Player Matchup

Agni
Agni
 
Agni
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Cus68
Cerberus
Level 106
God Stats
9W - 9L
1,627 SR
Queue Stats
89W - 113L
1,465 Elo+
Party 2
Mercury
Mercury
D-A-K-E-S-THLP
Mercury
Level 156
God Stats
2W - 5L
1,658 SR
Queue Stats
91W - 90L
1,514 Elo+
Party 3
Zhong Kui
Zhong Kui
KAY117
Zhong Kui
Level 158
God Stats
1W - 4L
1,083 SR
Queue Stats
227W - 234L
1,505 Elo+
Party 2
Cernunnos
Cernunnos
SnPrvictor
Cernunnos
Level 116
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,272 Elo+
Party 3
Team Averages
Level 139
1,473 SR
1,451 Elo+

VS

Team Averages
Level 119
1,516 SR
1,490 Elo+
Mulan
Mulan
 
Mulan
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Geb
Geb
 
Geb
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ravana
Ravana
Alone Alchemist
Ravana
Level 107
God Stats
9W - 9L
1,459 SR
Queue Stats
254W - 254L
1,479 Elo+
Party 1
Chang'e
Chang'e
BullDog_VII
Chang'e
Level 129
God Stats
4W - 3L
1,621 SR
Queue Stats
221W - 226L
1,491 Elo+
Solo
Anhur
Anhur
CryogenicNeon
Anhur
Level 129
God Stats
6W - 7L
1,497 SR
Queue Stats
273W - 276L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
17
4 / 2 / 7
10,002
588
9,618
7,841
2,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
Cus68
Cerberus
13
2 / 1 / 7
8,578
505
7,235
12,830
9,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
8 / 1 / 7
10,579
622
8,028
11,539
4,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
KAY117
Zhong Kui
17
4 / 1 / 5
10,702
630
10,932
11,938
13,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cernunnos
SnPrvictor
Cernunnos
15
6 / 5 / 2
9,228
543
14,346
11,968
3,395
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
2 / 8 / 0
8,634
508
9,094
17,089
16,582
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Geb
 
Geb
13
2 / 3 / 5
8,366
492
6,751
15,711
12,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
2 / 4 / 3
8,427
496
4,824
11,160
3,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
BullDog_VII
Chang'e
13
1 / 5 / 3
7,898
465
5,003
11,365
3,208
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 4 / 2
7,884
464
8,680
10,739
2,202
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
23
24
Kills
10
10
Deaths
24
28
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
4
2
7
3.75
L
Mulan
 
Mulan
2
8
0
0.25
L
Geb
 
Geb
2
3
5
1.5
L
2
4
3
0.88
L
Chang'e
BullDog_VII
Chang'e
1
5
3
0.5
L
3
4
2
1
W
Cerberus
Cus68
Cerberus
2
1
7
5.5
W
8
1
7
11.5
W
Zhong Kui
KAY117
Zhong Kui
4
1
5
6.5
W
Cernunnos
SnPrvictor
Cernunnos
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,159
Damage
34,352
56,116
Taken
66,064
33,294
Mitigated
37,976
17,714
Healing
18,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
9,618
725
0
1,178
7,841
2,738
0
4,290
3,551
73,783
0
L
Mulan
 
Mulan
9,094
1,506
0
5,075
17,089
16,582
0
9,179
6,873
140
53,977
L
Geb
 
Geb
6,751
395
0
2,960
15,711
12,362
0
5,409
10,302
19,923
0
L
4,824
1,918
0
2,734
11,160
3,622
0
3,850
7,265
0
47,871
L
Chang'e
BullDog_VII
Chang'e
5,003
169
1,110
3,700
11,365
3,208
0
5,608
5,757
45,665
0
L
8,680
4,499
0
2,436
10,739
2,202
0
2,657
8,082
0
43,310
W
Cerberus
Cus68
Cerberus
7,235
533
0
6,119
12,830
9,421
48
3,369
9,461
29,935
0
W
8,028
4,726
0
230
11,539
4,021
500
1,351
10,188
0
86,718
W
Zhong Kui
KAY117
Zhong Kui
10,932
1,905
0
7,386
11,938
13,719
202
133
11,805
68,596
0
W
Cernunnos
SnPrvictor
Cernunnos
14,346
6,801
0
2,801
11,968
3,395
1,216
2,744
9,224
0
64,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,089
Gold Earned
41,209
568
Minions Killed
395
0
Camps Cleared
0
1,661,304
Distance Traveled
1,606,310
14
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,002
588
131
8
0
330,425
6
L
Mulan
8,634
508
119
7
0
283,304
2
L
Geb
8,366
492
20
1
0
322,766
6
L
Ravana
8,427
496
92
5
0
376,708
5
L
Chang'e
7,898
465
83
5
0
321,129
6
L
Anhur
7,884
464
81
5
0
302,403
3
W
Cerberus
8,578
505
38
2
0
337,123
2
W
Mercury
10,579
622
132
8
0
406,414
0
W
Zhong Kui
10,702
630
157
9
0
301,724
2
W
Cernunnos
9,228
543
110
6
0
285,618
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role