Player Matchup

Jing Wei
Jing Wei
BackwoodBoog350
Jing Wei
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 13L
1,559 Elo+
Party 1
Hera
Hera
IYDGYABITH
Hera
Level 14
God Stats
2W - 5L
1,411 SR
Queue Stats
5W - 12L
1,251 Elo+
Solo
Janus
Janus
Jhessy21
Janus
Level 26
God Stats
1W - 2L
1,154 SR
Queue Stats
9W - 10L
1,352 Elo+
Solo
Yemoja
Yemoja
KaelaniXD
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,310 Elo+
Solo
Heimdallr
Heimdallr
ryanruark
Heimdallr
Level 26
God Stats
15W - 9L
1,507 SR
Queue Stats
29W - 23L
1,514 Elo+
Party 1
Team Averages
Level 18
1,414 SR
1,397 Elo+

VS

Team Averages
Level 6
1,335 SR
1,417 Elo+
Sun Wukong
Sun Wukong
Pro_dUdE1222
Sun Wukong
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,600 Elo+
Solo
Loki
Loki
SleepyxAwaken
Loki
Level 5
God Stats
0W - 3L
1,188 SR
Queue Stats
4W - 6L
1,416 Elo+
Solo
Ares
Ares
VRsloth
Ares
Level 10
God Stats
6W - 5L
1,575 SR
Queue Stats
17W - 18L
1,378 Elo+
Solo
Neith
Neith
creepymagicjohn
Neith
Level 7
God Stats
1W - 2L
1,319 SR
Queue Stats
11W - 11L
1,473 Elo+
Solo
Kukulkan
Kukulkan
magnusalpha54
Kukulkan
Level 4
God Stats
1W - 3L
1,094 SR
Queue Stats
2W - 3L
1,216 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
20
3 / 7 / 12
15,261
848
14,200
26,407
10,217
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
6 / 3 / 15
16,999
944
30,695
17,998
7,991
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Janus
Jhessy21
Janus
20
4 / 7 / 12
16,746
930
23,715
22,293
7,818
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Yemoja
KaelaniXD
Yemoja
20
2 / 5 / 13
16,262
903
4,769
19,822
11,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heimdallr
ryanruark
Heimdallr
20
16 / 10 / 8
18,675
1,038
45,268
29,423
13,497
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

9

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Pro_dUdE1222
Sun Wukong
20
3 / 4 / 8
15,091
838
17,037
33,016
39,295
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
7 / 13 / 11
16,236
902
20,970
28,220
15,088
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ares
VRsloth
Ares
20
11 / 1 / 14
18,815
1,045
23,720
20,708
29,303
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

20
10 / 3 / 9
18,659
1,037
34,474
23,488
11,331
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
magnusalpha54
Kukulkan
20
1 / 10 / 12
15,329
852
14,340
23,777
19,964
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
86
31
Kills
32
32
Deaths
31
60
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
3
7
12
1.29
W
6
3
15
4.5
W
Janus
Jhessy21
Janus
4
7
12
1.43
W
Yemoja
KaelaniXD
Yemoja
2
5
13
1.7
L
Sun Wukong
Pro_dUdE1222
Sun Wukong
3
4
8
1.75
L
7
13
11
0.96
L
Ares
VRsloth
Ares
11
1
14
18
L
10
3
9
4.83
L
Kukulkan
magnusalpha54
Kukulkan
1
10
12
0.7
W
Heimdallr
ryanruark
Heimdallr
16
10
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,647
Damage
110,541
115,943
Taken
129,209
50,545
Mitigated
114,981
12,852
Healing
7,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
14,200
12,813
25
1,520
26,407
10,217
0
10,264
15,850
0
21,402
W
30,695
10,677
628
1,838
17,998
7,991
0
5,465
12,401
77,266
0
W
Janus
Jhessy21
Janus
23,715
2,475
165
2,141
22,293
7,818
0
8,622
13,344
64,028
0
W
Yemoja
KaelaniXD
Yemoja
4,769
501
468
1,492
19,822
11,022
0
6,854
12,478
18,919
0
L
Sun Wukong
Pro_dUdE1222
Sun Wukong
17,037
4,002
0
2,400
33,016
39,295
0
17,725
15,291
5,340
32,780
L
20,970
11,886
0
49
28,220
15,088
0
9,905
18,312
0
31,361
L
Ares
VRsloth
Ares
23,720
716
0
1,422
20,708
29,303
0
8,525
12,183
44,698
0
L
34,474
18,521
0
2,996
23,488
11,331
0
9,891
13,597
0
94,270
L
Kukulkan
magnusalpha54
Kukulkan
14,340
2,412
0
845
23,777
19,964
0
13,133
10,642
46,865
0
W
Heimdallr
ryanruark
Heimdallr
45,268
38,413
488
4,087
29,423
13,497
0
8,240
20,896
0
73,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,943
Gold Earned
84,130
310
Minions Killed
294
13
Camps Cleared
4
1,454,009
Distance Traveled
1,803,902
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
15,261
848
9
1
0
282,323
0
W
Hera
16,999
944
108
6
2
330,781
1
W
Janus
16,746
930
111
6
2
295,240
2
W
Yemoja
16,262
903
26
1
1
278,847
0
L
Sun Wukong
15,091
838
36
2
1
402,781
1
L
Loki
16,236
902
14
1
3
307,555
0
L
Ares
18,815
1,045
50
3
0
428,237
3
L
Neith
18,659
1,037
110
6
0
372,261
0
L
Kukulkan
15,329
852
84
5
0
293,068
3
W
Heimdallr
18,675
1,038
56
3
8
266,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role