Player Matchup

He Bo
He Bo
 
He Bo
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
DrPineapple487
Nu Wa
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,149 Elo+
Solo
Heimdallr
Heimdallr
JoFabbro
Heimdallr
Level 144
God Stats
5W - 15L
1,335 SR
Queue Stats
699W - 777L
1,451 Elo+
Solo
Danzaburou
Danzaburou
wildout72
Danzaburou
Level 109
God Stats
6W - 9L
1,466 SR
Queue Stats
218W - 248L
1,461 Elo+
Solo
Team Averages
Level 116
1,460 SR
1,412 Elo+

VS

Team Averages
Level 110
1,505 SR
1,466 Elo+
Ah Muzen Cab
Ah Muzen Cab
BinaryGOD
Ah Muzen Cab
Level 83
God Stats
16W - 17L
1,413 SR
Queue Stats
682W - 714L
1,453 Elo+
Solo
Chiron
Chiron
Boomroy
Chiron
Level 147
God Stats
4W - 5L
1,512 SR
Queue Stats
161W - 159L
1,504 Elo+
Solo
Sun Wukong
Sun Wukong
JLucky612
Sun Wukong
Level 108
God Stats
1W - 0L
1,455 SR
Queue Stats
86W - 81L
1,524 Elo+
Solo
Scylla
Scylla
TheMasonNation
Scylla
Level 126
God Stats
1W - 2L
1,563 SR
Queue Stats
87W - 91L
1,451 Elo+
Party 1
Bacchus
Bacchus
get um waddles
Bacchus
Level 86
God Stats
2W - 2L
1,583 SR
Queue Stats
65W - 99L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
3 / 8 / 4
8,011
801
9,926
12,094
3,715
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
 
Izanami
14
1 / 4 / 7
7,465
747
5,182
10,748
3,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
4 / 5 / 5
7,984
798
9,319
8,637
2,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
JoFabbro
Heimdallr
13
2 / 5 / 8
7,934
793
5,347
8,820
2,942
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
wildout72
Danzaburou
12
1 / 6 / 6
7,388
739
6,750
11,085
4,199
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BinaryGOD
Ah Muzen Cab
16
5 / 3 / 15
9,272
927
14,061
9,911
4,756
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
Boomroy
Chiron
17
6 / 1 / 10
9,538
954
7,863
6,439
2,072
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
JLucky612
Sun Wukong
15
6 / 3 / 13
9,152
915
9,812
13,721
10,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
7 / 4 / 10
9,235
924
9,333
7,605
2,108
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
4 / 1 / 16
9,325
933
7,111
13,741
15,032
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
92
11
Kills
28
28
Deaths
12
30
Assists
64
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
3
8
4
0.63
L
Izanami
 
Izanami
1
4
7
1.13
W
Ah Muzen Cab
BinaryGOD
Ah Muzen Cab
5
3
15
4.17
W
Chiron
Boomroy
Chiron
6
1
10
11
L
4
5
5
1.3
W
Sun Wukong
JLucky612
Sun Wukong
6
3
13
4.17
L
Heimdallr
JoFabbro
Heimdallr
2
5
8
1.2
W
7
4
10
3
W
4
1
16
12
L
Danzaburou
wildout72
Danzaburou
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,524
Damage
48,180
51,384
Taken
51,417
17,540
Mitigated
34,634
14,071
Healing
24,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
9,926
1,442
785
1,873
12,094
3,715
0
3,797
8,144
14,330
0
L
Izanami
 
Izanami
5,182
2,853
473
2,910
10,748
3,736
0
3,803
6,796
0
19,638
W
Ah Muzen Cab
BinaryGOD
Ah Muzen Cab
14,061
1,804
1,690
1,506
9,911
4,756
633
4,429
5,477
0
30,298
W
Chiron
Boomroy
Chiron
7,863
1,626
3,442
2,363
6,439
2,072
1,960
2,470
3,953
0
28,990
L
9,319
2,943
1,610
1,733
8,637
2,948
0
3,392
5,161
18,769
0
W
Sun Wukong
JLucky612
Sun Wukong
9,812
860
1,919
5,898
13,721
10,666
196
6,183
7,538
0
21,089
L
Heimdallr
JoFabbro
Heimdallr
5,347
1,141
488
1,109
8,820
2,942
0
1,911
6,714
0
12,552
W
9,333
0
1,222
1,450
7,605
2,108
1,563
1,688
5,917
12,784
0
W
7,111
283
669
4,688
13,741
15,032
284
4,475
9,266
17,579
0
L
Danzaburou
wildout72
Danzaburou
6,750
1,510
222
2,868
11,085
4,199
0
3,541
7,383
0
12,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,782
Gold Earned
46,522
103
Minions Killed
139
0
Camps Cleared
0
783,247
Distance Traveled
1,087,230
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,011
801
11
1
0
132,701
0
L
Izanami
7,465
747
29
3
0
163,317
0
W
Ah Muzen Cab
9,272
927
25
3
0
224,689
0
W
Chiron
9,538
954
50
5
0
193,244
4
L
Nu Wa
7,984
798
20
2
0
162,579
0
W
Sun Wukong
9,152
915
30
3
0
230,180
0
L
Heimdallr
7,934
793
26
3
0
183,347
1
W
Scylla
9,235
924
12
1
0
215,538
0
W
Bacchus
9,325
933
22
2
0
223,579
0
L
Danzaburou
7,388
739
17
2
0
141,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role