Player Matchup

Neith
Neith
Faze tfue4574
Neith
Level 26
God Stats
0W - 3L
1,068 SR
Queue Stats
24W - 48L
1,220 Elo+
Solo
Ymir
Ymir
Killkeh
Ymir
Level 11
God Stats
11W - 21L
1,404 SR
Queue Stats
12W - 23L
1,280 Elo+
Solo
Terra
Terra
okok_8
Terra
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,235 Elo+
Solo
Team Averages
Level 17
1,324 SR
1,245 Elo+

VS

Team Averages
Level 55
1,446 SR
1,296 Elo+
Thor
Thor
DegreNormal6023
Thor
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,161 Elo+
Solo
Hera
Hera
Kanyu619
Hera
Level 126
God Stats
4W - 5L
1,461 SR
Queue Stats
78W - 121L
1,378 Elo+
Solo
Ares
Ares
SpaeZ-
Ares
Level 34
God Stats
2W - 2L
1,378 SR
Queue Stats
17W - 20L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 6 / 1
9,986
713
7,558
12,652
10,903
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ymir
Killkeh
Ymir
11
0 / 4 / 6
8,737
624
4,190
15,253
12,618
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Terra
okok_8
Terra
9
1 / 8 / 5
8,059
576
2,537
15,284
5,564

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 8
9,073
648
4,518
8,984
3,182
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hera
16
11 / 0 / 3
11,034
788
20,492
6,891
2,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
SpaeZ-
Ares
14
4 / 2 / 7
9,811
701
11,373
9,240
3,392
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
36
7
Kills
18
18
Deaths
7
12
Assists
18
Player
Kills
Deaths
Assists
KDA
W
3
5
8
1.4
L
6
6
1
1.08
W
Hera
11
0
3
12.5
L
Ymir
Killkeh
Ymir
0
4
6
0.75
W
Ares
SpaeZ-
Ares
4
2
7
3.75
L
Terra
okok_8
Terra
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,285
Damage
36,383
43,189
Taken
25,115
29,085
Mitigated
9,156
3,349
Healing
4,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,518
1,572
0
1,310
8,984
3,182
165
1,615
7,369
0
10,784
L
7,558
2,769
0
1,012
12,652
10,903
81
8,942
3,411
0
33,886
W
Hera
20,492
3,941
0
3,026
6,891
2,582
794
2,825
4,066
68,490
0
L
Ymir
Killkeh
Ymir
4,190
178
0
1,590
15,253
12,618
0
10,758
4,069
18,331
0
W
Ares
SpaeZ-
Ares
11,373
1,082
0
230
9,240
3,392
1,415
3,013
6,227
19,966
0
L
Terra
okok_8
Terra
2,537
846
424
323
15,284
5,564
0
11,109
3,844
7,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,782
Gold Earned
29,918
86
Minions Killed
152
0
Camps Cleared
8
578,878
Distance Traveled
728,340
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,073
648
9
1
1
202,592
1
L
Neith
9,986
713
43
3
0
192,113
1
W
Hera
11,034
788
120
9
5
271,515
3
L
Ymir
8,737
624
29
2
0
193,559
4
W
Ares
9,811
701
23
2
2
254,233
0
L
Terra
8,059
576
14
1
0
193,206
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role