Player Matchup

Awilix
Awilix
DrowningN Sauce
Awilix
Level 45
God Stats
3W - 2L
1,455 SR
Queue Stats
64W - 89L
1,272 Elo+
Party 2
Izanami
Izanami
Ghost Rider5538
Izanami
Level 68
God Stats
20W - 17L
1,461 SR
Queue Stats
237W - 264L
1,330 Elo+
Party 2
Nu Wa
Nu Wa
IDarkLadyI
Nu Wa
Level 43
God Stats
3W - 2L
1,647 SR
Queue Stats
107W - 137L
1,305 Elo+
Party 1
Zhong Kui
Zhong Kui
Twisted_Beanz
Zhong Kui
Level 43
God Stats
3W - 0L
1,738 SR
Queue Stats
143W - 178L
1,322 Elo+
Solo
Cthulhu
Cthulhu
l_EndGameh_l
Cthulhu
Level 127
God Stats
13W - 7L
1,530 SR
Queue Stats
62W - 67L
1,350 Elo+
Party 1
Team Averages
Level 65
1,566 SR
1,316 Elo+

VS

Team Averages
Level 38
1,391 SR
1,175 Elo+
Ymir
Ymir
ALMIGHTY_TAQUITO
Ymir
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,143 Elo+
Party 3
King Arthur
King Arthur
DaWhistlehunta
King Arthur
Level 23
God Stats
0W - 7L
1,069 SR
Queue Stats
1W - 7L
1,148 Elo+
Party 3
Geb
Geb
Hahnster90
Geb
Level 49
God Stats
3W - 2L
1,701 SR
Queue Stats
57W - 75L
1,307 Elo+
Solo
Izanami
Izanami
RAUDAN01
Izanami
Level 40
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 13L
1,139 Elo+
Party 3
Thanatos
Thanatos
mars675
Thanatos
Level 37
God Stats
1W - 5L
1,187 SR
Queue Stats
5W - 15L
1,139 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 4
6,018
547
1,622
6,127
1,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

13
6 / 1 / 1
7,790
708
6,896
5,972
1,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
9
1 / 0 / 2
5,674
516
5,068
3,242
876
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
Twisted_Beanz
Zhong Kui
10
1 / 0 / 1
6,136
558
5,301
4,105
2,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
l_EndGameh_l
Cthulhu
9
2 / 0 / 1
5,787
526
4,932
3,778
2,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,971
452
1,004
7,446
3,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

King Arthur
DaWhistlehunta
King Arthur
8
0 / 2 / 0
4,491
408
1,307
6,393
3,560
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

6
0 / 2 / 0
4,538
413
1,427
9,351
5,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
RAUDAN01
Izanami
8
0 / 1 / 0
4,712
428
2,241
5,023
1,456
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
mars675
Thanatos
9
2 / 3 / 0
5,724
520
3,692
6,735
1,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
2
10
Kills
2
2
Deaths
10
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
King Arthur
DaWhistlehunta
King Arthur
0
2
0
0
W
0
1
4
2
W
6
1
1
6.5
L
0
2
0
0
W
Nu Wa
1
0
2
2
L
Izanami
RAUDAN01
Izanami
0
1
0
0
W
Zhong Kui
Twisted_Beanz
Zhong Kui
1
0
1
1.5
W
Cthulhu
l_EndGameh_l
Cthulhu
2
0
1
2.5
L
Thanatos
mars675
Thanatos
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,819
Damage
9,671
23,224
Taken
34,948
9,144
Mitigated
16,167
9,337
Healing
8,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,004
222
0
1,659
7,446
3,769
52
4,547
2,475
11,637
0
L
King Arthur
DaWhistlehunta
King Arthur
1,307
0
0
53
6,393
3,560
248
547
5,806
0
16,841
W
1,622
493
0
2,508
6,127
1,580
393
228
5,899
0
24,478
W
6,896
4,545
111
3,151
5,972
1,749
1,529
183
5,789
0
50,875
L
1,427
421
0
2,026
9,351
5,504
225
4,482
4,483
9,799
0
W
Nu Wa
5,068
959
0
929
3,242
876
175
115
3,127
26,774
0
L
Izanami
RAUDAN01
Izanami
2,241
1,284
0
210
5,023
1,456
337
3,640
1,160
0
24,188
W
Zhong Kui
Twisted_Beanz
Zhong Kui
5,301
1,527
0
1,766
4,105
2,536
2,326
1,016
3,089
28,590
0
W
Cthulhu
l_EndGameh_l
Cthulhu
4,932
65
0
872
3,778
2,403
261
889
2,889
17,942
0
L
Thanatos
mars675
Thanatos
3,692
201
0
4,650
6,735
1,878
869
905
5,723
0
21,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,405
Gold Earned
24,436
283
Minions Killed
130
0
Camps Cleared
0
1,068,595
Distance Traveled
1,026,132
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,971
452
14
1
0
195,560
0
L
King Arthur
4,491
408
19
2
0
215,253
0
W
Awilix
6,018
547
53
5
0
221,343
0
W
Izanami
7,790
708
107
10
0
207,436
4
L
Geb
4,538
413
11
1
0
199,517
0
W
Nu Wa
5,674
516
39
4
0
223,173
5
L
Izanami
4,712
428
41
4
0
183,237
2
W
Zhong Kui
6,136
558
54
5
0
196,927
3
W
Cthulhu
5,787
526
30
3
0
219,716
3
L
Thanatos
5,724
520
45
4
0
232,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role