Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
JUNIN93
Kuzenbo
Level 105
God Stats
38W - 26L
1,719 SR
Queue Stats
374W - 277L
1,568 Elo+
Solo
Ah Puch
Ah Puch
Onyrix
Ah Puch
Level 145
God Stats
12W - 12L
1,577 SR
Queue Stats
1,104W - 1,244L
1,430 Elo+
Solo
Team Averages
Level 120
1,599 SR
1,499 Elo+

VS

Team Averages
Level 125
1,443 SR
1,414 Elo+
Cu Chulainn
Cu Chulainn
Hits Wax
Cu Chulainn
Level 142
God Stats
5W - 14L
1,426 SR
Queue Stats
633W - 737L
1,475 Elo+
Solo
Scylla
Scylla
Prealiator_Dei
Scylla
Level 78
God Stats
0W - 2L
1,334 SR
Queue Stats
9W - 14L
1,276 Elo+
Solo
Arachne
Arachne
Squidhug
Arachne
Level 155
God Stats
38W - 38L
1,568 SR
Queue Stats
87W - 96L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
9 / 0 / 1
8,430
843
7,594
5,886
3,928
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kuzenbo
JUNIN93
Kuzenbo
8
1 / 1 / 6
6,727
673
3,156
6,170
4,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Puch
Onyrix
Ah Puch
12
3 / 2 / 9
7,569
757
11,906
6,510
2,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Hits Wax
Cu Chulainn
10
2 / 4 / 0
6,527
653
4,751
11,949
5,170
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 5 / 2
6,057
606
3,141
8,003
2,174
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Arachne
Squidhug
Arachne
9
1 / 4 / 2
6,226
623
4,496
7,316
2,162
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
13
Kills
3
3
Deaths
13
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
9
0
1
9.5
L
Cu Chulainn
Hits Wax
Cu Chulainn
2
4
0
0.5
W
Kuzenbo
JUNIN93
Kuzenbo
1
1
6
4
W
Ah Puch
Onyrix
Ah Puch
3
2
9
3.75
L
0
5
2
0.2
L
Arachne
Squidhug
Arachne
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,656
Damage
12,388
18,566
Taken
27,268
11,125
Mitigated
9,506
5,594
Healing
4,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
7,594
2,793
0
1,252
5,886
3,928
0
749
5,137
0
34,169
L
Cu Chulainn
Hits Wax
Cu Chulainn
4,751
1,204
0
2,723
11,949
5,170
0
5,337
6,371
0
12,049
W
Kuzenbo
JUNIN93
Kuzenbo
3,156
1,498
0
1,293
6,170
4,848
66
1,514
4,656
9,690
0
W
Ah Puch
Onyrix
Ah Puch
11,906
462
0
3,049
6,510
2,349
724
1,330
5,180
30,526
0
L
3,141
154
0
708
8,003
2,174
0
5,009
2,646
24,249
0
L
Arachne
Squidhug
Arachne
4,496
3,890
0
1,226
7,316
2,162
0
3,950
3,074
0
9,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,726
Gold Earned
18,810
146
Minions Killed
91
9
Camps Cleared
1
476,832
Distance Traveled
508,204
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,430
843
69
7
9
181,683
3
L
Cu Chulainn
6,527
653
16
2
0
159,217
0
W
Kuzenbo
6,727
673
12
1
0
132,263
3
W
Ah Puch
7,569
757
65
7
0
162,886
1
L
Scylla
6,057
606
53
5
1
140,555
0
L
Arachne
6,226
623
22
2
0
208,432
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role