Player Matchup

Merlin
Merlin
DryMoist6960
Merlin
Level 14
God Stats
2W - 5L
1,335 SR
Queue Stats
14W - 13L
1,516 Elo+
Solo
Poseidon
Poseidon
MatchOne NC
Poseidon
Level 34
God Stats
4W - 12L
1,473 SR
Queue Stats
169W - 177L
1,412 Elo+
Party 1
Cthulhu
Cthulhu
PsiOn66
Cthulhu
Level 7
God Stats
3W - 3L
1,678 SR
Queue Stats
4W - 3L
1,715 Elo+
Solo
Mercury
Mercury
SvL Chimp
Mercury
Level 18
God Stats
6W - 3L
1,569 SR
Queue Stats
60W - 54L
1,472 Elo+
Party 1
Neith
Neith
casema0305
Neith
Level 29
God Stats
12W - 7L
1,704 SR
Queue Stats
95W - 88L
1,380 Elo+
Solo
Team Averages
Level 20
1,552 SR
1,499 Elo+

VS

Team Averages
Level 38
1,526 SR
1,495 Elo+
Nike
Nike
 
Nike
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
BlazianLife
Chaac
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 27L
1,618 Elo+
Solo
Kukulkan
Kukulkan
BrInKtoHaVoK
Kukulkan
Level 24
God Stats
37W - 22L
1,607 SR
Queue Stats
39W - 23L
1,531 Elo+
Solo
Chernobog
Chernobog
THEterpyFlamingo
Chernobog
Level 27
God Stats
102W - 99L
1,522 SR
Queue Stats
136W - 161L
1,411 Elo+
Solo
Hel
Hel
WickedWiccan993
Hel
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 15L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
0 / 0 / 0
8,863
886
6,453
11,488
9,405
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
MatchOne NC
Poseidon
15
0 / 5 / 1
8,754
875
12,572
13,519
3,712
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
PsiOn66
Cthulhu
15
0 / 4 / 0
8,838
884
6,264
15,922
11,836
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mercury
SvL Chimp
Mercury
15
0 / 6 / 1
8,792
879
4,809
10,612
4,044
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
15
1 / 0 / 0
8,862
886
8,963
15,362
5,356
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

158

VS

Team 2 Tickets

302

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
17
3 / 0 / 12
10,494
1,049
8,533
12,212
13,191
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
5 / 0 / 8
10,690
1,069
15,179
9,139
9,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
BrInKtoHaVoK
Kukulkan
16
2 / 0 / 6
9,775
978
21,586
5,702
2,875
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
16
5 / 1 / 4
9,887
989
13,914
11,650
5,686
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
0 / 0 / 8
8,983
898
2,510
4,324
2,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
53
1
Kills
15
15
Deaths
1
2
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
3
0
12
9
W
5
0
8
9
W
Kukulkan
BrInKtoHaVoK
Kukulkan
2
0
6
5
L
Merlin
0
0
0
0
L
Poseidon
MatchOne NC
Poseidon
0
5
1
0.1
L
Cthulhu
PsiOn66
Cthulhu
0
4
0
0
L
Mercury
SvL Chimp
Mercury
0
6
1
0.08
W
Chernobog
5
1
4
7
W
0
0
8
4
L
Neith
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,061
Damage
61,722
66,903
Taken
43,027
34,353
Mitigated
33,649
2,584
Healing
15,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
8,533
930
0
0
12,212
13,191
0
7,190
5,022
0
27,963
W
15,179
1,892
0
3,607
9,139
9,594
0
5,824
3,315
0
34,276
W
Kukulkan
BrInKtoHaVoK
Kukulkan
21,586
499
1,195
89
5,702
2,875
0
2,822
2,880
45,544
0
L
Merlin
6,453
484
0
0
11,488
9,405
0
4,800
6,479
28,530
0
L
Poseidon
MatchOne NC
Poseidon
12,572
1,511
0
409
13,519
3,712
0
4,310
9,027
24,304
0
L
Cthulhu
PsiOn66
Cthulhu
6,264
396
166
463
15,922
11,836
0
6,739
8,860
30,275
0
L
Mercury
SvL Chimp
Mercury
4,809
1,770
0
911
10,612
4,044
0
2,855
7,518
0
16,786
W
Chernobog
13,914
6,363
987
1,767
11,650
5,686
0
6,403
5,247
0
32,373
W
2,510
360
5,875
1,731
4,324
2,303
0
3,050
1,274
6,063
0
L
Neith
8,963
2,721
0
635
15,362
5,356
0
5,392
9,796
0
16,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,109
Gold Earned
49,829
174
Minions Killed
211
7
Camps Cleared
8
950,478
Distance Traveled
1,005,063
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,494
1,049
37
4
1
209,195
0
W
Chaac
10,690
1,069
48
5
1
206,790
0
W
Kukulkan
9,775
978
71
7
2
210,196
0
L
Merlin
8,863
886
47
5
0
201,978
0
L
Poseidon
8,754
875
20
2
1
185,174
0
L
Cthulhu
8,838
884
62
6
0
181,802
2
L
Mercury
8,792
879
27
3
4
188,617
0
W
Chernobog
9,887
989
49
5
4
182,864
2
W
Hel
8,983
898
6
1
0
196,018
0
L
Neith
8,862
886
18
2
2
192,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role