Player Matchup

Ganesha
Ganesha
Gold V
RealBenCook
Ganesha
Gold V
Level 123
God Stats
0W - 1L
1,555 SR
Queue Stats
7W - 7L
1,613 MMR
Party 1
Tiamat
Tiamat
Platinum IV
TRREMORS
Tiamat
Platinum IV
Level 157
God Stats
3W - 5L
1,736 SR
Queue Stats
45W - 37L
1,793 MMR
Party 1
Charybdis
Charybdis
Platinum V
eedubss
Charybdis
Platinum V
Level 127
God Stats
0W - 1L
1,406 SR
Queue Stats
30W - 29L
1,728 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 136
1,565 SR
1,711 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 107
1,488 SR
1,619 MMR
Ra
Ra
Bronze III
Authtin
Ra
Bronze III
Level 104
God Stats
5W - 9L
1,619 SR
Queue Stats
43W - 39L
1,500 MMR
Solo
Neith
Neith
Platinum V
FasterBee707106
Neith
Platinum V
Level 103
God Stats
40W - 53L
1,517 SR
Queue Stats
150W - 160L
1,674 MMR
Solo
Fenrir
Fenrir
Gold III
MoonshineMarine
Fenrir
Gold III
Level 115
God Stats
1W - 2L
1,328 SR
Queue Stats
22W - 24L
1,682 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
RealBenCook
Ganesha
13
1 / 4 / 6
10,061
629
8,235
19,907
23,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
TRREMORS
Tiamat
14
3 / 5 / 4
10,356
647
11,524
11,511
7,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
eedubss
Charybdis
12
3 / 9 / 2
9,388
587
12,643
13,987
5,160
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
GilgameshGebCliodhnaAresZeus

VS

Bans
SolArtioAchillesTerraOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 8
11,912
745
16,115
10,699
4,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 1 / 8
10,351
647
10,872
12,085
4,231
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

16
10 / 5 / 5
12,209
763
12,820
22,836
16,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
39
7
Kills
18
18
Deaths
7
12
Assists
21
Player
Kills
Deaths
Assists
KDA
W
7
1
8
11
W
1
1
8
5
W
10
5
5
2.5
L
Ganesha
RealBenCook
Ganesha
1
4
6
1
L
Tiamat
TRREMORS
Tiamat
3
5
4
1
L
Charybdis
eedubss
Charybdis
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,402
Damage
39,807
45,405
Taken
45,620
35,940
Mitigated
24,569
5,594
Healing
19,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,115
767
5,492
4,468
10,699
4,029
0
4,145
6,412
62,166
0
W
10,872
4,214
0
3,760
12,085
4,231
2,694
5,780
5,964
0
44,199
W
12,820
3,383
683
4,686
22,836
16,309
0
9,412
12,866
0
27,268
L
Ganesha
RealBenCook
Ganesha
8,235
435
0
2,060
19,907
23,313
0
7,020
12,613
28,492
0
L
Tiamat
TRREMORS
Tiamat
11,524
942
0
2,092
11,511
7,467
0
3,695
7,468
34,330
0
L
Charybdis
eedubss
Charybdis
12,643
5,952
0
1,442
13,987
5,160
0
5,698
7,954
0
35,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,805
Gold Earned
34,472
148
Minions Killed
228
4
Camps Cleared
8
806,402
Distance Traveled
942,412
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,912
745
112
7
5
329,115
0
W
Neith
10,351
647
81
5
2
296,234
5
W
Fenrir
12,209
763
35
2
1
317,063
2
L
Ganesha
10,061
629
4
0
0
292,904
1
L
Tiamat
10,356
647
83
5
4
277,414
6
L
Charybdis
9,388
587
61
4
0
236,084
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role