Player Matchup

Chaac
Chaac
KrauserSV
Chaac
Level 134
God Stats
12W - 12L
1,664 SR
Queue Stats
57W - 48L
1,560 Elo+
Solo
Bastet
Bastet
Morph492
Bastet
Level 126
God Stats
1W - 0L
1,794 SR
Queue Stats
12W - 6L
1,653 Elo+
Party 2
Hou Yi
Hou Yi
Spirit291
Hou Yi
Level 153
God Stats
4W - 1L
1,737 SR
Queue Stats
33W - 30L
1,597 Elo+
Party 2
Zeus
Zeus
rexboy123
Zeus
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,518 Elo+
Party 2
Cthulhu
Cthulhu
ulises9812
Cthulhu
Level 159
God Stats
2W - 2L
1,571 SR
Queue Stats
136W - 131L
1,493 Elo+
Solo
Team Averages
Level 127
1,653 SR
1,564 Elo+

VS

Team Averages
Level 123
1,637 SR
1,561 Elo+
Tiamat
Tiamat
DiggleTheMean
Tiamat
Level 107
God Stats
3W - 2L
1,680 SR
Queue Stats
58W - 38L
1,631 Elo+
Party 1
Yemoja
Yemoja
IamGears
Yemoja
Level 155
God Stats
1W - 4L
1,490 SR
Queue Stats
31W - 33L
1,509 Elo+
Party 1
Bastet
Bastet
JEFF2117
Bastet
Level 123
God Stats
13W - 7L
1,762 SR
Queue Stats
66W - 60L
1,604 Elo+
Party 1
Charybdis
Charybdis
NezhaSenpai
Charybdis
Level 148
God Stats
2W - 5L
1,588 SR
Queue Stats
35W - 38L
1,516 Elo+
Party 1
Cthulhu
Cthulhu
cjpotato
Cthulhu
Level 83
God Stats
1W - 2L
1,666 SR
Queue Stats
4W - 4L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
KrauserSV
Chaac
16
3 / 1 / 9
8,899
809
11,775
13,255
11,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
Morph492
Bastet
15
1 / 0 / 11
8,338
758
7,787
6,968
2,781
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hou Yi
Spirit291
Hou Yi
17
11 / 0 / 8
11,191
1,017
15,322
8,200
3,361
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zeus
12
0 / 5 / 10
7,407
673
5,188
6,678
1,680
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cthulhu
ulises9812
Cthulhu
16
5 / 1 / 13
10,211
928
11,126
11,294
13,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 4
7,646
695
9,548
10,355
5,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
IamGears
Yemoja
12
0 / 3 / 6
7,584
689
2,763
9,844
8,659
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bastet
JEFF2117
Bastet
13
4 / 5 / 1
8,127
739
10,499
11,227
3,229
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
NezhaSenpai
Charybdis
15
2 / 3 / 2
7,982
726
5,282
8,881
3,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
cjpotato
Cthulhu
13
0 / 5 / 4
7,244
659
10,270
19,717
19,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
24
20
Kills
7
7
Deaths
20
51
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
4
4
0.75
L
Yemoja
IamGears
Yemoja
0
3
6
1
L
Bastet
JEFF2117
Bastet
4
5
1
0.9
W
Chaac
KrauserSV
Chaac
3
1
9
7.5
W
Bastet
Morph492
Bastet
1
0
11
6.5
L
Charybdis
NezhaSenpai
Charybdis
2
3
2
1
W
Hou Yi
Spirit291
Hou Yi
11
0
8
15
L
Cthulhu
cjpotato
Cthulhu
0
5
4
0.4
W
Zeus
0
5
10
1
W
Cthulhu
ulises9812
Cthulhu
5
1
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,198
Damage
38,362
46,395
Taken
60,024
33,217
Mitigated
40,271
16,042
Healing
16,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,548
885
0
1,067
10,355
5,966
0
3,287
6,805
22,256
0
L
Yemoja
IamGears
Yemoja
2,763
937
8,612
3,069
9,844
8,659
0
4,487
5,094
6,166
0
L
Bastet
JEFF2117
Bastet
10,499
1,808
0
991
11,227
3,229
0
1,780
9,331
0
22,106
W
Chaac
KrauserSV
Chaac
11,775
980
0
5,720
13,255
11,785
13
7,481
5,774
0
35,598
W
Bastet
Morph492
Bastet
7,787
2,675
0
1,440
6,968
2,781
478
3,898
3,070
0
19,435
L
Charybdis
NezhaSenpai
Charybdis
5,282
2,410
0
1,542
8,881
3,059
450
2,448
6,294
0
27,239
W
Hou Yi
Spirit291
Hou Yi
15,322
9,912
0
2,712
8,200
3,361
1,131
4,177
4,023
0
41,578
L
Cthulhu
cjpotato
Cthulhu
10,270
811
501
494
19,717
19,358
1
4,527
14,905
26,634
0
W
Zeus
5,188
1,241
315
397
6,678
1,680
342
2,300
4,378
16,268
0
W
Cthulhu
ulises9812
Cthulhu
11,126
668
2,136
3,322
11,294
13,610
319
5,263
6,031
32,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,046
Gold Earned
38,583
259
Minions Killed
186
12
Camps Cleared
5
1,161,460
Distance Traveled
1,048,941
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,646
695
47
4
1
206,045
1
L
Yemoja
7,584
689
9
1
0
194,667
0
L
Bastet
8,127
739
31
3
0
224,144
2
W
Chaac
8,899
809
66
6
5
251,651
2
W
Bastet
8,338
758
35
3
2
269,822
2
L
Charybdis
7,982
726
60
5
3
209,768
1
W
Hou Yi
11,191
1,017
82
7
3
208,100
1
L
Cthulhu
7,244
659
39
4
1
214,317
2
W
Zeus
7,407
673
25
2
2
188,636
0
W
Cthulhu
10,211
928
51
5
0
243,251
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role