Player Matchup

Thor
Thor
BLK-JAK
Thor
Level 68
God Stats
4W - 5L
1,568 SR
Queue Stats
139W - 154L
1,505 Elo+
Party 4
Cthulhu
Cthulhu
ChunkBongo
Cthulhu
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 3L
1,255 Elo+
Party 1
Tsukuyomi
Tsukuyomi
GeneralHillier
Tsukuyomi
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 48L
1,637 Elo+
Party 1
Ares
Ares
MoneymakinStu
Ares
Level 15
God Stats
6W - 12L
1,385 SR
Queue Stats
22W - 26L
1,476 Elo+
Party 4
Discordia
Discordia
viviatron
Discordia
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 61L
1,688 Elo+
Party 1
Team Averages
Level 48
1,491 SR
1,512 Elo+

VS

Team Averages
Level 68
1,463 SR
1,505 Elo+
Cerberus
Cerberus
Ayo Glizz
Cerberus
Level 64
God Stats
6W - 2L
1,411 SR
Queue Stats
143W - 174L
1,480 Elo+
Party 2
Nox
Nox
Bobthekiller505
Nox
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 76L
1,380 Elo+
Party 2
Danzaburou
Danzaburou
Cookie Wizrd
Danzaburou
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,569 Elo+
Party 3
Merlin
Merlin
Dontruin
Merlin
Level 49
God Stats
4W - 8L
1,312 SR
Queue Stats
229W - 190L
1,536 Elo+
Solo
Fenrir
Fenrir
chówy
Fenrir
Level 160
God Stats
1W - 0L
1,595 SR
Queue Stats
11W - 6L
1,562 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
BLK-JAK
Thor
18
1 / 14 / 9
10,914
910
5,919
24,776
7,652
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
ChunkBongo
Cthulhu
19
0 / 9 / 19
11,562
964
12,257
27,569
13,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
GeneralHillier
Tsukuyomi
20
16 / 13 / 7
16,289
1,357
33,546
29,734
7,929
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
0 / 6 / 11
10,746
896
4,316
18,883
18,589
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Discordia
viviatron
Discordia
20
10 / 10 / 12
14,726
1,227
24,896
17,203
4,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

139

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ayo Glizz
Cerberus
20
9 / 4 / 28
14,814
1,235
23,896
22,671
27,962
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
4 / 6 / 21
12,077
1,006
10,907
13,000
4,575
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Cookie Wizrd
Danzaburou
20
9 / 6 / 14
12,283
1,024
13,368
16,885
5,905
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
Dontruin
Merlin
20
8 / 7 / 22
14,821
1,235
36,111
17,927
6,015
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
chówy
Fenrir
20
22 / 4 / 12
15,899
1,325
27,281
20,758
9,702
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
149
27
Kills
52
52
Deaths
27
58
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Ayo Glizz
Cerberus
9
4
28
5.75
L
Thor
BLK-JAK
Thor
1
14
9
0.39
W
4
6
21
2.42
L
Cthulhu
ChunkBongo
Cthulhu
0
9
19
1.06
W
Danzaburou
Cookie Wizrd
Danzaburou
9
6
14
2.67
W
Merlin
Dontruin
Merlin
8
7
22
2.71
L
Tsukuyomi
GeneralHillier
Tsukuyomi
16
13
7
1.5
L
0
6
11
0.92
W
Fenrir
chówy
Fenrir
22
4
12
7
L
Discordia
viviatron
Discordia
10
10
12
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,934
Damage
111,563
118,165
Taken
91,241
52,229
Mitigated
54,159
9,299
Healing
18,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Ayo Glizz
Cerberus
23,896
2,165
1,159
4,402
22,671
27,962
0
10,912
10,372
41,662
0
L
Thor
BLK-JAK
Thor
5,919
2,156
0
0
24,776
7,652
0
13,143
11,311
0
18,405
W
10,907
423
0
0
13,000
4,575
0
6,048
6,641
13,456
0
L
Cthulhu
ChunkBongo
Cthulhu
12,257
1,427
0
4,426
27,569
13,676
0
17,978
9,385
19,065
0
W
Danzaburou
Cookie Wizrd
Danzaburou
13,368
9,486
0
3,396
16,885
5,905
0
7,834
8,688
0
31,114
W
Merlin
Dontruin
Merlin
36,111
3,333
439
4,149
17,927
6,015
0
8,268
9,239
75,992
0
L
Tsukuyomi
GeneralHillier
Tsukuyomi
33,546
9,390
0
3,645
29,734
7,929
0
18,606
10,824
0
54,482
L
4,316
1,285
0
0
18,883
18,589
0
10,235
8,392
19,489
0
W
Fenrir
chówy
Fenrir
27,281
8,056
0
4,626
20,758
9,702
0
5,603
14,832
0
40,303
L
Discordia
viviatron
Discordia
24,896
1,046
129
1,099
17,203
4,383
0
10,952
6,082
55,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,237
Gold Earned
69,894
191
Minions Killed
194
5
Camps Cleared
9
1,004,617
Distance Traveled
975,528
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
14,814
1,235
34
3
0
221,414
0
L
Thor
10,914
910
20
2
1
184,836
1
W
Nox
12,077
1,006
3
0
0
173,342
0
L
Cthulhu
11,562
964
25
2
0
175,868
0
W
Danzaburou
12,283
1,024
35
3
0
179,045
0
W
Merlin
14,821
1,235
86
7
8
191,114
2
L
Tsukuyomi
16,289
1,357
50
4
3
243,167
0
L
Ares
10,746
896
11
1
1
174,418
4
W
Fenrir
15,899
1,325
36
3
1
210,613
0
L
Discordia
14,726
1,227
85
7
0
226,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role