2 / 1
8,497
654
9,552
9,205
3,268
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ravana
15
14 / 0 / 3
9,471
729
13,233
6,735
4,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
6 / 2 / 4
7,450
573
8,573
7,470
2,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
53
12
Kills
30
30
Deaths
12
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ganesha
B34NZSauce
Ganesha
0
5
11
1.1
L
4
3
1
1.5
W
3
3
4
1.67
W
Danzaburou
Norsewolf505
Danzaburou
7
2
1
3.75
L
3
5
4
1
W
Ravana
14
0
3
15.5
L
2
9
1
0.28
L
Sun Wukong
Winstead21
Sun Wukong
0
7
0
0
L
Rama
bamues
Rama
3
6
2
0.67
W
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,288
Damage
39,705
51,834
Taken
41,009
19,985
Mitigated
19,535
4,841
Healing
14,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
B34NZSauce
Ganesha
2,686
454
0
1,738
11,354
7,756
0
2,508
8,846
18,564
0
L
4,065
281
0
1,387
8,563
2,726
0
3,848
4,569
50,814
0
W
5,661
382
0
1,185
6,245
1,696
0
1,318
4,927
33,897
0
W
Danzaburou
Norsewolf505
Danzaburou
9,552
5,766
0
4,637
9,205
3,268
3,118
283
8,922
0
49,401
L
4,387
776
0
1,093
9,054
2,295
0
3,398
5,593
0
18,094
W
Ravana
13,233
5,033
0
3,741
6,735
4,395
0
457
6,278
0
65,394
L
2,881
273
0
262
16,451
8,875
50
4,543
11,673
13,494
0
L
Sun Wukong
Winstead21
Sun Wukong
2,609
602
0
1,065
8,444
3,901
0
1,815
6,209
0
17,935
L
Rama
bamues
Rama
9,346
8,527
0
1,034
9,322
2,188
1,008
2,204
7,078
0
38,846
W
8,573
3,790
0
3,351
7,470
2,420
2,462
2,504
4,966
29,711
3,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,499
Gold Earned
39,515
249
Minions Killed
379
0
Camps Cleared
0
1,192,825
Distance Traveled
1,245,546
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
6,840
526
13
1
0
237,640
0
L
Janus
7,311
562
93
7
0
256,911
4
W
He Bo
7,257
558
69
5
0
259,327
2
W
Danzaburou
8,497
654
98
8
0
217,594
4
L
Loki
6,320
486
30
2
0
276,831
0
W
Ravana
9,471
729
134
10
0
282,330
0
L
Ymir
5,809
447
24
2
0
238,530
4
L
Sun Wukong
5,209
401
33
3
0
202,938
1
L
Rama
6,850
527
69
5
0
217,615
1
W
Sol
7,450
573
65
5
0
248,655
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role