Player Matchup

Ne Zha
Ne Zha
LUV_Sanguine
Ne Zha
Level 127
God Stats
3W - 6L
1,646 SR
Queue Stats
219W - 252L
1,475 Elo+
Party 1
Cerberus
Cerberus
Pail_Snow
Cerberus
Level 129
God Stats
2W - 3L
1,527 SR
Queue Stats
196W - 217L
1,533 Elo+
Party 1
Kukulkan
Kukulkan
Pancakes6413
Kukulkan
Level 125
God Stats
6W - 8L
1,519 SR
Queue Stats
206W - 219L
1,536 Elo+
Party 1
Horus
Horus
What-It-Do--Baby
Horus
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 205L
1,519 Elo+
Party 1
Artemis
Artemis
jasdijnbvkiqo
Artemis
Level 6
God Stats
8W - 10L
1,744 SR
Queue Stats
11W - 13L
1,787 Elo+
Party 1
Team Averages
Level 106
1,587 SR
1,570 Elo+

VS

Team Averages
Level 73
1,474 SR
1,569 Elo+
Eset
Eset
EZ Sigma
Eset
Level 104
God Stats
6W - 13L
1,369 SR
Queue Stats
476W - 467L
1,491 Elo+
Party 3
Izanami
Izanami
MonauralApe9938
Izanami
Level 46
God Stats
22W - 20L
1,558 SR
Queue Stats
41W - 51L
1,458 Elo+
Party 3
Hercules
Hercules
SimDaGuy2
Hercules
Level 128
God Stats
17W - 12L
1,452 SR
Queue Stats
423W - 402L
1,530 Elo+
Party 2
Fenrir
Fenrir
Yamou
Fenrir
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 18L
1,824 Elo+
Party 2
Khepri
Khepri
frodo5552471
Khepri
Level 75
God Stats
24W - 24L
1,493 SR
Queue Stats
240W - 234L
1,544 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
16
7 / 2 / 3
10,354
493
16,374
12,707
5,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Pail_Snow
Cerberus
16
4 / 7 / 0
10,274
489
11,901
24,176
26,543
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Pancakes6413
Kukulkan
15
2 / 7 / 4
9,775
465
11,838
13,731
5,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 4 / 9
8,891
423
7,456
21,318
23,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Artemis
19
3 / 1 / 1
11,505
548
7,081
8,349
3,208
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
18
6 / 4 / 4
11,383
542
14,307
15,335
5,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
2 / 1 / 3
11,414
544
5,580
11,481
3,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
SimDaGuy2
Hercules
18
4 / 3 / 6
11,313
539
13,865
17,897
13,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
Yamou
Fenrir
17
7 / 10 / 6
11,267
537
13,345
23,343
10,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Khepri
16
2 / 0 / 8
10,154
484
7,417
12,323
12,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
48
16
Kills
21
21
Deaths
18
17
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Eset
6
4
4
2
L
Ne Zha
7
2
3
4.25
W
2
1
3
3.5
L
Cerberus
Pail_Snow
Cerberus
4
7
0
0.57
L
Kukulkan
Pancakes6413
Kukulkan
2
7
4
0.57
W
Hercules
SimDaGuy2
Hercules
4
3
6
2.33
L
0
4
9
1.13
W
Fenrir
Yamou
Fenrir
7
10
6
1
W
Khepri
2
0
8
6
L
Artemis
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,650
Damage
54,514
80,281
Taken
80,379
64,341
Mitigated
45,409
26,306
Healing
30,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
14,307
206
2,004
3,176
15,335
5,230
410
4,991
10,344
77,440
0
L
Ne Zha
16,374
3,445
0
4,675
12,707
5,521
0
4,007
8,490
0
74,178
W
5,580
3,929
0
6,071
11,481
3,864
230
715
10,766
0
93,501
L
Cerberus
Pail_Snow
Cerberus
11,901
2,015
126
9,501
24,176
26,543
0
3,100
19,843
63,824
0
L
Kukulkan
Pancakes6413
Kukulkan
11,838
353
0
1,480
13,731
5,980
0
5,748
7,568
69,973
0
W
Hercules
SimDaGuy2
Hercules
13,865
5,448
0
8,053
17,897
13,824
953
10,411
7,486
0
70,953
L
7,456
2,823
2,246
6,237
21,318
23,089
0
7,534
13,293
0
18,649
W
Fenrir
Yamou
Fenrir
13,345
3,648
0
7,743
23,343
10,466
1,286
4,280
19,063
0
79,990
W
Khepri
7,417
432
335
3,263
12,323
12,025
283
5,294
7,029
40,110
0
L
Artemis
7,081
4,033
0
2,041
8,349
3,208
312
1,092
7,241
0
87,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,799
Gold Earned
55,531
566
Minions Killed
644
0
Camps Cleared
0
2,044,663
Distance Traveled
2,018,069
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
11,383
542
153
7
0
391,765
1
L
Ne Zha
10,354
493
89
4
0
482,147
2
W
Izanami
11,414
544
184
9
0
375,471
4
L
Cerberus
10,274
489
160
8
0
385,526
0
L
Kukulkan
9,775
465
121
6
0
406,847
1
W
Hercules
11,313
539
143
7
0
424,085
1
L
Horus
8,891
423
22
1
0
404,838
1
W
Fenrir
11,267
537
111
5
0
391,955
4
W
Khepri
10,154
484
53
3
0
434,793
3
L
Artemis
11,505
548
174
8
0
365,305
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role