Player Matchup

Ymir
Ymir
Platinum V
FasterBee707106
Ymir
Platinum V
Level 103
God Stats
39W - 23L
1,689 SR
Queue Stats
150W - 160L
1,613 MMR
Solo
Achilles
Achilles
Gold III
MoonshineMarine
Achilles
Gold III
Level 115
God Stats
6W - 5L
1,658 SR
Queue Stats
22W - 24L
1,622 MMR
Solo
Agni
Agni
Bronze III
zLunar
Agni
Bronze III
Level 122
God Stats
17W - 2L
1,629 SR
Queue Stats
20W - 6L
1,611 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 113
1,659 SR
1,615 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 129
1,533 SR
1,641 MMR
Amaterasu
Amaterasu
Gold IV
 
Amaterasu
Gold IV
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ra
Ra
Bronze III
Authtin
Ra
Bronze III
Level 104
God Stats
5W - 9L
1,639 SR
Queue Stats
43W - 39L
1,561 MMR
Solo
Erlang Shen
Erlang Shen
Platinum III
macginn
Erlang Shen
Platinum III
Level 143
God Stats
36W - 47L
1,460 SR
Queue Stats
669W - 746L
1,861 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 11
9,535
636
5,333
13,425
14,539
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
14
2 / 2 / 11
9,685
646
15,908
15,856
15,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Agni
zLunar
Agni
16
11 / 0 / 2
11,365
758
24,684
6,766
2,612
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
GebGilgameshFenrirSolOdin

VS

Bans
ChaacAh Muzen CabBaron SamediAresOlorun
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
10
0 / 4 / 6
8,769
585
6,107
24,682
19,005
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
4 / 2 / 2
9,658
644
10,426
8,709
2,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
macginn
Erlang Shen
12
2 / 7 / 4
8,580
572
6,078
18,532
9,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
18
13
Kills
6
6
Deaths
13
24
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
4
6
0.75
L
4
2
2
2.5
W
0
4
11
1.38
W
Achilles
2
2
11
3.75
L
Erlang Shen
macginn
Erlang Shen
2
7
4
0.57
W
Agni
zLunar
Agni
11
0
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,925
Damage
22,611
36,047
Taken
51,923
32,908
Mitigated
31,923
13,292
Healing
20,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
6,107
3,818
1,518
9,490
24,682
19,005
42
14,260
9,953
0
16,472
L
10,426
211
2,523
2,755
8,709
2,969
0
4,075
4,331
44,307
0
W
5,333
960
1,436
2,170
13,425
14,539
98
3,105
10,320
22,819
0
W
Achilles
15,908
4,702
1,098
3,883
15,856
15,757
1,339
6,042
9,814
0
39,257
L
Erlang Shen
macginn
Erlang Shen
6,078
2,710
0
4,264
18,532
9,949
105
11,997
6,021
0
17,732
W
Agni
zLunar
Agni
24,684
2,445
615
4,090
6,766
2,612
1,495
1,361
5,405
54,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,585
Gold Earned
27,007
141
Minions Killed
139
8
Camps Cleared
5
894,431
Distance Traveled
837,963
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,769
585
21
1
1
303,006
1
L
Ra
9,658
644
93
6
2
280,452
2
W
Ymir
9,535
636
32
2
1
277,554
4
W
Achilles
9,685
646
46
3
3
319,767
6
L
Erlang Shen
8,580
572
25
2
2
254,505
4
W
Agni
11,365
758
63
4
4
297,110
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role