Player Matchup

Izanami
Izanami
Nikko99
Izanami
Level 156
God Stats
3W - 3L
1,611 SR
Queue Stats
378W - 286L
1,622 Elo+
Party 2
Nox
Nox
Panchito0
Nox
Level 11
God Stats
5W - 0L
1,796 SR
Queue Stats
40W - 12L
1,976 Elo+
Party 2
Sylvanus
Sylvanus
Takensti
Sylvanus
Level 139
God Stats
4W - 2L
1,391 SR
Queue Stats
255W - 230L
1,603 Elo+
Party 2
Thor
Thor
lyuba
Thor
Level 67
God Stats
3W - 0L
1,875 SR
Queue Stats
19W - 10L
1,918 Elo+
Party 2
Chronos
Chronos
vizualkat
Chronos
Level 64
God Stats
4W - 3L
1,818 SR
Queue Stats
51W - 19L
1,860 Elo+
Party 2
Team Averages
Level 87
1,698 SR
1,796 Elo+

VS

Team Averages
Level 81
1,556 SR
1,525 Elo+
Artio
Artio
Lucmals
Artio
Level 23
God Stats
11W - 9L
1,657 SR
Queue Stats
53W - 44L
1,579 Elo+
Party 1
Loki
Loki
Snotsk
Loki
Level 115
God Stats
14W - 6L
1,567 SR
Queue Stats
172W - 128L
1,640 Elo+
Party 1
Achilles
Achilles
UrbaneArtifact
Achilles
Level 102
God Stats
11W - 12L
1,602 SR
Queue Stats
230W - 187L
1,639 Elo+
Party 1
Scylla
Scylla
quinhao-voador
Scylla
Level 68
God Stats
5W - 5L
1,492 SR
Queue Stats
268W - 281L
1,400 Elo+
Solo
Neith
Neith
wL Henrique
Neith
Level 96
God Stats
8W - 8L
1,462 SR
Queue Stats
393W - 428L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Nikko99
Izanami
11
3 / 0 / 2
6,548
655
5,985
4,670
1,261
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
4 / 1 / 1
6,852
685
3,926
3,594
1,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sylvanus
Takensti
Sylvanus
11
1 / 0 / 0
6,189
619
3,671
5,210
4,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thor
lyuba
Thor
11
1 / 0 / 1
6,056
606
1,810
5,224
1,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Chronos
vizualkat
Chronos
9
2 / 1 / 2
5,713
571
2,864
8,805
3,734
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Lucmals
Artio
7
0 / 2 / 0
4,482
448
1,662
7,104
1,701
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
Snotsk
Loki
9
0 / 2 / 2
5,181
518
1,944
4,888
1,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
10
2 / 1 / 0
5,902
590
4,498
7,419
6,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
0 / 2 / 2
4,894
489
2,926
3,507
959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 4 / 1
4,379
438
3,243
7,026
1,334
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
11
Kills
2
2
Deaths
11
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Artio
Lucmals
Artio
0
2
0
0
W
Izanami
Nikko99
Izanami
3
0
2
4
W
4
1
1
4.5
L
Loki
Snotsk
Loki
0
2
2
0.5
W
Sylvanus
Takensti
Sylvanus
1
0
0
1
L
Achilles
2
1
0
2
W
Thor
lyuba
Thor
1
0
1
1.5
L
0
2
2
0.5
W
Chronos
vizualkat
Chronos
2
1
2
3
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,256
Damage
14,273
27,503
Taken
29,944
12,618
Mitigated
11,864
12,808
Healing
10,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Lucmals
Artio
1,662
68
745
1,690
7,104
1,701
0
605
6,499
12,320
0
W
Izanami
Nikko99
Izanami
5,985
4,488
0
761
4,670
1,261
417
860
3,810
0
56,582
W
3,926
655
0
821
3,594
1,313
57
677
2,833
46,011
0
L
Loki
Snotsk
Loki
1,944
777
0
2,495
4,888
1,447
0
1,935
2,953
0
22,238
W
Sylvanus
Takensti
Sylvanus
3,671
1,180
0
3,396
5,210
4,642
0
0
4,567
25,565
7,780
L
Achilles
4,498
1,077
0
3,262
7,419
6,423
0
3,657
3,762
0
25,276
W
Thor
lyuba
Thor
1,810
75
0
2,909
5,224
1,668
0
1,240
3,848
0
32,627
L
2,926
362
0
740
3,507
959
0
1,402
2,105
28,474
0
W
Chronos
vizualkat
Chronos
2,864
1,477
1,345
3,576
8,805
3,734
691
1,519
7,097
12,969
0
L
3,243
1,141
0
1,159
7,026
1,334
0
2,355
4,671
0
22,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,358
Gold Earned
24,838
380
Minions Killed
242
0
Camps Cleared
0
896,503
Distance Traveled
967,298
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
4,482
448
24
2
0
209,094
2
W
Izanami
6,548
655
113
11
0
172,917
0
W
Nox
6,852
685
105
11
0
179,455
3
L
Loki
5,181
518
61
6
0
214,972
3
W
Sylvanus
6,189
619
71
7
0
158,577
1
L
Achilles
5,902
590
64
6
0
201,816
0
W
Thor
6,056
606
74
7
0
190,876
4
L
Scylla
4,894
489
55
6
0
165,523
3
W
Chronos
5,713
571
17
2
0
194,678
2
L
Neith
4,379
438
38
4
0
175,893
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role