Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
DerGido
Yemoja
Level 14
God Stats
3W - 6L
1,701 SR
Queue Stats
6W - 11L
1,806 Elo+
Party 2
Sun Wukong
Sun Wukong
jaga353
Sun Wukong
Level 12
God Stats
1W - 3L
1,312 SR
Queue Stats
2W - 4L
1,327 Elo+
Party 3
Fenrir
Fenrir
tikva32
Fenrir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,393 Elo+
Party 3
Skadi
Skadi
xDarkpride
Skadi
Level 27
God Stats
11W - 17L
1,411 SR
Queue Stats
37W - 51L
1,407 Elo+
Party 2
Team Averages
Level 30
1,485 SR
1,487 Elo+

VS

Team Averages
Level 23
1,448 SR
1,396 Elo+
Athena
Athena
Lifani
Athena
Level 42
God Stats
1W - 2L
1,456 SR
Queue Stats
20W - 25L
1,420 Elo+
Party 1
Cliodhna
Cliodhna
Mitke187
Cliodhna
Level 22
God Stats
14W - 4L
1,730 SR
Queue Stats
39W - 39L
1,469 Elo+
Solo
Bellona
Bellona
Sterculiuss
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,276 Elo+
Solo
Neith
Neith
Ukio797
Neith
Level 20
God Stats
1W - 0L
1,021 SR
Queue Stats
8W - 13L
1,358 Elo+
Party 1
Kukulkan
Kukulkan
СВИНОРУКИ
Kukulkan
Level 25
God Stats
2W - 0L
1,531 SR
Queue Stats
17W - 18L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
3 / 4 / 1
6,232
567
3,123
7,810
3,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Yemoja
DerGido
Yemoja
5
0 / 1 / 1
4,316
392
889
2,434
929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
jaga353
Sun Wukong
11
3 / 3 / 0
6,207
564
3,766
8,814
3,985
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fenrir
tikva32
Fenrir
9
2 / 3 / 3
5,668
515
3,172
6,344
1,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Skadi
8
1 / 4 / 2
5,263
478
3,158
5,122
1,434
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Lifani
Athena
8
0 / 1 / 5
5,752
523
1,869
8,458
6,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cliodhna
Mitke187
Cliodhna
13
9 / 2 / 1
8,071
734
6,834
6,070
1,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bellona
Sterculiuss
Bellona
10
3 / 3 / 2
6,353
578
6,600
7,986
7,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
Ukio797
Neith
8
1 / 2 / 2
5,295
481
928
5,804
1,632
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
2 / 2 / 2
6,035
549
3,602
3,837
1,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
27
9
Kills
15
15
Deaths
10
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
3
4
1
0.88
L
Yemoja
DerGido
Yemoja
0
1
1
0.5
W
Athena
Lifani
Athena
0
1
5
2.5
W
Cliodhna
Mitke187
Cliodhna
9
2
1
4.75
W
Bellona
Sterculiuss
Bellona
3
3
2
1.33
W
Neith
Ukio797
Neith
1
2
2
1
L
Sun Wukong
jaga353
Sun Wukong
3
3
0
1
L
Fenrir
tikva32
Fenrir
2
3
3
1.17
L
Skadi
1
4
2
0.5
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,108
Damage
19,833
30,524
Taken
32,155
11,796
Mitigated
18,697
8,362
Healing
8,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
3,123
174
0
2,057
7,810
3,479
235
1,651
6,159
26,311
0
L
Yemoja
DerGido
Yemoja
889
234
55
619
2,434
929
260
1,025
1,409
3,132
0
W
Athena
Lifani
Athena
1,869
657
0
1,807
8,458
6,461
0
832
7,565
13,910
0
W
Cliodhna
Mitke187
Cliodhna
6,834
2,160
0
3,540
6,070
1,988
0
185
5,825
0
52,503
W
Bellona
Sterculiuss
Bellona
6,600
1,686
0
730
7,986
7,452
276
0
7,986
4,288
22,817
W
Neith
Ukio797
Neith
928
260
0
1,751
5,804
1,632
803
331
5,473
0
19,091
L
Sun Wukong
jaga353
Sun Wukong
3,766
822
0
2,873
8,814
3,985
422
499
8,315
0
25,263
L
Fenrir
tikva32
Fenrir
3,172
1,151
0
2,062
6,344
1,969
0
1,036
5,308
0
23,721
L
Skadi
3,158
1,394
0
696
5,122
1,434
660
1,921
3,201
0
17,658
W
3,602
556
0
210
3,837
1,164
0
2,339
1,294
31,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,686
Gold Earned
31,506
234
Minions Killed
282
0
Camps Cleared
0
923,668
Distance Traveled
1,101,579
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,232
567
74
7
0
205,792
1
L
Yemoja
4,316
392
2
0
0
92,750
0
W
Athena
5,752
523
22
2
0
228,723
1
W
Cliodhna
8,071
734
106
10
0
247,541
5
W
Bellona
6,353
578
56
5
0
209,905
2
W
Neith
5,295
481
45
4
0
191,822
0
L
Sun Wukong
6,207
564
67
6
0
207,044
1
L
Fenrir
5,668
515
48
4
0
220,714
0
L
Skadi
5,263
478
43
4
0
197,368
1
W
Kukulkan
6,035
549
53
5
0
223,588
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role