Player Matchup

Thanatos
Thanatos
Silver I
Authtin
Thanatos
Silver I
Level 104
God Stats
3W - 4L
1,104 SR
Queue Stats
43W - 39L
1,623 MMR
Solo
Ares
Ares
Gold I
JQQU
Ares
Gold I
Level 109
God Stats
12W - 6L
1,678 SR
Queue Stats
464W - 516L
1,626 MMR
Party 1
Sol
Sol
Gold I
Ziyg
Sol
Gold I
Level 88
God Stats
23W - 20L
1,688 SR
Queue Stats
287W - 297L
1,677 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 100
1,490 SR
1,642 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 144
1,511 SR
1,631 MMR
Tyr
Tyr
Platinum IV
Qsack1020
Tyr
Platinum IV
Level 132
God Stats
1W - 2L
1,340 SR
Queue Stats
143W - 129L
1,724 MMR
Party 2
Jormungandr
Jormungandr
Platinum V
eLzY55
Jormungandr
Platinum V
Level 149
God Stats
7W - 5L
1,462 SR
Queue Stats
136W - 126L
1,580 MMR
Party 2
Hades
Hades
Gold III
valteradv2
Hades
Gold III
Level 150
God Stats
15W - 9L
1,732 SR
Queue Stats
194W - 214L
1,590 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Authtin
Thanatos
16
8 / 4 / 5
13,028
686
21,742
18,915
9,049
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Ares
JQQU
Ares
17
5 / 2 / 9
13,868
730
14,124
24,361
32,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sol
Ziyg
Sol
16
3 / 6 / 11
12,486
657
19,947
17,713
8,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bans
Morgan Le FayGebGilgameshChaacOdin

VS

Bans
KumbhakarnaHou YiAchillesCabrakanArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 5
12,008
632
12,521
22,948
27,243
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jormungandr
eLzY55
Jormungandr
13
0 / 4 / 11
11,323
596
15,211
22,791
28,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hades
16
8 / 7 / 3
12,480
657
15,783
20,601
15,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
31
16
Kills
12
12
Deaths
16
25
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Authtin
Thanatos
8
4
5
2.63
W
Ares
JQQU
Ares
5
2
9
4.75
L
4
5
5
1.3
W
Sol
Ziyg
Sol
3
6
11
1.42
L
Jormungandr
eLzY55
Jormungandr
0
4
11
1.38
L
Hades
8
7
3
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,813
Damage
43,515
60,989
Taken
66,340
50,584
Mitigated
71,155
21,442
Healing
14,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Authtin
Thanatos
21,742
5,283
0
10,346
18,915
9,049
49
10,510
8,243
0
41,852
W
Ares
JQQU
Ares
14,124
1,330
0
4,846
24,361
32,884
306
9,766
14,109
27,272
0
L
12,521
1,201
0
3,381
22,948
27,243
273
9,685
12,915
0
33,502
W
Sol
Ziyg
Sol
19,947
7,678
0
6,250
17,713
8,651
2,756
10,091
7,305
71,872
0
L
Jormungandr
eLzY55
Jormungandr
15,211
2,614
0
3,628
22,791
28,430
340
14,881
7,404
39,091
0
L
Hades
15,783
786
489
6,567
20,601
15,482
252
8,830
11,417
55,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,382
Gold Earned
35,811
177
Minions Killed
173
8
Camps Cleared
7
1,082,303
Distance Traveled
981,665
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
13,028
686
42
2
3
372,254
2
W
Ares
13,868
730
20
1
1
367,454
0
L
Tyr
12,008
632
48
3
0
360,670
4
W
Sol
12,486
657
115
6
4
342,595
2
L
Jormungandr
11,323
596
36
2
0
345,488
3
L
Hades
12,480
657
89
5
7
275,507
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role