Player Matchup

Athena
Athena
Anjoki
Athena
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 54L
1,395 Elo+
Party 1
Hou Yi
Hou Yi
BeastSlayer102
Hou Yi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 107L
1,460 Elo+
Solo
Pele
Pele
BluddyP07
Pele
Level 27
God Stats
1W - 2L
1,482 SR
Queue Stats
33W - 33L
1,480 Elo+
Solo
Hera
Hera
ChunkyyLemonMilk
Hera
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 27L
1,493 Elo+
Party 1
Chang'e
Chang'e
Kajinxx
Chang'e
Level 7
God Stats
0W - 4L
1,328 SR
Queue Stats
1W - 6L
1,448 Elo+
Solo
Team Averages
Level 21
1,462 SR
1,455 Elo+

VS

Team Averages
Level 18
1,437 SR
1,448 Elo+
Artemis
Artemis
 
Artemis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Diesalot128
Ra
Level 25
God Stats
3W - 1L
1,378 SR
Queue Stats
94W - 96L
1,405 Elo+
Solo
Fenrir
Fenrir
DreamyBoi
Fenrir
Level 2
God Stats
3W - 1L
1,420 SR
Queue Stats
5W - 4L
1,424 Elo+
Solo
Chang'e
Chang'e
FamineHRSMN
Chang'e
Level 28
God Stats
3W - 4L
1,385 SR
Queue Stats
33W - 38L
1,515 Elo+
Solo
Bellona
Bellona
OzZy18
Bellona
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Anjoki
Athena
9
0 / 5 / 1
5,738
410
1,045
11,983
6,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 7 / 0
5,479
391
3,350
9,448
2,180
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Pele
10
1 / 11 / 2
6,373
455
5,290
13,665
3,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 4 / 3
7,228
516
11,652
9,334
2,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chang'e
Kajinxx
Chang'e
12
2 / 3 / 0
7,781
556
4,909
8,187
2,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
8 / 0 / 13
9,072
648
14,649
7,924
2,983
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 3 / 5
7,318
523
5,751
10,773
3,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
DreamyBoi
Fenrir
14
12 / 2 / 3
8,617
616
9,574
9,096
3,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
FamineHRSMN
Chang'e
12
8 / 1 / 9
7,941
567
7,231
10,568
3,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
OzZy18
Bellona
12
1 / 0 / 1
7,405
529
2,765
7,068
4,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
61
5
Kills
30
30
Deaths
6
6
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
8
0
13
14.5
L
Athena
Anjoki
Athena
0
5
1
0.1
L
0
7
0
0
L
Pele
1
11
2
0.18
L
2
4
3
0.88
W
1
3
5
1.17
W
Fenrir
DreamyBoi
Fenrir
12
2
3
6.75
W
Chang'e
FamineHRSMN
Chang'e
8
1
9
12.5
L
Chang'e
Kajinxx
Chang'e
2
3
0
0.67
W
Bellona
OzZy18
Bellona
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,246
Damage
39,970
52,617
Taken
45,429
17,259
Mitigated
18,361
10,096
Healing
20,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
14,649
8,995
0
2,190
7,924
2,983
1,333
2,437
5,339
0
62,498
L
Athena
Anjoki
Athena
1,045
485
0
2,174
11,983
6,736
0
3,825
8,058
9,162
0
L
3,350
1,581
0
0
9,448
2,180
0
1,459
7,979
0
28,018
L
Pele
5,290
1,403
0
2,340
13,665
3,355
0
2,973
10,546
0
31,334
L
11,652
1,570
0
3,147
9,334
2,861
30
3,592
5,510
43,794
0
W
5,751
603
2,245
4,634
10,773
3,848
1,612
6,673
3,644
47,797
0
W
Fenrir
DreamyBoi
Fenrir
9,574
1,265
0
3,179
9,096
3,850
0
1,864
7,134
0
48,629
W
Chang'e
FamineHRSMN
Chang'e
7,231
621
2,350
4,981
10,568
3,251
120
2,089
8,415
34,237
0
L
Chang'e
Kajinxx
Chang'e
4,909
251
0
2,435
8,187
2,127
465
1,139
7,010
28,390
0
W
Bellona
OzZy18
Bellona
2,765
430
0
1,338
7,068
4,429
770
3,377
3,291
6,602
34,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,599
Gold Earned
40,353
283
Minions Killed
421
0
Camps Cleared
0
1,230,010
Distance Traveled
1,377,160
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,072
648
110
8
0
244,283
0
L
Athena
5,738
410
14
1
0
266,338
4
L
Hou Yi
5,479
391
45
3
0
221,285
1
L
Pele
6,373
455
53
4
0
237,211
1
L
Hera
7,228
516
91
7
0
259,532
2
W
Ra
7,318
523
98
7
0
275,066
1
W
Fenrir
8,617
616
70
5
0
302,071
1
W
Chang'e
7,941
567
45
3
0
282,163
6
L
Chang'e
7,781
556
80
6
0
245,644
2
W
Bellona
7,405
529
98
7
0
273,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role