Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Tiamat
Tiamat
Bl4ckViper2000
Tiamat
Level 18
God Stats
4W - 3L
1,500 SR
Queue Stats
52W - 55L
1,532 Elo+
Party 4
Danzaburou
Danzaburou
CannonLad
Danzaburou
Level 26
God Stats
7W - 3L
1,518 SR
Queue Stats
80W - 92L
1,538 Elo+
Party 3
Ymir
Ymir
MrGoose28
Ymir
Level 18
God Stats
4W - 3L
1,546 SR
Queue Stats
48W - 45L
1,482 Elo+
Party 3
Rama
Rama
Футурист
Rama
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 8L
1,606 Elo+
Solo
Team Averages
Level 18
1,513 SR
1,531 Elo+

VS

Team Averages
Level 38
1,494 SR
1,590 Elo+
Sol
Sol
 
Sol
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Kekseverim
Geb
Level 24
God Stats
5W - 5L
1,634 SR
Queue Stats
23W - 17L
1,614 Elo+
Party 2
Amaterasu
Amaterasu
Malhaa
Amaterasu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,649 Elo+
Solo
Susano
Susano
NathanielBedford
Susano
Level 6
God Stats
1W - 3L
1,335 SR
Queue Stats
6W - 3L
1,708 Elo+
Party 1
Danzaburou
Danzaburou
ibo211
Danzaburou
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
8
1 / 0 / 2
5,057
562
2,318
4,698
1,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 1 / 2
4,941
549
1,154
2,529
1,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Danzaburou
CannonLad
Danzaburou
11
5 / 0 / 0
6,492
721
3,314
2,752
1,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
7
0 / 1 / 3
4,657
517
2,706
5,249
1,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

6
1 / 4 / 1
4,286
476
1,500
4,496
938
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
0 / 1 / 0
4,809
534
2,552
3,473
919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

6
0 / 1 / 3
4,638
515
1,964
6,278
3,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
Malhaa
Amaterasu
6
0 / 3 / 0
3,825
425
659
3,789
1,609
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

8
1 / 1 / 0
4,769
530
556
4,445
1,080
Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
ibo211
Danzaburou
7
3 / 2 / 0
4,908
545
3,652
4,392
1,292
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
7
7
Kills
4
6
Deaths
8
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
1
0
2
2
L
Sol
 
Sol
0
1
0
0
W
0
1
2
1
W
Danzaburou
CannonLad
Danzaburou
5
0
0
5
L
0
1
3
1.5
L
Amaterasu
Malhaa
Amaterasu
0
3
0
0
W
Ymir
0
1
3
1.5
L
1
1
0
1
L
Danzaburou
ibo211
Danzaburou
3
2
0
1.5
W
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,992
Damage
9,383
19,724
Taken
22,377
6,203
Mitigated
7,942
6,191
Healing
5,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
2,318
612
0
2,765
4,698
1,167
0
553
4,145
0
22,349
L
Sol
 
Sol
2,552
488
0
1,468
3,473
919
0
599
2,802
22,511
2,308
W
1,154
30
0
606
2,529
1,095
258
1,091
1,438
20,628
0
W
Danzaburou
CannonLad
Danzaburou
3,314
1,632
0
823
2,752
1,103
288
348
2,404
0
29,127
L
1,964
593
0
1,177
6,278
3,042
0
1,217
5,031
8,653
0
L
Amaterasu
Malhaa
Amaterasu
659
210
0
781
3,789
1,609
314
0
3,789
0
8,256
W
Ymir
2,706
313
0
1,145
5,249
1,900
0
783
4,466
17,573
0
L
556
78
0
1,226
4,445
1,080
0
296
4,095
0
20,492
L
Danzaburou
ibo211
Danzaburou
3,652
2,249
0
859
4,392
1,292
0
1,592
2,800
0
23,860
W
1,500
993
0
852
4,496
938
36
1,618
2,878
0
10,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,433
Gold Earned
22,949
219
Minions Killed
192
0
Camps Cleared
0
850,956
Distance Traveled
776,116
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
5,057
562
48
5
0
191,593
0
L
Sol
4,809
534
58
6
0
179,586
3
W
Tiamat
4,941
549
51
6
0
167,229
0
W
Danzaburou
6,492
721
73
8
0
172,147
2
L
Geb
4,638
515
7
1
0
175,928
1
L
Amaterasu
3,825
425
15
2
0
115,896
1
W
Ymir
4,657
517
36
4
0
164,632
3
L
Susano
4,769
530
51
6
0
165,713
0
L
Danzaburou
4,908
545
61
7
0
138,993
1
W
Rama
4,286
476
11
1
0
155,355
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role