Player Matchup

Nox
Nox
NaevisQueen
Nox
Level 22
God Stats
1W - 6L
1,119 SR
Queue Stats
11W - 11L
1,528 Elo+
Solo
Sol
Sol
NeovenatorGamer
Sol
Level 5
God Stats
3W - 5L
1,125 SR
Queue Stats
3W - 7L
1,339 Elo+
Solo
Guan Yu
Guan Yu
PipoEnano
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,710 Elo+
Solo
Charybdis
Charybdis
Zacon
Charybdis
Level 14
God Stats
0W - 3L
1,216 SR
Queue Stats
14W - 17L
1,387 Elo+
Solo
Bastet
Bastet
bobskr
Bastet
Level 28
God Stats
0W - 1L
1,736 SR
Queue Stats
4W - 4L
1,606 Elo+
Solo
Team Averages
Level 15
1,339 SR
1,514 Elo+

VS

Team Averages
Level 21
1,489 SR
1,510 Elo+
Nemesis
Nemesis
 
Nemesis
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Arestrium
Guan Yu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 26L
1,364 Elo+
Solo
Scylla
Scylla
Lunarisal
Scylla
Level 16
God Stats
4W - 2L
1,291 SR
Queue Stats
75W - 96L
1,539 Elo+
Solo
Neith
Neith
Trriiss
Neith
Level 27
God Stats
4W - 3L
1,655 SR
Queue Stats
166W - 125L
1,649 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 0
5,818
448
1,454
5,410
1,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
1 / 7 / 0
5,374
413
2,767
7,162
1,864
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
PipoEnano
Guan Yu
9
1 / 7 / 2
5,917
455
4,226
10,500
6,911
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
Zacon
Charybdis
8
0 / 10 / 0
5,600
431
1,002
9,494
892
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
bobskr
Bastet
10
1 / 2 / 1
6,327
487
1,954
5,625
1,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
11 / 0 / 0
8,820
678
7,463
6,440
2,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
 
Bacchus
11
3 / 1 / 6
7,354
566
3,657
6,129
8,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Guan Yu
Arestrium
Guan Yu
11
0 / 2 / 7
7,041
542
1,715
5,566
4,824
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
Lunarisal
Scylla
13
4 / 1 / 0
7,845
603
4,875
3,548
967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Neith
Trriiss
Neith
15
10 / 0 / 2
9,227
710
8,305
6,084
2,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
43
4
Kills
28
30
Deaths
4
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
11
0
0
11
W
Bacchus
 
Bacchus
3
1
6
6
W
Guan Yu
Arestrium
Guan Yu
0
2
7
1.75
W
Scylla
Lunarisal
Scylla
4
1
0
4
L
1
4
0
0.25
L
1
7
0
0.14
L
Guan Yu
PipoEnano
Guan Yu
1
7
2
0.29
W
Neith
Trriiss
Neith
10
0
2
11
L
Charybdis
Zacon
Charybdis
0
10
0
0
L
Bastet
bobskr
Bastet
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,403
Damage
26,015
38,191
Taken
27,767
12,490
Mitigated
18,472
5,683
Healing
7,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
7,463
3,409
0
2,859
6,440
2,249
0
441
5,999
0
54,078
W
Bacchus
 
Bacchus
3,657
257
0
533
6,129
8,123
360
1,080
5,049
24,120
0
W
Guan Yu
Arestrium
Guan Yu
1,715
504
70
573
5,566
4,824
500
1,041
4,525
0
14,680
W
Scylla
Lunarisal
Scylla
4,875
349
0
0
3,548
967
2,018
996
2,552
37,923
0
L
1,454
123
0
375
5,410
1,408
0
1,993
3,155
20,815
0
L
2,767
1,172
0
664
7,162
1,864
419
1,793
5,203
16,764
2,501
L
Guan Yu
PipoEnano
Guan Yu
4,226
788
0
1,951
10,500
6,911
357
1,342
9,010
0
23,249
W
Neith
Trriiss
Neith
8,305
3,675
0
3,428
6,084
2,309
2,320
315
5,769
0
62,012
L
Charybdis
Zacon
Charybdis
1,002
569
0
293
9,494
892
0
983
8,311
0
20,933
L
Bastet
bobskr
Bastet
1,954
409
0
2,400
5,625
1,415
0
1,517
3,980
0
28,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,036
Gold Earned
40,287
217
Minions Killed
390
0
Camps Cleared
0
996,282
Distance Traveled
1,311,713
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,820
678
111
9
0
311,647
3
W
Bacchus
7,354
566
52
4
0
258,602
2
W
Guan Yu
7,041
542
34
3
0
242,213
1
W
Scylla
7,845
603
82
6
0
236,036
1
L
Nox
5,818
448
38
3
0
212,992
0
L
Sol
5,374
413
36
3
0
186,167
0
L
Guan Yu
5,917
455
37
3
0
253,420
1
W
Neith
9,227
710
111
9
0
263,215
3
L
Charybdis
5,600
431
47
4
0
190,189
0
L
Bastet
6,327
487
59
5
0
153,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role