Player Matchup

Arachne
Arachne
CaptainOldbear
Arachne
Level 23
God Stats
2W - 0L
1,690 SR
Queue Stats
38W - 22L
1,591 Elo+
Solo
Cernunnos
Cernunnos
IR I CHEWY
Cernunnos
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
131W - 159L
1,426 Elo+
Party 1
Bacchus
Bacchus
IR I ReMeDy
Bacchus
Level 28
God Stats
5W - 3L
1,353 SR
Queue Stats
164W - 189L
1,448 Elo+
Party 1
Janus
Janus
Trafalgar_D_Kory
Janus
Level 26
God Stats
7W - 14L
1,360 SR
Queue Stats
58W - 61L
1,466 Elo+
Solo
Ravana
Ravana
iriskzx
Ravana
Level 29
God Stats
6W - 9L
1,617 SR
Queue Stats
201W - 236L
1,439 Elo+
Party 1
Team Averages
Level 27
1,504 SR
1,474 Elo+

VS

Team Averages
Level 18
1,498 SR
1,498 Elo+
Loki
Loki
AlphaBaba
Loki
Level 28
God Stats
13W - 4L
1,702 SR
Queue Stats
209W - 83L
1,688 Elo+
Party 2
Sun Wukong
Sun Wukong
Dusikeee7094
Sun Wukong
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,450 Elo+
Solo
Nemesis
Nemesis
FJElTerrible
Nemesis
Level 22
God Stats
0W - 3L
1,230 SR
Queue Stats
40W - 36L
1,467 Elo+
Solo
Ullr
Ullr
fogolith
Ullr
Level 27
God Stats
25W - 29L
1,535 SR
Queue Stats
115W - 95L
1,509 Elo+
Party 2
Sol
Sol
jonathan_killerm
Sol
Level 8
God Stats
4W - 6L
1,523 SR
Queue Stats
13W - 17L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 0 / 1
10,800
720
14,124
8,712
6,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cernunnos
IR I CHEWY
Cernunnos
11
1 / 1 / 3
6,834
456
4,743
7,686
2,046
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
IR I ReMeDy
Bacchus
10
0 / 1 / 4
6,972
465
3,710
8,270
6,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
3 / 4 / 5
9,006
600
8,734
6,299
1,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
iriskzx
Ravana
13
4 / 2 / 4
8,562
571
5,115
9,496
3,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
11
1 / 2 / 5
7,594
506
3,579
14,524
11,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
Dusikeee7094
Sun Wukong
8
0 / 7 / 0
5,934
396
1,489
9,069
3,637
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Nemesis
FJElTerrible
Nemesis
14
4 / 3 / 2
8,331
555
7,961
13,676
4,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ullr
11
2 / 3 / 1
7,157
477
5,006
8,592
2,899
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 5 / 3
7,293
486
3,963
10,299
3,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
19
20
Kills
8
8
Deaths
20
17
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Loki
1
2
5
1.75
W
12
0
1
12.5
L
Sun Wukong
Dusikeee7094
Sun Wukong
0
7
0
0
L
Nemesis
FJElTerrible
Nemesis
4
3
2
1.67
W
Cernunnos
IR I CHEWY
Cernunnos
1
1
3
2.5
W
Bacchus
IR I ReMeDy
Bacchus
0
1
4
2
W
3
4
5
1.38
L
Ullr
2
3
1
0.83
W
Ravana
iriskzx
Ravana
4
2
4
3
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,426
Damage
21,998
40,463
Taken
56,160
20,399
Mitigated
25,655
15,107
Healing
14,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
3,579
536
0
3,269
14,524
11,294
207
3,112
11,412
0
18,404
W
14,124
9,709
0
6,095
8,712
6,620
127
420
8,292
0
82,620
L
Sun Wukong
Dusikeee7094
Sun Wukong
1,489
434
0
8
9,069
3,637
0
0
9,069
0
17,777
L
Nemesis
FJElTerrible
Nemesis
7,961
2,923
0
6,628
13,676
4,704
0
2,203
11,473
0
54,546
W
Cernunnos
IR I CHEWY
Cernunnos
4,743
2,187
0
3,257
7,686
2,046
0
341
7,345
0
35,437
W
Bacchus
IR I ReMeDy
Bacchus
3,710
409
0
1,541
8,270
6,697
0
1,473
6,797
10,377
0
W
8,734
449
294
758
6,299
1,977
357
1,292
5,007
53,994
0
L
Ullr
5,006
1,627
0
1,292
8,592
2,899
717
2,334
6,258
0
42,588
W
Ravana
iriskzx
Ravana
5,115
1,393
0
3,162
9,496
3,059
1,225
437
9,059
0
46,097
L
3,963
1,043
0
2,898
10,299
3,121
1,412
4,795
5,504
37,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,174
Gold Earned
36,309
410
Minions Killed
286
0
Camps Cleared
0
1,514,328
Distance Traveled
1,384,414
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,594
506
12
1
0
280,492
4
W
Arachne
10,800
720
161
11
0
340,813
4
L
Sun Wukong
5,934
396
38
3
0
255,380
0
L
Nemesis
8,331
555
97
6
0
299,139
6
W
Cernunnos
6,834
456
52
3
0
273,307
2
W
Bacchus
6,972
465
12
1
0
303,105
2
W
Janus
9,006
600
107
7
0
276,575
2
L
Ullr
7,157
477
76
5
0
284,585
3
W
Ravana
8,562
571
78
5
0
320,528
3
L
Sol
7,293
486
63
4
0
264,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role